WEBVTT

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Good morning, everyone. Welcome to the second day of NRG.

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This morning will start with a conversation of fantastic guests.

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We have Teddy here, we have Biter here.

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Biter will talk to Teddy about modern Amiga DEMs, their creation techniques,

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What are the challenges associated with this, so we will have a little bit of experience with retro computers, with this creative part of it, listen, welcome them all with a big applause.

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Thanks, Ergasek.

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Okay, the topic of Amiga, Amiga is an old computer, today it is very archaic, a bit of a calculator, a refrigerator display.

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You can still do cool things. We will focus on specific cases.

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We will start with Teddy, who is the main star on today's panel.

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Teddy, as a mature person, created on Amidza in prehistoric times.

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It was a long time ago.

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And then he showed his flaws.

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Then he disappeared for many years.

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And in the last years he appeared again.

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Old love is not rusty.

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And it happened that our fates met.

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With a few people.

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And the demo for Amiga was created.

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And this demo was so cool that it won the Revision, the biggest demoscene event in the world.

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Then there were two more demos and they also took the first place, so there are rumors that these things are pretty okay.

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Ok, and now let's talk about it, maybe chronologically, what made you come back?

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I mean, we can say in this way, that when it comes to the return to the stage, to programming, to Amiga,

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it was a longing, we can say, until childhood, until the moment when a person actually started,

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When I was a child, I had the pleasure of learning about the world of computers, and as you said, old love is not rusty, and what happened to me, besides that, programming always gave me some way out of everyday life,

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You can actually get rid of toxins that are associated with your daily duties, with your professional work.

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And you can say that this was the reason why I came back to programming, to programming on Amiga's retro device.

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In the video you can see the Amiga's hardware.

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I don't know, there are many people who don't have the knowledge of what this computer is and what Amiga is.

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And how to compare it to the equipment we even carry in our pockets now, for example our phones.

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Telefonów, gdzie jeżeli chodzi o kwestie, nie wiem, ilości, jakichś operacji, które wykonuje i ma możliwość wykonywania na nasz telefon, który nosimy w kieszeni, w porównaniu z Amigą, no to są lata świetlne.

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It is also that when it comes to Amiga, we can perform 28 MFLOPS, i.e. millions of instructions per second, and today's computers, or even phones, perform these operations in millions of MFLOPS.

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As a comparison, it's a step of 100 km in one second, so it's a scale for those who don't have an idea of how old computers used to work.

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Okay, so you came back mainly from Sentiment and now the demos you create, they are above all, they stand out with technology, because they show something that wasn't there, because that's what it's all about in the demoscene, to constantly exceed these possibilities, to show something better than someone else has done.

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You've gone a little bit in the direction of the PC, the one on the Amiga.

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So we show it in full 3D, we show animations, we do different tricks.

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Where did you get this approach, and not creating like it used to be?

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It's not exactly like that, because there are two directions when it comes to the Amiga scene.

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One scene is related to the first Amigas, OCS, ECS, Amiga 500.

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The second scene is in the direction of the high-end Amiga.

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Of course, this is in quotation marks, and about what we have said earlier and the possibilities of comparing to today's phones, for example.

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We can say that, of course, let's start with the fact that I am not alone in all these topics.

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We cannot forget about the whole Tocca, that it is a whole group of people who have similar interests,

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There are a lot of people who specialize in various specialties, such as graphic designers, 3D graphic designers, musicians.

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There are also people who deal with design, who support us in this design, who also support us.

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I am only one of the triplets of this mechanism, which is the Demoscene Group, which deals with programming.

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But going back to the question, this high-end, Amiga, demoscene product may be a bit closer to a PC product,

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and many other companies.

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We have to take into account the maximum optimizations

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related to the calculation of the processor cycle,

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the cache, the memory access,

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everything is maximally optimized.

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There is no room for some loose loops

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www.sat.com.pl

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What is the main difference between the tools and what used to be?

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The main difference is communication.

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We now have the opportunity to communicate through communicators of various kinds,

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which make it easier for us to directly exchange information.

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I think this is the biggest difference.

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That is, sending data, sending information, communication on communicators,

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We are still in touch during the whole process of creation.

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Modifications of various assets can be done within a few minutes.

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We can pass on this information within a few minutes.

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The biggest difference is the exchange of information.

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It seems to me that here, because the process of creation itself, and of course we also use various types of tools that are current, that are used now, I don't know, it can be said that the common, during our process of creation, is Blender, for example, which also serves to synchronize various things related to these assets with code.

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Of course, there are also PC tools, but unfortunately you have to create a lot of tools yourself.

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So you have to write from the beginning to the end, also on a PC, tools that deal with conversion of various things to, let's say, different types of schematics or standards related to Amiga.

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Thanks to these PC tools, we can enter the next stages of our work in terms of retroscenes.

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I would like to ask you again, 30 years ago, without these PC tools, without PC, let's say we live together.

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Would it be possible to create these smoke? Or how much longer would it take?

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What would you like to do with Amiga?

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There are a lot of new discoveries, which even 40 years ago, when Amiga was presented as a computer, the creators did not even imagine that this computer has such capabilities.

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Do you use the knowledge and the works that you created yourself, the procedures of the past, or is everything new?

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I will say that it was much easier for me to come back thanks to the fact that I had my procedures saved somewhere.

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It was much easier for me to come back because I could remember some things somewhere.

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So, in fact, it certainly helped that I had them, that I didn't throw them away with, I don't know, computers or when I was selling them,

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that I kept my old procedures, so the return was definitely simpler thanks to that.

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It's all about coming back, right?

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And when you say coming back,

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on the Amiga demoscene,

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well, not only Amiga, because it concerns all platforms, including the PC,

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it's a kind of creative sinusoid.

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There's a meteor shower, then nothing for a long time,

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It seems that all this is going to explode again and again, because something appears that causes a challenge again.

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Was it the same in your case, that you saw some productions that made you want to do it again, or did you create it?

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I think it was more, when it comes to me, it was in such a way that I was actually looking for a lot of professional duties somewhere, to escape from it, to reset or, as I say, get rid of some toxins and then come back to programming so that you could really relax somewhere.

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Subtitles by the Amara.org community

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Yes, generally there are a lot of different tools that enable programming on Abitza.

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Of course, different coders will have different habits and different tools.

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Some people, even though the optimization here is maximum,

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they still use C, for example, by writing assembler bets.

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I go to traditional schools and program in an old assembler called Assem.One.

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This is a main tool that I use to program.

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There are also tools related to converting, there are also Amiga tools, there are PC tools,

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There are PC tools that convert graphic files or music into what is currently understood by the Amiga.

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There is a great tool from the 90s called Picon.

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The Amiga fans will probably know it.

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It formats any Amiga format that is readable for demosceners.

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There are PC tools, XenView is also a big freeware tool that allows converting images to Amiga, there are also music converters, but as I said, this Blender, which is very often used for synchronization,

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And when it comes to Tula, it seems to me that the game of Tula is its own, which are written by me in C, or even Python scripts for Blender, which also enable various types of reading or reading data from Blender to Amiga.

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Does Amiga's hardware only serve to check and display, or does it still appear along the way?

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No, absolutely not. Amiga is a computer that can be used even today.

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Despite all these great phones, computers, graphics cards, which have enormous capabilities and resources,

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www.sat.com.pl

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I'm programming on Amiga, so it's not just an emulator and on an emulator, no, and not just checking, absolutely not, Amiga is also used for various Micelles, but that's also where I sit and program on Amiga.

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Okay, so you're making a climate and normal content.

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Yes, yes, it's a very nice climate.

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Okay, do you see the potential in the creation of these contemporary Amiga?

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Or are these classics only?

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Do these new works also have a chance to appear as a demoscene Amiga?

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Remix.Kwed.org, Remix.Kwed.org, Remix.Kwed.org

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Amiga is a huge market share.

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Amiga is worth 10,000 PLN or more.

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Amiga is worth 4,000 PLN.

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It's a lot of money for a computer from 40 years ago.

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And now we can buy Amiga, which will have new features.

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Thanks to new interior.

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Very often there are people who share the Amiga scene that only and exclusively Amiga 500 has 512 kilobytes of memory and 512 slow and this is only the right Amiga and no other, and it's not like that, of course, programming on Amiga 500 is great, it really has its charm.

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Amiga 500, when you look at its structure, construction, register system, it's really a great computer, but it's not the only Amiga, Amiga 1200 also had a lot of limitations, and in comparison with new computers, it's like we said at the beginning, 28 MFLOPS, a few million MFLOPS,

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In the context of the environment, which is really, as Sachy said, a form of fishing, a form of fishing, right?

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Good. In these last topics, we have made a production for the weakest Amiga and for a more advanced one. What is more difficult?

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Both of them have their own limitations and their own requirements and challenges.

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When it comes to Amiga 500 and its smallest configuration, there is of course memory and speed,

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This is the ability to use custom chips, because they make a difference.

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Here we have to pay more attention to Copera, Bliter, custom registers, and their use in programming makes a difference on Amiga 500.

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Here we have to concentrate because the processor is somewhere at the very end.

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It's so much blocked by the DMA rail that you have to pay attention to the custom things and use the chips as much as possible.

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These are the possibilities of these chips.

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Again, Amiga, Aga and the high-end Amiga,

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it is a matter of mathematics,

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of knowing the whole software rendering.

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There are a lot of different algorithms,

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Thanks to the fact that we get to know the history of software rendering and the development of software rendering,

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we understand, I think, better today's graphic card and computer activity,

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the ones that are relevant today, that we can get to know the functioning of these devices better,

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because we get to know the beginnings of this functioning,

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and learning about these algorithms also enables personal development,

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because it is a matter of mathematics that is behind it.

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Today, in a few hours, there will be a competition in Quake 3.

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This is already a hybrid, because GPU graphics card was already used there,

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Graphic GPU, but also mathematical calculations, the so-called Quake 3.

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This is a legendary algorithm, thanks to which the original square inversion was obtained.

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Thanks to Van.

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So, getting to know, thanks to entering this world,

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getting to know the development of these algorithms,

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it's a big challenge.

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But it really gives an incredible fun.

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If you manage to optimize such algorithms,

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go deeper into these algorithms,

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not many people know that even mathematicians in later times,

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In 2021 there was a publication at the University of Białystok of two professors who dealt with the QA3 algorithm and the inverse of the square element.

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They found even more optimal solutions for this algorithm, which we did in our productions.

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We use this development, and we also improve some algorithms ourselves, right?

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So the games have somehow entered the demoscene?

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Yes, yes.

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Okay, and now, developing this demoscene, because, you know, every next one has to be better, and your engine is expanding,

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I'm going to talk about Amiga.

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Are you already at the limit?

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Or there's still a lot ahead of you?

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No, I think that Amiga has no limits.

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It's unlimited.

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Despite the fact that it's 41 years old,

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with some changes, of course,

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because there were other editions,

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it's a device that can surprise you,

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and it will surprise you more than once.

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It infects you,

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Thank you for watching.

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What is the biggest challenge for you, doing such demos, as we see behind us, pushing this graphic and musical content, or just the fact that it works quickly?

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When it comes to Amiga 500, it's pushing.

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It's really fun with compression algorithms and decoding.

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I met for the first time when I had to decode various types of information for the code already made.

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I never had to do it before.

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And here, when I was writing the demo for Amiga 500, I came to the situation that I had to decode the information for the code that had already been made, to make it work.

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And of course, the optimization in terms of speed is the same as we have already talked about.

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In order for Amiga to achieve the effects in such a way that they are close to the action on the PC, you just have to count the cycles of the processor.

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You have to optimize everything there. You have to optimize the memory, you have to save it to the cache, you have to analyze the jump forecast. All elements have to be maximally optimized. Setting protocols, flows, so there are a lot of things to pay attention to.

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And to give an idea, in the case of such a demo on Amiga 500 and on this, let's say, with this fast processor, what values do we talk about in general when it comes to resources that we have to use? How many kilobytes do we have for music, how much for graphics?

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If we talk about Amiga 500, we have a total of 512 kilobytes of chip RAM and 512 kilobytes of slow RAM, which is a fake FAST, in which we have to plug everything.

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You can try to imagine, but if we talk about the fact that computers have gigabytes of memory, or even more,

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Here, one megabyte of memory is such a minimal amount of resources, and everything fits in it, including music.

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Ziphoid, Remix.Kwed.org, Remix.Kwed.org

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It's really a pleasure to fight with these limitations and overcome them.

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So that's what Amiga 500 is about.

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As for the higher Amigas, the limitations are of course the possibility of performing individual instructions, counting, all the mathematics behind it.

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The optimization is in this direction, but of course also the optimization of the processor,

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setting up these streams, setting up the whole code to make it work as fast as possible,

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to use every cycle of the processor.

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Okay, but let's say that it still fits within one file with MP3 music.

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Ziphoid.org, Remix.Kwed.org, Remix.Kwed.org, Remix.Kwed.org, Remix.Kwed.org

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They are 100 000 times faster, they perform 100 000 times more

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interchanges than the high-end Amiga.

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So these are really unbelievable differences.

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You can visualize it as one step of the human,

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and driving 100 km in a second.

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This is how you can visualize it, right?

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From my point of view, I can also add that the challenge is the fact that it all looks modern, using the old resolution, because it's like switching a movie on YouTube to 240p, right? And it doesn't look like that.

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Well, you gave a nice comparison from your time, such an image comparison, that you can compare the image from Amiga generated by Amiga to icons, larger icons on a modern computer.

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Well, this is also a very visual presentation of what kind of sizes we are talking about and the size of the image generation.

199
01:03:06.510 --> 01:03:16.910
Two icons in the phone, this is the image that generates and displays MIGA, and as you can see on the screen, it looks cool, right?

200
01:03:18.220 --> 01:03:25.860
Okay, and now you talked about this pleasure from this dubbing, creation, optimization and the whole process.

201
01:03:25.860 --> 01:03:37.620
And here comes the modern times, when the pleasure of creating is gradually spoiled by all these bad AI.

202
01:03:38.660 --> 01:03:45.440
We have similar opinions here, of course, that we don't like them and rather don't use them.

203
01:03:46.080 --> 01:03:50.320
But how do you see it? Because they do appear, because it tempts.

204
01:03:51.230 --> 01:03:58.770
It means that the idea of AI is strongly anchored when it comes to demoscene.

205
01:04:01.090 --> 01:04:13.530
I would say that when it comes to programming in general, if someone programs for pleasure, hobbyistically,

206
01:04:34.570 --> 01:04:42.150
www.sat.com.pl

207
01:04:44.110 --> 01:04:48.310
I'm not sure if it's fun for him, but I can't imagine him saying,

208
01:04:49.350 --> 01:04:55.090
OK, make me an AI, some code, and I'm happy about it.

209
01:04:55.570 --> 01:04:58.750
Because I wouldn't, I'd be rid of the pleasure of creating.

210
01:05:00.530 --> 01:05:08.290
Besides, AI is a number of possibilities, but it's also a great danger for humanity.

211
01:05:08.290 --> 01:05:32.170
So, algorithms are cool, it's cool to create an AI, it's cool to create an AI, if you actually go deep into neural networks, start reading about neural network algorithms, it also gives a lot of pleasure in programming itself, but it actually poses a real threat to us, to people.

212
01:05:32.170 --> 01:05:37.610
We are all human beings. First of all, we can turn off thinking at some point.

213
01:05:37.850 --> 01:05:46.790
If we start to abuse and use this AI, we can turn off and give up on this AI.

214
01:05:47.430 --> 01:05:55.470
There was a rather interesting experiment related to these climbers, already quite well known.

215
01:06:25.470 --> 01:06:53.130
I hope that the demoscene will defend itself, that the demoscene will remain a niche where the AI will not enter, where it will not take away this pleasure from us, although of course there is a temptation, but it was a temptation even in the 90s to scan certain things, to present some things in quotation marks as animation, so there were temptations and earlier to some small frauds.

216
01:06:53.130 --> 01:06:57.610
Now there might be some temptations, but I hope it won't be the main trend.

217
01:06:57.810 --> 01:07:01.230
It will be the demoscene from the sidelines.

218
01:07:02.040 --> 01:07:06.900
You focused more on the sky-net.

219
01:07:09.040 --> 01:07:18.130
I meant that there are a lot of full or semi-finished products

220
01:07:18.130 --> 01:07:20.710
created with the help of wipe coding.

221
01:07:20.710 --> 01:07:45.540
There's a lot of it on PC, on other platforms as well, because, you know, people are a bit lazy, they want to limit their creation time, or they don't know how to do it sometimes, and it spoils the fun a bit, right?

222
01:07:45.540 --> 01:07:56.620
If there will be a lot of it and you will have the only demo that is properly created by human hands, will you want to do it?

223
01:08:00.300 --> 01:08:13.660
So far, in my opinion, at this stage, AI is probably not able to grind this code to Amiga at least.

224
01:08:21.060 --> 01:08:43.460
Remix.org, Remix.org, Remix.org, Remix.org

225
01:08:43.720 --> 01:09:13.700
Remix.Kwed.org

226
01:09:30.880 --> 01:09:38.620
www.sat.com.pl

227
01:09:43.940 --> 01:09:56.260
I don't want to provoke any kind of resistance in a person, but I think that this is the answer to the question that has already been asked before, that it is a matter of taking pleasure in yourself.

228
01:09:56.260 --> 01:10:04.320
If we do not take pleasure in creating, coding, it will not impress us that someone has prompted themselves.

229
01:10:04.340 --> 01:10:08.120
If he wanted to, he had no possibilities, he had no skills, he prompted himself.

230
01:10:08.120 --> 01:10:21.640
I'm happy that I create, that I program, and thanks to that I can present my work to my colleagues from the demoscene.

231
01:10:22.160 --> 01:10:29.660
But it's not cool if we have to compete with things that are out of order.

232
01:10:31.120 --> 01:10:38.500
So, not so long ago, these old platforms were the last bastion, village, gala, resistant to all this.

233
01:10:39.100 --> 01:10:41.280
Now we have to create this bastion on our own.

234
01:10:43.790 --> 01:10:53.070
Ok, listen, I think that because the time is running out, we have to say stop here.

235
01:10:53.070 --> 01:11:02.110
More or less we have outlined how it all works at the moment and it's time for a question.

236
01:11:10.070 --> 01:11:13.430
Does anyone have any questions? This is the only opportunity.

237
01:11:17.560 --> 01:11:19.420
That's right. Amiga rules.

238
01:11:21.540 --> 01:11:27.160
Teddy, I have a question. I've been listening to what you say about AI, about these cycles, about optimization.

239
01:11:27.160 --> 01:11:37.160
And today you use, you manually count cycles and you do it all by hand?

240
01:12:15.030 --> 01:12:29.530
Ziphoid.org, Remix.Kwed.org

241
01:12:45.250 --> 01:12:59.110
Remix.Kwed.org

242
01:13:02.090 --> 01:13:07.410
Thank you, I bought my first 60 this year, so...

243
01:13:09.230 --> 01:13:10.850
Congratulations, good choice.

244
01:13:11.050 --> 01:13:12.970
A good choice, of course, I'm passing it on.

245
01:13:13.310 --> 01:13:28.710
Hi, good, good. I'm representing Apollo and I wanted to ask, how do you look at, or you Teddy mainly, at 0.80 and AMMX instructions that came with it,

246
01:13:28.710 --> 01:13:33.390
native Chunk modes, 24-bit color and 16-bit sound.

247
01:13:33.570 --> 01:13:37.090
Is this something that is still an Amiga for you?

248
01:13:37.110 --> 01:13:45.150
Or is it already such an anomaly that it is not worth going into it?

249
01:13:45.590 --> 01:13:48.610
If I may say, I played with it a bit myself.

250
01:13:48.610 --> 01:13:52.910
I mean, I played with it a lot, but now from a programming point of view.

251
01:13:52.910 --> 01:13:58.980
And I will say this, this is probably the most friendly Amiga for programming.

252
01:13:59.360 --> 01:14:06.360
There is no simpler way to open the screen, to play 16-bit sound in stereo and so on.

253
01:14:08.020 --> 01:14:12.840
Plus, as you said, most of them have one cycle of instructions.

254
01:14:13.120 --> 01:14:19.500
With almost 200 MIPS, you have a machine that you program exactly the same as Amiga,

255
01:14:19.500 --> 01:14:44.210
You open Amiga, Asm.One or Asm.Pro, whatever, you open the screen, you have a demo and you know, you kind of skip this boring process of opening this classic screen, there is Chunky to Planner, you still have to add to it and so on. Do you think that this is still a machine worthy of programming in such a way as Amiga?

256
01:14:44.210 --> 01:15:09.950
I am not an Amiga extremist, as I said before, I also referred to the product that will be released in December, the D1200, so everything that is related to Amiga is worthy of attention for me.

257
01:15:09.950 --> 01:15:16.250
I'm not an opponent. If someone is having fun with Vampire, here you go.

258
01:15:16.750 --> 01:15:21.290
You can really have fun, program on Vampire.

259
01:15:21.430 --> 01:15:26.470
Of course, demoscene has its own platforms.

260
01:15:28.150 --> 01:15:30.970
There are two of them.

261
01:15:33.910 --> 01:15:38.090
Amiga 500, OCS and 512 plus 512.

262
01:15:38.090 --> 01:16:06.590
Remix.org, Remix.org, Remix.org.

263
01:16:09.290 --> 01:16:14.070
We are already aware that there is a re-activation of Commodore.

264
01:16:15.130 --> 01:16:21.510
Perhaps a workstation will be created, which will refer to Amiga, and will be a breakthrough product,

265
01:16:21.750 --> 01:16:23.510
like Amiga was 41 years ago.

266
01:16:24.170 --> 01:16:29.370
After all, it was such an unbelievable story that workstations came under the roof of our houses.

267
01:16:29.370 --> 01:16:30.770
I mean, the workstations were there.

268
01:16:30.790 --> 01:16:37.870
Then the Amiga capabilities in 1985 were a shock.

269
01:16:38.090 --> 01:16:40.170
It was something incredible.

270
01:16:40.710 --> 01:16:44.450
When a few colors were displayed on the screen,

271
01:16:44.450 --> 01:16:51.030
suddenly we have a 12-bit display of 12-bit images.

272
01:16:51.330 --> 01:16:55.370
More than 4000 colors.

273
01:17:11.110 --> 01:17:19.010
I would like to add that we have something like Spectrum Next, which is more or less the same, only in the Spectrum world.

274
01:17:20.450 --> 01:17:22.630
I am a big fan of it.

275
01:17:22.630 --> 01:17:32.410
And here we have such a problem that the possibilities are huge, but the production has not yet been created that would exceed the quality of what people do for classics.

276
01:17:32.950 --> 01:17:41.870
And here, too, is the biggest challenge to create, in fact, not a computer, but a community that would like to create something here.

277
01:17:44.230 --> 01:17:44.790
I'm sorry, I'm not sure if I can translate this.

278
01:17:44.790 --> 01:17:46.630
Okay, Teddy, last thing.

279
01:17:48.590 --> 01:17:55.690
Are you planning to finish your career in 10 days or until the very end?

280
01:17:58.400 --> 01:18:02.800
Unfortunately, I don't know, but I would like to do a little more,

281
01:18:03.500 --> 01:18:07.720
not only, of course, not alone, but also with you,

282
01:18:07.780 --> 01:18:10.420
to create more cool productions,

283
01:18:10.420 --> 01:18:23.820
And those introductions will cause Amiga to be still popular and to live in our minds and hearts.

284
01:18:24.440 --> 01:18:34.060
We're happy about that. Thank you very much for the interview. Thank you for listening. You know what Amiga is.

285
01:18:36.000 --> 01:18:36.920
Amiga rules!

286
01:18:37.720 --> 01:18:38.400
Thanks.

287
01:21:35.210 --> 01:21:35.890
Hello?

288
01:22:13.470 --> 01:22:13.950
Hello?

289
01:22:14.590 --> 01:22:22.010
Attention, good morning. I invite you to the next demoscene panel, this time a larger panel than the previous one.

290
01:22:22.230 --> 01:22:29.090
Save Game. How to save Polish computer culture in the 80s and 90s. A very interesting topic.

291
01:22:29.090 --> 01:22:36.300
Today our guest is Andrzej Lichterowicz, Maciek Grzeszczuk, Radosław Padzik.

292
01:22:37.280 --> 01:22:49.080
Various platforms, from Atari to PC, we had one more guest who didn't make it, but we are in his thoughts, so let's leave it as it is.

293
01:22:49.080 --> 01:23:02.100
I will pass the baton to my colleague who will be moderating the whole meeting here and they will talk to each other, then questions, so I invite everyone here to listen to this action that we are doing.

294
01:23:03.860 --> 01:23:04.720
Thank you.

295
01:23:06.520 --> 01:23:10.560
Moderating is a big word, because it is not usually possible to stop colleagues in a word.

296
01:23:10.560 --> 01:23:16.120
I can't stop myself from talking about Votok, but I wanted to start with some obviousness.

297
01:23:16.460 --> 01:23:25.180
We have 2026, when something is produced, it is immediately uploaded to the Internet,

298
01:23:27.460 --> 01:23:36.220
and the first question is whether when it is uploaded to the Internet, it is preserved?

299
01:23:39.450 --> 01:23:50.730
So, yes. It is certainly preserved before physical destruction, just like magnetic carriers used to fall apart over time.

300
01:23:51.590 --> 01:24:02.250
Here, at least for a moment, it is being saved. However, it will not be preserved for future generations, unless these future generations will know the context in which this work takes place.

301
01:24:29.330 --> 01:24:32.230
Ziphoid.org, Ziphoid.org, Ziphoid.org, Ziphoid.org

302
01:24:32.250 --> 01:25:02.090
Remix.Kwed.org

303
01:25:03.080 --> 01:25:03.580
Radio.

304
01:25:33.920 --> 01:25:39.740
Wait, wait, I'll give you a break here, because this is basically very interesting.

305
01:25:40.170 --> 01:25:47.590
You are a man who founded one of the first FTPs in Poland, at least,

306
01:25:48.330 --> 01:25:53.330
and you co-created the second of the first FTPs in Poland.

307
01:25:53.690 --> 01:25:57.130
If you could, first of all, tell us a little bit more about what it looked like then,

308
01:25:57.370 --> 01:26:02.040
and secondly, what did you think about then?

309
01:26:02.040 --> 01:26:16.780
Of course, because now you say that it would be worth to keep a lot more things, but you also say it from the perspective of a couple of years, what did it look like then, when you started collecting files, demos, games, programs, everything?

310
01:26:17.890 --> 01:26:33.830
In general, we entered this way, because Poyanet, earlier there were, it is worth mentioning, because the first thing was Sławek, sending, transmitting production and propagating them by mail, correspondence.

311
01:26:36.370 --> 01:26:40.790
The BBSs helped a lot, but it was still not a mass, easily accessible method.

312
01:26:41.010 --> 01:26:45.450
One point where you could mass-produce all these productions,

313
01:26:47.490 --> 01:26:53.970
start collecting in one place, they were not in a dispersed state,

314
01:26:53.990 --> 01:26:55.590
at people, on discs, on floppy disks.

315
01:26:57.150 --> 01:27:00.950
And at the same time people could upload, deliver these works.

316
01:27:00.950 --> 01:27:06.890
And it started to become a place where demo-parts were produced,

317
01:27:06.890 --> 01:27:13.470
so distros that used to be on BBS were now catalogues on FTP.

318
01:27:15.380 --> 01:27:19.760
It was a new situation for everyone, the Internet was spreading.

319
01:27:20.340 --> 01:27:28.140
From this beautiful phase of a very intimate individual correspondence,

320
01:27:28.140 --> 01:27:56.800
There were also other direct communication methods, IRC, discussion groups, and this meant that there was access to production and a different context, because there was a different method, new methods, transmitting information about these works, also a bit of advertising, because, let's admit it, each of the demoscene artists depended on the fact that as many people as possible would find out about these works, catch a little bit of this legal fame.

321
01:27:56.800 --> 01:27:59.720
So these were more or less the realities at this stage.

322
01:28:02.600 --> 01:28:07.980
Ok, but going back to the main question.

323
01:28:08.460 --> 01:28:11.540
It was a collection of files.

324
01:28:12.280 --> 01:28:15.840
When did it start being transferred to the archive?

325
01:28:16.280 --> 01:28:20.740
And where is the border where it actually starts to be an archive?

326
01:28:22.440 --> 01:28:27.080
From my perspective, it started to be transferred to the archive

327
01:28:27.080 --> 01:28:44.380
At that moment, especially when Crimson stopped working, because Crimson brought in a lot of these assets that I mentioned, and I felt a bit, you can say, obliged, I felt it too, having the opportunity, because I digitized a certain company in which I could run a server.

328
01:28:44.380 --> 01:28:48.930
This was my first Linux server in my life. It was in 1998.

329
01:28:49.610 --> 01:28:52.550
There were a lot of interesting beliefs and emotions associated with it.

330
01:28:52.590 --> 01:28:58.450
But I also felt that what Crimson gave us, we have to continue.

331
01:28:58.850 --> 01:29:03.430
That this is the place where these productions appear, where people can also exchange a little,

332
01:29:04.010 --> 01:29:08.010
because there were catalogs, the famous Incoming catalog, where people also uploaded.

333
01:29:08.010 --> 01:29:17.570
It was not necessarily targeted to some repository, catalogs, but people were just sending and collecting data.

334
01:29:17.950 --> 01:29:21.890
It was also a place for data exchange between scene makers.

335
01:29:22.750 --> 01:29:29.150
And I felt that it was a good time to create this archive, that it would be something more serious, longer,

336
01:29:29.830 --> 01:29:33.990
that it would be in one place and, at all costs, keep it alive.

337
01:29:35.030 --> 01:29:43.470
In general, it is worth noting that these were the happy times when servers stood in the city office of an anonymous company.

338
01:29:43.730 --> 01:29:47.050
My personal one stood in the main library of the University of Gdynia.

339
01:29:48.570 --> 01:29:53.690
But these are FTP things, you said it yourself, it was earlier.

340
01:29:55.180 --> 01:30:00.680
Maciek, how did it look in the outside demoscene world?

341
01:30:00.680 --> 01:30:17.220
You run the Computer History Foundation and you collect a lot of information about the flow of information before the Law on Authoritarian Law.

342
01:30:17.340 --> 01:30:26.360
It is also worth saying that at that time we did not have official flow of sales of software.

343
01:30:26.360 --> 01:30:26.900
Programming

344
01:30:26.900 --> 01:30:29.660
Not only programming, but also computers

345
01:30:29.660 --> 01:30:36.880
because in the 80s, when home computers started to appear in our homes in Poland

346
01:30:36.880 --> 01:30:42.120
these were the times when you could buy a computer either for a currency in Pewex stores

347
01:30:42.120 --> 01:30:48.320
and it was a cost of around $125 for a computer, $50 for a tape recorder

348
01:30:48.320 --> 01:30:52.020
when a monthly pension of an adult was $20

349
01:31:20.780 --> 01:31:21.900
Subtitles by the Amara.org community

350
01:31:23.760 --> 01:31:30.460
I have seen this in the catalog of 1988, but there is not even one legal program in the catalog.

351
01:31:30.460 --> 01:31:36.860
But there is nothing to be surprised about, because one single game costed between $20 and $30,

352
01:31:37.300 --> 01:31:40.200
so it costed about a month and a half of salary.

353
01:31:40.600 --> 01:31:46.000
I do not expect anyone to be ready for this kind of expense for their child or for themselves.

354
01:31:46.120 --> 01:31:48.600
In those days, nobody even risked it.

355
01:31:48.700 --> 01:31:50.500
So where did the money come from?

356
01:31:50.500 --> 01:31:56.300
They came to us mostly from Cracow, Holland, Germany, USA.

357
01:31:56.640 --> 01:31:59.600
Whoever went there, brought it to us.

358
01:32:00.360 --> 01:32:04.080
And distributed it on a computer exchange.

359
01:32:04.080 --> 01:32:08.220
In Warsaw, Grzybowska, it was the first point of distribution.

360
01:32:08.640 --> 01:32:11.940
Then it was copied to other carriers.

361
01:32:12.120 --> 01:32:16.400
It was distributed in smaller places in Poland.

362
01:32:16.640 --> 01:32:18.120
And it was distributed to people.

363
01:32:18.920 --> 01:32:28.900
The exchange was not only a point of distribution of software as such, but also a point of gaining knowledge and establishing contacts between people.

364
01:32:29.020 --> 01:32:31.680
There is no need to deceive, as if Radio mentioned BBS.

365
01:32:32.120 --> 01:32:39.920
In our case, BBSs, I will put such a thesis, had no significant importance when it comes to distribution of software for a simple reason.

366
01:32:40.320 --> 01:32:41.940
No one had a phone.

367
01:32:42.340 --> 01:32:46.880
It took 8 years to get a phone, so how could we have access to BBSs?

368
01:32:46.880 --> 01:32:52.380
Even if we wanted to put this phone there, because, I don't know, we have someone we know,

369
01:32:52.800 --> 01:32:56.980
others with whom we want to call must also have BBSs.

370
01:32:57.060 --> 01:33:05.000
I also checked it myself recently and for 100 inhabitants we had only 8 telephone devices in the 1990s.

371
01:33:05.140 --> 01:33:12.840
So, unfortunately, these BBSs did not manage to expand enough to become an important point of distribution.

372
01:33:12.840 --> 01:33:19.720
When it comes to the sales of software, it was often bought in so-called computer studios.

373
01:33:19.760 --> 01:33:32.120
Computer studios, i.e. ad-hoc stands installed somewhere in passages or undergrounds, or in shopping centers, or even more organized points of sale,

374
01:33:32.400 --> 01:33:38.640
which had catalogs prepared pleasantly on a writing machine, and there were titles like

375
01:33:48.780 --> 01:34:08.620
Subtitles by the Amara.org community

376
01:34:20.220 --> 01:34:39.970
Subtitles by the Amara.org community

377
01:34:55.790 --> 01:34:57.470
Ziphoid.org,

378
01:35:02.330 --> 01:35:10.330
Remix.org, Remix.org, Remix.org, Remix.org.

379
01:35:10.370 --> 01:35:40.350
Remix.org, Remix.org, Remix.org

380
01:35:50.250 --> 01:36:11.770
Subtitles by the Amara.org community

381
01:36:13.830 --> 01:36:19.790
You are still running your own FTEP.

382
01:36:20.490 --> 01:36:30.690
You, Maciek, are running a wiki that collects information about the entire Atari universe.

383
01:36:32.520 --> 01:36:56.260
There is a question for me, when will it stop being your private project, and when will it start being an important institution, and what are the threats to the availability of it for generations?

384
01:37:02.600 --> 01:37:21.400
This is a private project in terms of who takes care of it from the administrative side, but at the same time it is a great responsibility for the community, i.e. what everyone created and we all want so that it is available.

385
01:37:24.530 --> 01:37:31.860
And what can I say? It's a bit of an open topic, to how much the community would like to support.

386
01:37:33.740 --> 01:37:38.400
So far, it has been working a bit with the method of somehow spinning.

387
01:37:39.440 --> 01:37:44.600
When it all started, I also didn't know, for example, when it comes to Amber Cloche,

388
01:37:44.780 --> 01:37:48.200
which is the demoscene server I'm talking about, how much it would work.

389
01:37:48.200 --> 01:38:12.440
There were moments when the server didn't work, but I always wanted it to reactivate in a new place, because it was often related to moving to a new server, to a new company I worked in, to a new, friendly place that provided resources.

390
01:38:13.840 --> 01:38:32.900
On the other hand, it all depended on what would still be there on the server, because the next engine to keep it alive was the fact that the scene is alive, in the face of certain weaknesses and worse moments and years that have passed, it has survived wonderfully and it also gives motivation.

391
01:38:34.680 --> 01:38:36.420
What are you asking about?

392
01:38:36.420 --> 01:38:43.460
I'm sure you will create some more questions and thoughts, which are hard to formulate now and will probably be an open topic somewhere.

393
01:38:43.780 --> 01:38:47.460
However, you certainly need to think to keep it alive.

394
01:38:48.900 --> 01:38:55.780
It is archived, back-upped. I also know that this whole material is on the Internet in various other places.

395
01:38:56.160 --> 01:39:00.600
I know, seeing many times in vlogs, people copied the whole content from the server.

396
01:39:00.600 --> 01:39:04.880
I believe that mirrors are being created in a natural way.

397
01:39:06.500 --> 01:39:12.560
But the main address, the most well-known one, which people reach out to...

398
01:39:12.560 --> 01:39:18.080
You mention it perfectly, because the main address of all the well-known ones had to change at some point.

399
01:39:18.500 --> 01:39:19.740
That's another problem.

400
01:39:19.740 --> 01:39:35.740
There was a problem with the internet addresses, for example the domain art.pl, klosz.art.pl, which was probably the largest server in this form when it comes to the address under which you can find it.

401
01:39:36.040 --> 01:39:46.380
Those who associate the domain art.pl, let's briefly mention it, because it is also an example of what is happening on Polish internet and how this situation can evolve.

402
01:39:46.380 --> 01:39:50.920
There was a famous domain art.pl, because in my opinion it does not exist,

403
01:39:51.320 --> 01:40:00.640
in which there were thousands of websites responsible for the expansion of various types of culture in the Polish Internet.

404
01:40:01.380 --> 01:40:10.100
Demoscene was a significant part of it, but there were sites of cultural institutions, cultural houses, cabarets, etc.

405
01:40:11.000 --> 01:40:21.340
This domain has been commercialized, sold to another company that makes profit from it, and these services had to be transferred to other addresses.

406
01:40:21.760 --> 01:40:25.080
This is what happened with Amber, also known as Closh.

407
01:40:25.280 --> 01:40:31.240
To remind you, the new address is FTP.wireland.org.

408
01:40:31.720 --> 01:40:34.340
But this is also the reason why confusion can happen.

409
01:41:01.300 --> 01:41:04.740
www.sat.com.pl

410
01:41:05.280 --> 01:41:10.220
And of course, for the last 22 years, Wikipedia was working without interruption and even without interruption.

411
01:41:10.600 --> 01:41:16.200
Although the server was migrating, because the first instance of this server was at the Department of Psychology of the University of Warsaw,

412
01:41:16.520 --> 01:41:21.480
then they kicked us out of there, then for two years this server stayed in Polish power networks.

413
01:41:21.540 --> 01:41:23.240
By the way, this is a very interesting thing.

414
01:41:23.520 --> 01:41:30.060
We had beautiful times when the server could stay in Polish power networks and serve cool things about Atari.

415
01:41:30.380 --> 01:41:31.260
I remember it very warmly.

416
01:41:31.260 --> 01:41:36.100
Anyway, later we managed to move this server to a few places and it was working all the time.

417
01:41:36.620 --> 01:41:49.320
And in July of this year, just when I started my holidays, the server stopped working, it got cooked in Hetzner, a respected German hosting provider server.

418
01:41:49.680 --> 01:41:56.460
Of course, nothing became of the data, because the data is back-upped, the data is regularly sent, there is a raid and so on.

419
01:41:56.460 --> 01:42:07.260
We moved the disks to a new server, but it turned out that the 16-year-old operating system that worked there did not work in any new server, so we had to conduct an immigration operation.

420
01:42:07.380 --> 01:42:14.140
And this is something that is also worth mentioning. We talked about it on the panel two or three years ago at the conference at the Mili.

421
01:42:14.660 --> 01:42:24.300
We had a discussion that if we create a database or a collection of information about historical objects or any other object,

422
01:42:24.300 --> 01:42:37.520
In the moment of creation, it becomes a historical object by itself, and we really need to take care of it by the process of curation and conservation, just like the objects it writes about.

423
01:42:37.800 --> 01:42:52.680
And this is a great case of this, because I, of course, inadvertently transferred it to a new server, I tried to put it there, and it turned out that this Wikimedia, 16 years ago, it differs from the current one by 37 releases of this data structure.

424
01:42:52.680 --> 01:43:09.860
There was absolutely no way to put it on old libraries, especially now, you know, because last week the Internet exploded, because there were a little bit old libraries, and we're talking about 16-year-old libraries, so it was difficult to move this migration.

425
01:43:10.240 --> 01:43:19.820
Fortunately, we managed to move this migration, of course, definitely motivated by the fact that you're going to ask me about it today, so we have it, we have it, right?

426
01:43:20.680 --> 01:43:23.660
In the meantime, we have to take care of it.

427
01:43:23.740 --> 01:43:28.460
Now we've done some work that has led this collection to the modern times.

428
01:43:28.680 --> 01:43:33.940
So we have time for a while, but again, in 5 years, in 10 years, we'll have to look at it.

429
01:43:34.180 --> 01:43:40.620
Of course, the concern about whether these data will disappear or not, I solve it in such a way that there is a weekly snapshot made.

430
01:43:40.800 --> 01:43:44.620
And now this weekly snapshot will be updated for download.

431
01:43:44.620 --> 01:43:53.800
I think that this kind of financial activities should be applied not only to one portal like Wiki or FTP, where it's easy to mirror it.

432
01:43:53.940 --> 01:43:56.860
We just go to FTP, download all the files and that's it.

433
01:43:57.360 --> 01:44:01.100
However, we also have a lot of interesting information on forums,

434
01:44:01.260 --> 01:44:04.980
which are kind of forgotten places of information exchange,

435
01:44:04.980 --> 01:44:10.120
but in the Atara environment or demoscene environment we still have specials,

436
01:44:10.220 --> 01:44:11.860
we have Atari online, we have Atari area,

437
01:44:11.860 --> 01:44:15.420
We have a lot of forums that are still alive.

438
01:44:15.760 --> 01:44:22.900
And on these forums there are also historical, cool information, a lot of technical knowledge, a lot of this contextual knowledge that needs to be preserved.

439
01:44:23.160 --> 01:44:31.660
And here is a bigger problem, because it is difficult to launch, in the sense that now, maybe in the times of AI, we can write a script and someone in a month delete this site, right?

440
01:44:31.800 --> 01:44:38.360
But in fact, these sites should be prepared for it, in fact, and they should also display some kind of monthly, weekly snapshot.

441
01:44:38.360 --> 01:44:47.720
The only way to keep it for future generations is to put it somewhere, on torrents, on archive.org, the more people who backup it, the better for us.

442
01:44:49.320 --> 01:44:59.740
Ok, tell me, there are 37 data bases, but it's still quite a modern thing.

443
01:45:00.620 --> 01:45:06.570
What happens when you find a floppy disk box after this grandfather?

444
01:45:06.570 --> 01:45:20.360
As you mentioned a little earlier, how many surprises are waiting for us if we want to read an old cassette from Atari now?

445
01:45:21.260 --> 01:45:29.220
First of all, we have to know that this cassette is from Atari, because this sound on the cassettes can code 0 or 1s from various computers.

446
01:45:56.550 --> 01:45:59.230
Subtitles by the Amara.org community

447
01:46:20.690 --> 01:46:29.230
www.sat.com.pl

448
01:46:29.250 --> 01:46:29.690
We are not going to waste our free time.

449
01:46:29.690 --> 01:46:32.410
It's not like we are going to throw everything away

450
01:46:32.410 --> 01:46:35.070
just because someone writes a meme on the internet

451
01:46:35.070 --> 01:46:37.750
and we will unknowingly throw our family away

452
01:46:37.750 --> 01:46:38.650
and we will be taking care of Atari.

453
01:46:38.810 --> 01:46:39.010
We won't.

454
01:46:39.430 --> 01:46:43.190
We will be taking care of something that is a pleasure for us,

455
01:46:43.190 --> 01:46:44.650
and that is what we are entitled to.

456
01:46:46.430 --> 01:46:49.330
So now, if we engage a lot of people,

457
01:46:49.470 --> 01:46:53.250
there is a greater chance that this large group of people

458
01:46:53.250 --> 01:46:55.370
will find some time to contribute.

459
01:46:55.710 --> 01:46:56.970
But in order for them to contribute,

460
01:46:57.510 --> 01:46:59.050
they need to be able to do something meaningful.

461
01:46:59.630 --> 01:47:05.130
If we don't have a large group that is able to do it end-to-end, from the beginning to the end,

462
01:47:05.370 --> 01:47:07.770
then maybe this process should be divided into smaller pieces.

463
01:47:08.130 --> 01:47:11.590
So, for example, give one person all these cassettes for digitization.

464
01:47:11.830 --> 01:47:15.450
Like, I'll send you a tape recorder, you have cassettes at home, play them and send me files.

465
01:47:15.650 --> 01:47:17.570
And decoding will be done by someone else.

466
01:47:17.670 --> 01:47:20.490
The most primitive AI, for example, maybe, right?

467
01:47:20.670 --> 01:47:24.330
And some more advanced decoding by a specialist.

468
01:47:50.150 --> 01:47:54.310
Subtitles by the Amara.org community

469
01:47:54.330 --> 01:47:58.230
You can look for it in telegazette, there is no archive of telegazette, sorry.

470
01:47:58.830 --> 01:48:02.790
You can look for it in printed press, if someone was very rich, then he was published in printed press.

471
01:48:03.610 --> 01:48:09.870
They were sending catalogs, mail catalogs, return envelope, stamps and 4XRs.

472
01:48:10.190 --> 01:48:13.970
If it survived, you can scan it or you can look for it in these carriers.

473
01:48:14.410 --> 01:48:18.430
So this is also an answer to the question, because people often ask me the question,

474
01:48:18.530 --> 01:48:22.950
OK, but why are you playing Montezuma or River Ride when River Ride is already on the Internet?

475
01:48:22.950 --> 01:48:24.990
You can download it from the Internet.

476
01:48:25.190 --> 01:48:27.850
Of course, River Raid as a game is already on the Internet,

477
01:48:28.070 --> 01:48:32.150
but this River Raid was distributed by 100 different computer studios

478
01:48:32.150 --> 01:48:35.970
and half of them signed that only we have the best programs.

479
01:48:36.230 --> 01:48:39.250
We are active from 1 p.m. to 4 p.m. in the Phoenix store.

480
01:48:39.250 --> 01:48:39.970
We invite you, right?

481
01:48:40.310 --> 01:48:45.250
Or maybe someone took the security in some funny way from this game

482
01:48:45.250 --> 01:48:47.730
and it is also a historical artifact in itself.

483
01:48:47.910 --> 01:48:50.510
Or maybe someone drew something there, right?

484
01:48:50.510 --> 01:48:57.850
Because these are all things that somehow modified this product, so this is also a cool aspect of the whole collection that we are doing here.

485
01:48:59.300 --> 01:49:12.360
Okay, and tell me, how much can we limit ourselves to archival effort by preserving the heritage?

486
01:49:12.360 --> 01:49:17.200
And how much should it, in your opinion, live in some way?

487
01:49:17.980 --> 01:49:28.520
We've heard that programming on Amiga allows Amiga's spirit to survive in some way.

488
01:49:28.950 --> 01:49:30.840
I was wondering how it looks from your point of view.

489
01:49:32.060 --> 01:49:34.660
I have very beautiful examples for that.

490
01:49:34.660 --> 01:49:40.840
I even have examples of my former students who were tortured by me with old computers.

491
01:49:40.840 --> 01:49:44.380
I try to take out those computers that I keep somewhere in the warehouses.

492
01:49:45.160 --> 01:49:50.040
And also, if I bring them once per quarter to Atari Party or once every six months,

493
01:49:50.180 --> 01:49:53.900
and we'll play River Ride or Laserhawk all day long,

494
01:49:53.900 --> 01:49:56.680
not like two days ago, when I promised to count the whole semester...

495
01:49:56.680 --> 01:49:59.260
If someone passes Laserhawk, no one has passed.

496
01:49:59.680 --> 01:50:01.440
But it's doable, right?

497
01:50:01.780 --> 01:50:04.340
Because Laserhawk passes in every game, so I think it's possible.

498
01:50:04.800 --> 01:50:09.820
So, generally, I'm trying to make it a bit more familiar in the new generation,

499
01:50:10.360 --> 01:50:13.500
because it's something different to watch or listen about it,

500
01:50:13.500 --> 01:50:43.440
Subtitles by the Amara.org community

501
01:50:43.500 --> 01:50:46.680
And then I downloaded a different version of it and it was black and white and very ugly.

502
01:50:47.020 --> 01:50:49.920
And I was wondering what this game was about. Why is it so ugly?

503
01:50:50.300 --> 01:50:55.540
It turned out that it was an American version and it used an artifacting monitor effect.

504
01:50:55.540 --> 01:50:59.000
That if appropriate patterns of black pixels appeared there, it colored.

505
01:50:59.680 --> 01:51:01.060
But you had to know that.

506
01:51:01.080 --> 01:51:05.800
I, at my age at the time, when I was playing this game, I didn't know that.

507
01:51:05.940 --> 01:51:08.300
I was convinced that this game was broken or very ugly.

508
01:51:08.560 --> 01:51:12.200
But because I saw that it was pretty, I just expected that it was broken, right?

509
01:51:12.200 --> 01:51:38.840
And now the question is whether someone will run a demo and it will squeak strangely, because I don't know if you know that there is a Mon Patrol game on Atari, and usually these jams that this Mon Patrol takes out of itself, this is not the music that the author predicted, because originally Mon Patrol was on Atari 400-800, and we ran it on XE, and there was no CTIA, there was only GTIA, there was a different chip, and it just screamed, it had to be corrected, but no one knew it in those days, right?

510
01:51:38.840 --> 01:52:00.540
So, to keep it, you had to record the file, how it should work, describe the instructions, how to run it, and it would be best to record a film, how we get excited about it, really, that people on the stage, gathered like you here, watch Numen for the first time, or Rewind for the first time, and shout BIS, BIS, because they've never seen something like this in their lives, right?

511
01:52:00.540 --> 01:52:05.380
And these are the moments that will allow the next generation to create OK.

512
01:52:05.660 --> 01:52:10.760
So it wasn't just a funny graphic of the size of a postcard or an Amiga icon,

513
01:52:10.760 --> 01:52:16.560
like in the previous presentation, but in general, it was something that people were excited about.

514
01:52:16.560 --> 01:52:20.900
And in fact, these shows, how we can play this Laserhawk,

515
01:52:21.100 --> 01:52:25.040
what often young people are familiar with this computer,

516
01:52:25.180 --> 01:52:27.160
oh damn, this joystick plays completely differently.

517
01:52:27.460 --> 01:52:30.020
Some like it, some don't like it.

518
01:52:30.020 --> 01:52:40.240
But in fact, most of the young people who are now educated don't play on joysticks, they play on pads, they play on some manipulators or gestures, but a joystick is something weird, isn't it?

519
01:52:40.800 --> 01:52:55.430
But, referring, because this is a very nice segue to the next question I wanted to ask, because yes, it would be nice to keep it as we were doing it 30 years ago, 40,

520
01:52:56.090 --> 01:53:00.250
You can also get excited about it live.

521
01:53:00.770 --> 01:53:07.810
Radku, you are one of the representatives of the Xenium demo party, the only one on stage, so I'm calling you.

522
01:53:08.930 --> 01:53:20.810
What does it look like in the demo scene? How does this participation look like, this reproduction, this transmission of this to future generations?

523
01:53:22.060 --> 01:53:43.920
If we talk about demo parts, of course, the very impression of watching the production, those who are present here in the room, who are demosceners, who have had the opportunity to be on a demo part once in their lives, they know perfectly well how it looks.

524
01:53:43.920 --> 01:53:56.540
This is a very good way to expand the whole perception of how others perceive and appreciate the productions that are shown.

525
01:53:56.980 --> 01:54:08.220
Whether watching a demo, listening to cool music or watching graphics, being at a demo party is an exceptional experience.

526
01:54:08.220 --> 01:54:38.200
Remix.Kwed.org, Remix.Kwed.org, Remix.Kwed.org, Remix.Kwed.org.

527
01:54:39.300 --> 01:55:07.480
Remix.org, Remix.org, Remix.org, Remix.org, Remix.org.

528
01:55:08.220 --> 01:55:29.200
This is a party that is a motivator for artists to show off, gain fame, promote their work, establish new cooperations, and Demoparty itself makes the scene alive.

529
01:55:29.200 --> 01:55:38.180
If there was no Demoparty, I will try to say that this culture has just died, so let's love Demoparty, let's support Demoparty, let's go to Demoparty.

530
01:55:46.140 --> 01:56:07.550
Taking advantage of the noise, for the people who are here looking at us strangely, this is also a demo party, basically, so we invite you as much as possible tonight and with this optimistic accent I will allow myself to thank you very much for the conversation and if there are any questions.

531
01:56:12.250 --> 01:56:15.210
3, 2, 1, thank you in this case and see you.

532
01:56:15.210 --> 01:56:15.530
See you soon.

533
01:56:15.610 --> 01:56:16.410
Thank you.

534
01:56:16.410 --> 01:56:16.610
Thank you.

535
01:56:18.520 --> 01:56:19.540
Big applause.

536
01:56:19.780 --> 01:56:30.840
I just wanted to remind you that you can register for the Quake 3 tournament, which will take place at 11.45 p.m.

537
01:56:30.840 --> 01:56:35.620
So listen, I invite you to register, play, win.

538
02:06:32.570 --> 02:06:44.590
Hi, I remind you, look, in the middle of the NRG zone, here you can see on the screen where you can register to participate in the Quake 3 tournament.

539
02:06:44.690 --> 02:06:55.190
We invite you to register. The start of the timetable is postponed by 30 minutes, but we invite you to register, take part.

540
02:06:55.190 --> 02:07:03.740
The participants will be here in 15... in 15... in 15... in 15.12.

541
02:07:05.580 --> 02:07:09.460
Excuse me, 15.00 after 12.00. 15.00 after 12.00 I got updates here.

542
02:07:09.460 --> 02:07:12.760
Thank you very much. Listen, register in that place.

543
02:16:39.480 --> 02:16:40.520
We invite

544
02:23:57.670 --> 02:24:05.050
you to sign up for the Crazy Taxi contest on the RetroHoop stand, the stand of the night retrograde.

545
02:24:05.050 --> 02:24:05.830
Hello,

546
02:29:56.050 --> 02:30:06.390
hello, hello everyone, we invite you to the Quake tournament, which starts at 12.15, here at our stand in the central part, I see that some of the contestants are already waiting.

547
02:30:06.970 --> 02:30:19.630
You can sign up, ask people in t-shirts with the Nocturnal Retrograde logo, there is a moon on the wrist, there is a moon on the back, so we will gladly share all the information.

548
02:30:19.630 --> 02:30:25.250
We invite you to the Quake Tournament of all headshots, headshots and other frags.

549
02:30:25.330 --> 02:30:25.930
I

550
02:32:15.660 --> 02:32:26.340
remind you that for all players in the Quake Tournament, the PlayStation 5 console is the main prize, so I think it's worth trying and winning this tournament.

551
02:32:26.480 --> 02:32:29.700
Apart from fame, you will come back with a cool gadget at home.

552
02:32:29.700 --> 02:32:30.720
And

553
02:32:42.270 --> 02:32:51.810
right next to it is the stand of Commodore and Amiga, where you can buy very cool gadgets related to these iconic computers.

554
02:32:53.330 --> 02:32:59.310
K&A, games, and other gadgets. We cordially invite you.

555
02:32:59.310 --> 02:32:59.750
Thank you very much.

556
02:32:59.970 --> 02:33:00.390
And

557
02:33:27.530 --> 02:33:37.650
at the Secret Service stand is a special stand where you can sign up for the Quake 3 tournament,

558
02:33:37.650 --> 02:33:41.110
at which Mixol is in charge here.

559
02:33:41.110 --> 02:33:45.110
So we invite all the people who would like to sign up.

560
02:33:45.370 --> 02:33:52.450
Here is our roll-up, NRG PMKC, and on this roll-up is a card.

561
02:33:53.910 --> 02:33:55.130
Quake 3 Arena player registration.

562
02:33:55.130 --> 02:34:01.690
Mixol is standing, waving his hand, so all the people who would like to take part in the contest, we cordially invite you.

563
02:36:23.750 --> 02:36:32.950
In a moment, in a moment, we will start with the Quake tournament, in which the main prize, in addition to the fame, is the PlayStation 5 console.

564
02:36:33.410 --> 02:36:34.890
We invite you to sign up.

565
02:36:35.490 --> 02:36:50.360
On the front, if you look at the Cheetos stand, there is a Secret Service banner, opposite this banner is Mixol, where you can sign up for the Quake Tournament, we cordially invite you.

566
02:42:02.460 --> 02:42:07.940
Listen, listen, I found out that we still have a free space, you can sign up for the Quake Tournament.

567
02:42:07.940 --> 02:42:13.020
We have about 20-24 free seats.

568
02:42:13.360 --> 02:42:25.580
So we cordially invite you, even if you don't feel like it, it's worth trying, for fun, or maybe for fame, or maybe for the main prize, which is PlayStation 5.

569
02:42:25.960 --> 02:42:30.160
We invite you here to the stand in which Mixol is in charge.

570
02:42:30.160 --> 02:42:52.440
Stand, if you look up, in the middle of the hall, you can see the name Cheetos from afar, and just opposite Cheetos is a stand with such a roll-up NRG, and there is a card here, player registration, Quake 3 Arena. We cordially invite you.

571
02:43:12.550 --> 02:43:22.330
We cordially invite you to the Night RetroGran, where Mr. Maciej Krzemień will be giving autographs for the game Mouse P.I. for Hire.

572
02:43:22.670 --> 02:43:23.230
Hello,

573
02:44:06.460 --> 02:44:16.980
hello, Ms. Quake 3 and the Tournament. I just got an update that the notes are at the stands for the Quake game, at the computers.

574
02:44:16.980 --> 02:44:25.400
You can also sign up here. Look for people with T-shirts with the logo of the night retro game NRG.

575
02:44:25.640 --> 02:44:26.180
People

576
02:47:12.970 --> 02:47:22.310
who did not catch the Quake tournament can apply here to our central part, where there are such beautiful glass exhibitions.

577
02:47:23.570 --> 02:47:31.730
Here is a stand with an old-school PC, of course, on which Duke Nuke M3D is installed. A cult game.

578
02:47:31.730 --> 02:47:46.850
And dears, you can play speedrun here, try to level up. This contest also has very interesting prizes. We cordially invite you in

579
02:49:45.820 --> 02:49:55.490
a moment, in a moment, Quake 3 Arena Tournament. We will open, we will start. One more second of patience.

580
02:49:56.370 --> 02:49:56.850
Hello,

581
02:51:52.970 --> 02:51:57.250
hello, Kacper, if you are here somewhere in the area, come here to the stand next to the photo booth.

582
02:56:31.880 --> 02:56:34.080
Mixol invited to the registration point.

583
02:59:01.150 --> 02:59:13.030
Ok, listen, we are slowly starting, I will be calling the players, and yes, I invite Sebi, player Sebi, ok, sit down, Kaka, Alteir,

584
02:59:24.020 --> 02:59:38.120
Voxel, player Voxel, ok, it will be soon, MDZ, player MDZ, he is already running to us,

585
02:59:41.170 --> 02:59:45.510
MDZ, who will invite you here, Creeper, here,

586
02:59:48.880 --> 02:59:55.250
come with me, Kowalski, player who wrote himself as Kowalski,

587
02:59:55.270 --> 02:59:55.950
Ok,

588
03:00:01.590 --> 03:00:01.970
sit down.

589
03:00:02.810 --> 03:00:05.050
Mariusz ZD, you're already here, sit down.

590
03:00:08.880 --> 03:00:09.900
Granderboksik, Granderboksik, player.

591
03:00:10.100 --> 03:00:11.280
I cordially invite you.

592
03:00:12.920 --> 03:00:14.240
It will be soon, ok, here.

593
03:00:14.960 --> 03:00:16.520
Well, we're going the other way.

594
03:00:17.820 --> 03:00:22.150
MaxMass, player with the pseudonym of the nickname MaxMass.

595
03:00:22.170 --> 03:00:22.470
Sit down.

596
03:00:22.990 --> 03:00:24.190
Blondie, I invite you.

597
03:00:27.430 --> 03:00:29.550
Player with the pseudonym Blondie.

598
03:00:32.670 --> 03:00:33.090
Astaves,

599
03:00:37.630 --> 03:00:38.850
player Astaves.

600
03:00:39.450 --> 03:00:40.670
Blondie here, we invite you.

601
03:00:40.670 --> 03:00:48.880
Sit down, sit down. Astaves, dr.ang, dr

602
03:00:53.110 --> 03:00:55.950
.ang, Magik,

603
03:01:02.970 --> 03:01:13.130
do we have Magik? Here's your position, Novikov, Michu, ok,

604
03:01:24.560 --> 03:01:26.720
welcome, Michu, ok,

605
03:01:30.660 --> 03:01:34.580
we're still missing players, Michu, Astaves, from

606
03:01:37.810 --> 03:01:44.050
that side I see everyone has already taken their seats, we're still looking for, oh, Michu has appeared, super.

607
03:01:46.570 --> 03:01:47.850
and AstaWes player.

608
03:02:00.950 --> 03:02:04.150
Ok, we are waiting a second for AstaWes.

609
03:02:04.230 --> 03:02:08.150
If he doesn't show up, we will start the game without him.

610
03:02:08.390 --> 03:02:10.330
Unfortunately, we have limited time.

611
03:02:17.300 --> 03:02:22.800
A player with the pseudonym AstaWes is still in search of our first team.

612
03:02:40.700 --> 03:02:46.780
We are waiting a moment for AstaWes player and in a moment we will start the first game.

613
03:02:51.920 --> 03:03:06.760
We have time here as you can see, so if you click, you can reset it graphically, I don't have any time to do it, I mean, you can throw it out of the server at all, right? Because we're not going to do it when there's a control on screen, it's

614
03:03:12.970 --> 03:03:18.040
a waste of time, so I assume that, damn, we're going to do it, right?

615
03:03:22.780 --> 03:03:32.470
We are looking for a player with the pseudonym AstaWes.

616
03:04:17.470 --> 03:04:26.870
We're starting the warm-up, you can try to run, jump, jump, see, feel the mouse, feel the keyboard, see how it controls you.

617
03:04:26.870 --> 03:04:26.950
Thank you.

618
03:04:37.130 --> 03:04:38.090
We have

619
03:04:47.470 --> 03:04:49.190
a mouse, because nothing will happen here.

620
03:04:49.310 --> 03:04:49.790
OK,

621
03:05:56.730 --> 03:05:57.510
we have it here, good.

622
03:05:57.970 --> 03:05:59.890
I see the warm-up is already going on.

623
03:06:06.490 --> 03:06:09.410
It's nice to see how the players in Quay are doing.

624
03:06:10.170 --> 03:06:10.650
It's

625
03:06:26.240 --> 03:06:26.560
a coincidence.

626
03:06:32.650 --> 03:06:34.630
OK, I see the players are warming up here.

627
03:06:35.910 --> 03:06:38.410
We are still looking for AstaVez for a second.

628
03:06:38.410 --> 03:06:44.370
If he doesn't show up, if he doesn't wave here, then unfortunately it will be an empty stand.

629
03:06:45.110 --> 03:06:45.550
Okay,

630
03:07:19.910 --> 03:07:35.790
listen, you can type in a password. You have to type in a password when you press the ESC button. I'll show you how to do it. Tomek is running around, he'll help you manually. I'll try to explain it to you.

631
03:07:35.790 --> 03:07:56.500
On the free stand, you press the Escape button, you choose Setup, you choose Plyer and you change the name to Astaves, for example, and after you exit, nothing will change.

632
03:07:56.760 --> 03:08:01.540
I see Michu has changed the nickname, Mariusz ZD has appeared and

633
03:08:10.500 --> 03:08:12.280
here we delete, we enter.

634
03:08:12.280 --> 03:08:22.870
Yes, exactly. So once again. Escape button, Setup menu, Player menu and we change the name to our nickname.

635
03:08:48.590 --> 03:08:57.190
Listen, after the end of the game at the exit, you go out here at the banner and pick up your figurine, right?

636
03:08:57.550 --> 03:09:03.790
Work done, game played, frags obtained, so you have to pick up your figurine.

637
03:09:03.790 --> 03:09:12.690
In this place, Piotr is showing now, he is holding a figure, Blazkowicz is at a height, and from here you catch Blazkowicz after leaving.

638
03:09:13.170 --> 03:09:17.570
Of course, people who go further, they don't run away from us far.

639
03:09:22.700 --> 03:09:28.080
If anyone has any trouble before the start, raise your hand, we will try to help.

640
03:09:31.620 --> 03:09:39.180
Are the players ready? Listen, maybe raise your hand, the one who is ready for the game, or the other way, the one who is not yet.

641
03:09:59.000 --> 03:10:04.660
Okay, the system will start counting from 10 and will start the actual game.

642
03:10:05.000 --> 03:10:07.180
So get ready in a moment.

643
03:10:13.730 --> 03:10:14.050
Okay,

644
03:10:21.570 --> 03:10:26.250
so the first game is 30 seconds, counting on the screen.

645
03:10:26.990 --> 03:10:28.990
Inhale, exhale, get ready.

646
03:10:29.550 --> 03:10:31.250
Comfortable grip on the mouse.

647
03:10:35.030 --> 03:10:37.070
Hands and fingers optimally.

648
03:10:37.310 --> 03:10:40.070
And we collect the frags.

649
03:10:40.070 --> 03:10:40.850
And

650
03:10:52.530 --> 03:10:56.610
to the first game, 4, 3, fight.

651
03:11:01.030 --> 03:11:04.430
Listen, everyone can watch the game on the big screen.

652
03:11:05.450 --> 03:11:07.150
We have a look, you can watch.

653
03:11:07.590 --> 03:11:08.370
There is the first frag.

654
03:11:08.590 --> 03:11:09.730
There is the first frag.

655
03:11:10.190 --> 03:11:10.910
Miku here.

656
03:11:21.830 --> 03:11:23.030
First frags.

657
03:11:27.370 --> 03:11:30.510
Dynamic situation, fast, dynamic game.

658
03:11:42.630 --> 03:11:43.890
It's happening, it's happening.

659
03:12:16.520 --> 03:12:16.960
Typical tactic.

660
03:12:19.910 --> 03:12:22.290
Quake, that is fast, dynamic.

661
03:12:28.850 --> 03:12:30.790
You're also waiting for RocketJump.

662
03:12:31.010 --> 03:12:31.490
The

663
03:12:42.530 --> 03:12:43.910
scoreboard is equally dynamic.

664
03:12:44.330 --> 03:12:46.550
It changes every game.

665
03:12:47.470 --> 03:12:47.990
And

666
03:15:22.230 --> 03:15:23.990
we have a score of 30 frags.

667
03:15:27.000 --> 03:15:28.460
Congratulations to all players.

668
03:15:28.960 --> 03:15:31.320
The first game has started.

669
03:15:31.600 --> 03:15:32.480
Very dynamic.

670
03:16:06.390 --> 03:16:09.910
Okay, four first-person players from the first group remain.

671
03:16:10.380 --> 03:16:13.110
They don't run away here, because they will continue to play.

672
03:16:14.750 --> 03:16:18.750
The rest, of course, I recommend to catch your Blazkowicz at the exit.

673
03:16:18.750 --> 03:16:19.790
There

674
03:16:35.790 --> 03:16:44.490
are 16 more players, 4 of them were in top 4 of the previous game, they won't run away, they will play further.

675
03:16:44.880 --> 03:17:00.570
And now I invite Drax, the position, here Drax, DGCS, here the position, I invite you, you can pull in, Kerby, here Husyta,

676
03:17:11.310 --> 03:17:18.040
Chaos91, I invite you, here Husyta, here Chaos,

677
03:17:18.040 --> 03:17:25.540
Chaos91, Miku by K, Miku here, Pichu,

678
03:17:37.670 --> 03:17:49.590
Miku is here, Chaos91, welcome, and Pichu, I'll read the other side for you so that everyone knows where to go,

679
03:17:54.040 --> 03:18:11.890
Drówik, this is Drówik, Antek M, Piotr P, here I invite you, XYZ, NSB, Jest nie Ogar,

680
03:18:14.620 --> 03:18:26.470
Bambi and Poligonti. Poligonti here, Bambi, welcome. This position, here we already have players.

681
03:18:27.610 --> 03:18:32.330
Piotr P is already there, Antek M also here.

682
03:18:35.380 --> 03:18:43.850
Antek M, welcome. Oh, there is Antek. Players are complementing us wonderfully, very well.

683
03:18:43.850 --> 03:19:16.320
Okay, Bambi, Poligonti, Bambi is here, Poligonti has appeared, player, if I read it wrong, talk to me by ear, I'll correct myself, okay, this page, I see, is almost, okay, we're missing two players, Chaos9, Poligonti, there, Chaos91 and Pichu, players Chaos91 and Pichu, welcome, oh, one has appeared to us, okay,

684
03:19:54.050 --> 03:19:55.330
Chaos91, here

685
03:20:18.460 --> 03:20:29.040
we have two Chaoses, there is Chaos and Chaos91, we invite a colleague with the nickname Chaos91, player

686
03:20:32.980 --> 03:20:36.140
Chaos91 invited to the game.

687
03:21:03.640 --> 03:21:13.800
Okay, the warm-up has started, you can practice, train, Chaos91, we are waiting a second for this player here at the desk.

688
03:21:14.400 --> 03:21:22.070
And the warm-up is going on, as you can see, 280 seconds of warm-up.

689
03:21:26.850 --> 03:21:35.450
Listen, every escape, in escape we choose setup, player and add our nickname.

690
03:21:35.730 --> 03:21:39.450
We need a nickname to see who went further.

691
03:21:39.750 --> 03:21:46.400
So, escape, setup and change the name to the right one.

692
03:21:46.540 --> 03:21:50.220
This is also the time for the lettering to be the same as with a friend here, to give the right one.

693
03:21:50.960 --> 03:21:51.640
After

694
03:22:01.690 --> 03:22:30.210
changing the name, go on with the warm-up, so once again, Escape, Setup, Name, Applier Name, change the name to your nickname, I see that PMK C4, the fourth position, somewhere there, oh, Tomek is already helping, great, and we warm up, we prepare for the right warm-up, I remind you, four people from the top four remain,

695
03:22:30.210 --> 03:22:37.650
They stay, they are somewhere here, they are spinning close to the stands, because they will take part in the finale.

696
03:23:31.660 --> 03:23:38.980
Okay, listen, another 146.5 seconds and we start the actual game.

697
03:23:41.030 --> 03:23:45.390
Changed, the names are changed, still where it is not, it is not changed.

698
03:23:46.390 --> 03:23:48.430
And we start the game in a moment.

699
03:23:48.430 --> 03:23:51.790
Hey Arti,

700
03:24:06.590 --> 03:24:24.230
another 110 seconds of warm-up, Chaos91, if he shows up here from nowhere, he can sit down for a while, when the game starts, hey, when the game starts, it won't

701
03:24:27.650 --> 03:24:28.590
be buforia anymore.

702
03:24:28.590 --> 03:24:38.350
So practice, 90 seconds, a minute and a half separates us from the start of the second round of the Champions League in Quake 3 Arena.

703
03:25:03.770 --> 03:25:11.270
And 55 seconds, almost a minute of warm-up and we start, we start the second round of our champions.

704
03:25:11.630 --> 03:25:14.070
Of course, I keep my fingers crossed for all players.

705
03:25:14.750 --> 03:25:19.480
One, two, 30

706
03:25:30.970 --> 03:25:32.170
seconds to go.

707
03:25:32.170 --> 03:25:38.040
It's the end of the warm-up, of course, and we're starting with the proper warm-up.

708
03:26:00.220 --> 03:26:03.500
And we're starting. 2-1-5, they're on their way.

709
03:26:03.980 --> 03:26:04.500
The

710
03:26:19.310 --> 03:26:20.670
first frags are coming in.

711
03:26:53.610 --> 03:26:55.190
I'm here. Okay.

712
03:26:55.330 --> 03:26:57.570
Welcome, my dears, to Quake 3.

713
03:26:57.730 --> 03:26:58.890
Of course, the tournament.

714
03:26:59.150 --> 03:27:02.750
I'll help the guys here with commenting on the games a bit.

715
03:27:03.710 --> 03:27:06.590
So, the leader, 9 frags from what I see.

716
03:27:50.730 --> 03:27:52.530
You're tied for the lead.

717
03:27:56.820 --> 03:27:58.700
12, 12, 13

718
03:28:07.020 --> 03:28:07.840
frags.

719
03:28:11.810 --> 03:28:13.050
Not even 3 minutes left.

720
03:28:13.610 --> 03:28:17.150
Or 30 frags, so 15 frags someone has to fight.

721
03:28:18.070 --> 03:28:19.490
And it will be the first place.

722
03:28:27.050 --> 03:28:28.110
Well, here is a friend chasing.

723
03:28:35.110 --> 03:28:37.830
There is a bit of chaos in this moment, but he killed him.

724
03:28:40.020 --> 03:28:42.220
Come on, go, KOS, good, bravo.

725
03:28:42.720 --> 03:28:44.600
There is a leader, 18 frags.

726
03:28:45.060 --> 03:28:45.460
He

727
03:28:54.710 --> 03:28:55.570
is going for RL, up.

728
03:28:57.800 --> 03:28:59.800
RLX up, waiting for the shot.

729
03:29:00.040 --> 03:29:01.140
No, there will be a shot for Red.

730
03:29:02.060 --> 03:29:07.990
Here is a bag, here are three frags, I'm

731
03:29:17.650 --> 03:29:27.830
going to see the other side, here is a friend of 8 frags, play, play, play, let's

732
03:29:32.250 --> 03:29:36.530
see the leader, 22 frags, here is a

733
03:29:36.530 --> 03:29:40.270
And here is Fawareczka, still Plasma, nice

734
03:29:53.130 --> 03:29:58.180
control by MachineGun, he is doing very well here, and

735
03:30:07.780 --> 03:30:17.280
here is Fawareczka after a good fight, nice, 26, 4 frags left, second place, 26, 25, 27, last

736
03:30:21.920 --> 03:30:27.830
2 frags, 1 frag, and he killed, bravo, fight

737
03:30:36.910 --> 03:30:42.750
for yellow, will he kill? Last frag, bravo.

738
03:30:43.630 --> 03:30:47.530
Bambi, Husita, XYZ, and I am Ogar.

739
03:30:48.820 --> 03:30:55.460
The first four are not running away because they will take part in further games.

740
03:30:55.860 --> 03:31:08.990
We go out near the banner and there we pick up our figurine, fought bravely and bravely for the frags of Blazkowicz to warn you.

741
03:31:09.810 --> 03:31:10.330
Of

742
03:31:16.820 --> 03:31:20.520
course, we thank you very much for your participation and we congratulate the results.

743
03:31:22.140 --> 03:31:26.220
And slowly, the third team. Noms, I invite you.

744
03:31:28.060 --> 03:31:31.430
Noms player, Lukasenko.

745
03:31:33.110 --> 03:31:38.700
Naj player, Swider, Paszka.

746
03:31:40.640 --> 03:31:41.700
Emsa is already there.

747
03:31:55.380 --> 03:31:59.480
Okay, we're going to the other side, we'll try to call out there too.

748
03:31:59.480 --> 03:32:03.640
Some of the players have already found their way somewhere.

749
03:32:13.350 --> 03:32:15.190
Okay, we're going the other way.

750
03:32:15.570 --> 03:32:17.850
We're calling Wietek Witka here.

751
03:32:18.830 --> 03:32:20.110
Wietek Witka.

752
03:32:22.380 --> 03:32:23.040
Kicuchacz.

753
03:32:24.230 --> 03:32:24.890
Mirror.

754
03:32:26.480 --> 03:32:26.940
Puzon.

755
03:32:28.130 --> 03:32:30.110
Chaos, without numbers this time.

756
03:32:30.710 --> 03:32:32.470
Chaos without signs.

757
03:32:33.240 --> 03:32:34.140
And I have the rest.

758
03:32:34.880 --> 03:32:36.320
Chaos was looking for it earlier.

759
03:32:36.900 --> 03:32:37.800
Or again.

760
03:32:38.100 --> 03:32:40.120
Look here, where I raise my hand.

761
03:32:40.120 --> 03:32:59.530
Please, user Chaos, user Puzon, user Kiciuchacz, oh, he's with us, great, okay, Chaos is also completed, great, elegantly, and

762
03:33:06.800 --> 03:33:20.810
we have everyone, listen, oh, one more person, user Naj, player Naj, who signed up as Naj, I invite you here,

763
03:33:20.810 --> 03:33:20.990
Here,

764
03:33:27.260 --> 03:33:33.760
during the warm-up, the user, the player, can appear here and play.

765
03:33:34.320 --> 03:33:38.880
When the match starts, we don't sit down anymore.

766
03:33:38.930 --> 03:33:39.410
NAI.

767
03:33:43.390 --> 03:33:52.230
Listen, we change nicknames. Escape, Setting, Player, and we change the name to our nickname.

768
03:33:52.230 --> 03:33:53.530
Then

769
03:33:57.170 --> 03:34:03.970
this password will be displayed in the list of players and there we will also call you.

770
03:34:06.380 --> 03:34:14.280
Escape, Setting, Player and Name we change to our password.

771
03:34:14.680 --> 03:34:24.360
The remaining time of 230 seconds can be used to warm up, try, check, if something happens, wave your hand.

772
03:34:28.740 --> 03:34:38.980
Someone from the previous players left a small bottle of SodaStream, not too big, 450ml with a blue bottom, I cordially invite you to pick it up.

773
03:35:15.610 --> 03:35:31.970
Listen, 170 seconds of warm-up, if someone has a problem with changing the name of the player, shout it out, I see that Mirror, Witka, Puzon, these nicknames appear, Emsy, ok.

774
03:35:31.970 --> 03:35:33.470
Ok, another

775
03:35:37.820 --> 03:35:41.100
145 seconds and we start.

776
03:35:53.510 --> 03:35:56.330
Another information before the game starts.

777
03:35:56.670 --> 03:36:03.950
Someone left a bottle of SodaStream on the water or a drink, a small one, 450ml.

778
03:36:04.490 --> 03:36:07.050
You can take away 100

779
03:36:24.970 --> 03:36:27.290
seconds, 100 seconds of warm-up.

780
03:36:27.290 --> 03:36:28.450
If

781
03:36:46.150 --> 03:36:53.410
anyone is sitting here warming up or one of you who will be warming up in a moment,

782
03:36:53.410 --> 03:36:56.950
you have some mistake or problem, raise your hand, let us know.

783
03:36:57.150 --> 03:37:00.030
When the warm-up starts, we don't have time for a chat.

784
03:37:00.250 --> 03:37:04.230
The shots are coming and nothing can be done then.

785
03:37:05.030 --> 03:37:09.070
60 seconds, one minute and we start the next match.

786
03:37:32.740 --> 03:37:38.580
Remember after every match that the first four, so that it does not go away, because it goes on.

787
03:37:38.960 --> 03:37:45.250
It's getting closer and closer to these beautiful awards from our sponsors, partners.

788
03:37:48.820 --> 03:37:52.540
Another 15 seconds and the entertainment is on.

789
03:37:52.540 --> 03:37:56.810
I keep my fingers crossed for you. Fight.

790
03:37:59.310 --> 03:38:01.250
So what? We start the next round.

791
03:38:02.040 --> 03:38:06.930
Now we'll see how it goes.

792
03:38:06.930 --> 03:38:07.010
What happened?

793
03:38:12.920 --> 03:38:15.840
First frags are falling, fight on red.

794
03:38:20.740 --> 03:38:22.060
Double-tool is doing the job.

795
03:38:22.300 --> 03:38:23.940
Mask, killer.

796
03:38:28.010 --> 03:38:28.490
For

797
03:38:39.620 --> 03:38:41.180
now we have a relic after 5 frags.

798
03:38:42.300 --> 03:38:44.420
In the first minute, guys are coming.

799
03:38:45.140 --> 03:38:48.130
6 frags after the first one.

800
03:39:07.670 --> 03:39:10.010
He's giving up with this double shotgun.

801
03:39:10.690 --> 03:39:11.170
Our

802
03:39:20.450 --> 03:39:21.380
grenade on prop.

803
03:39:32.970 --> 03:39:38.740
Nice relic, 16 frags, 17 and a half minutes, but

804
03:39:42.670 --> 03:39:46.530
Peleton is on the other side, 12 frags, and there are guys again.

805
03:39:47.130 --> 03:39:52.880
Fight for red, but who is it for? Who is it for?

806
03:40:03.520 --> 03:40:10.350
Good match, Slam is getting ready, 20 frags in 2 minutes, he is really gentle.

807
03:40:10.350 --> 03:40:12.710
It's not bad. I see my friend on the drop.

808
03:40:13.070 --> 03:40:14.330
I'm taking care of my friends.

809
03:40:15.230 --> 03:40:15.750
The

810
03:40:31.080 --> 03:40:32.000
adventure is here.

811
03:40:32.910 --> 03:40:33.690
Under yellow.

812
03:40:43.160 --> 03:40:44.200
23 frags.

813
03:40:44.640 --> 03:40:46.680
We haven't reached the third minute yet.

814
03:40:48.130 --> 03:40:50.230
Here's a fight on yellow, here's a fight on red.

815
03:40:53.110 --> 03:40:55.630
It's a good move.

816
03:40:56.800 --> 03:40:59.660
He lay down. Unfortunately.

817
03:41:12.340 --> 03:41:14.040
4 frags left, we'll see.

818
03:41:14.280 --> 03:41:16.900
Leader 26, second place 19.

819
03:41:16.900 --> 03:41:17.100
19.

820
03:41:28.490 --> 03:41:29.550
Nice grenade.

821
03:41:30.290 --> 03:41:31.110
It worked.

822
03:41:32.880 --> 03:41:33.550
Free

823
03:41:39.380 --> 03:41:40.430
frag, he surrendered.

824
03:41:44.300 --> 03:41:45.700
And the last frag.

825
03:41:45.880 --> 03:41:50.860
Okay, Kicikuchacz, Emsy, Witka and Dafak stay with us.

826
03:41:51.960 --> 03:41:53.200
They move on.

827
03:41:54.210 --> 03:42:00.910
Of course, everyone who comes out with a banner gets their Blaskowicz figurines,

828
03:42:00.910 --> 03:42:06.630
I would like to remind you that you have to train and return to the next Quake 3 Arena tournament.

829
03:42:06.880 --> 03:42:13.350
I congratulate all the Prague players, everyone who dared, although some said they didn't know the title.

830
03:42:15.650 --> 03:42:21.300
And we are preparing another group for you.

831
03:42:21.680 --> 03:42:22.240
Listen,

832
03:42:43.800 --> 03:42:49.020
don't go through the barriers, try to get out here by the exit at the banner,

833
03:42:49.020 --> 03:42:56.320
There are some figurines, and when you look around, we don't know if you played or not.

834
03:42:57.690 --> 03:43:06.230
The figurines are for brave players, those who were not afraid to take the Quake 3 Arena challenge.

835
03:43:09.850 --> 03:43:14.290
In a moment, another group of players will take the challenge.

836
03:43:14.910 --> 03:43:19.270
I will walk, raise my hand and read the notes.

837
03:43:19.270 --> 03:43:21.470
If someone notices their own, we go in.

838
03:43:50.160 --> 03:43:52.300
Okay, we're slowly restarting the positions.

839
03:43:53.000 --> 03:43:54.460
Jaca Baca, here.

840
03:43:54.760 --> 03:43:57.040
The first position where he shows his hand.

841
03:43:58.500 --> 03:44:00.280
Jarku Kropeczka, Jarku Dot.

842
03:44:01.130 --> 03:44:02.110
I cordially invite you.

843
03:44:03.670 --> 03:44:04.710
Grzegorz Pastuszko.

844
03:44:06.030 --> 03:44:06.550
Kupcon.

845
03:44:08.930 --> 03:44:10.750
Nomad, oh, there's Nomad.

846
03:44:12.260 --> 03:44:13.780
I invite Nomad here.

847
03:44:14.400 --> 03:44:14.920
Olaf37.

848
03:44:22.020 --> 03:44:53.400
Adiz, Mew, Kulik, Trolek, MujStach, NoName, Nomad, Jakobson, Grzegorz Pastuszko.

849
03:44:55.160 --> 03:44:56.620
There's a troll on the other side.

850
03:44:58.590 --> 03:44:59.910
There's a troll, great.

851
03:45:00.790 --> 03:45:01.830
NoName is going.

852
03:45:01.910 --> 03:45:02.330
Okay.

853
03:45:03.630 --> 03:45:04.880
Fnatic is there.

854
03:45:05.290 --> 03:45:05.950
We're

855
03:45:46.170 --> 03:45:48.770
missing Grzegorz Pastuszko.

856
03:45:49.030 --> 03:45:50.390
Grzegorz Pastuszko.

857
03:45:50.430 --> 03:45:51.830
Listen, here's his position.

858
03:45:52.710 --> 03:45:54.950
Grzegorz can still appear during the warm-up.

859
03:45:57.170 --> 03:45:59.230
And start the game.

860
03:45:59.470 --> 03:46:02.450
If he doesn't show up, then unfortunately...

861
03:46:02.880 --> 03:46:04.270
Disqualification.

862
03:47:31.940 --> 03:47:54.640
Ok, listen, 265 seconds of warm-up, but I remind you about changing the name, we enter Escape, we enter Setup, Player, Name and we change it to our nickname, after this nickname we will define you from the list of frags and we will inform you who is left next.

863
03:47:54.640 --> 03:47:55.680
So,

864
03:48:30.980 --> 03:48:38.240
205 seconds of warm-up, it's time to check the equipment.

865
03:48:38.580 --> 03:48:45.100
I remind you that if something doesn't work, put your hand up, we'll come up, we'll try to help.

866
03:48:45.360 --> 03:48:49.040
We change the name to our own and we act.

867
03:51:38.720 --> 03:51:42.380
Ok, 20 seconds of warm-up and we start the actual warm-up.

868
03:51:43.500 --> 03:51:44.140
Here

869
03:51:47.600 --> 03:51:51.280
is a good group, here is a really good group.

870
03:51:51.280 --> 03:51:55.490
There's a group here, I see a few of them.

871
03:51:57.180 --> 03:51:59.680
Three, two, one, go!

872
03:52:01.100 --> 03:52:01.700
Look,

873
03:52:11.400 --> 03:52:12.840
three quick frags.

874
03:52:15.080 --> 03:52:15.680
And

875
03:52:33.470 --> 03:52:36.690
as I said, eight frags for the leader, six for the backline.

876
03:52:36.890 --> 03:52:37.550
They're chasing.

877
03:52:38.290 --> 03:52:39.430
Here's a good action.

878
03:52:39.830 --> 03:52:43.030
We'll see how it goes.

879
03:52:44.670 --> 03:52:48.030
He's holding the top, waiting for the RL.

880
03:52:48.820 --> 03:52:49.720
Rocket launcher.

881
03:53:20.730 --> 03:53:34.990
I don't have a gun, I don't have a gun, I don't have a

882
03:54:07.720 --> 03:54:09.980
gun.

883
03:54:10.180 --> 03:54:10.940
I'm out of ammo.

884
03:54:14.810 --> 03:54:20.380
My friend here is doing pretty well. He's waiting for lighting, but unfortunately he won't make it.

885
03:54:21.130 --> 03:54:25.710
Hello, hello, so far the leader has 22 frags. We're all cheering for him, of course.

886
03:54:26.150 --> 03:54:31.530
Remix, Remix, there's 22 to 22. There's a strong team here.

887
03:54:34.760 --> 03:54:36.540
24, 23, 22.

888
03:54:49.770 --> 03:54:55.130
Three minutes, 30 frags. No, three minutes have passed. Four frags are missing.

889
03:55:14.310 --> 03:55:20.330
Mój Stach, Kulik, Jarku, Kropka i Mef are staying with us for the next game.

890
03:55:25.130 --> 03:55:28.050
And in a moment we will prepare for the next game.

891
03:55:28.050 --> 03:55:29.750
It was good, wasn't it?

892
03:55:29.750 --> 03:55:30.150
It was good.

893
03:55:31.390 --> 03:55:32.230
Up here.

894
03:55:43.230 --> 03:55:43.790
Ok,

895
03:55:50.040 --> 03:55:52.060
a moment of break, and we invite the next players.

896
03:55:54.140 --> 03:55:55.180
Plackets, snacks.

897
03:55:57.170 --> 03:55:57.730
Here.

898
03:55:58.780 --> 03:55:59.540
Plackets, snacks.

899
03:56:00.430 --> 03:56:02.710
We are counting on some tasty plackets.

900
03:56:04.390 --> 03:56:36.830
Pastuszko Zona, I invite you, Pastuszko Zona, I raise my hand, Pastuszko Zona, here you are, next position, good, we have a letter, Beszcza, maybe from Best, or maybe from Bieszczad, we don't know yet, and here, Rafi12, here you are, Rafi, but you look older than 12, good, these are my uncle jokes.

901
03:56:36.830 --> 03:56:39.850
Next up is White, he's already waiting, he's focused.

902
03:56:40.610 --> 03:56:42.650
Excuse me, I'll go over here.

903
03:56:44.770 --> 03:56:48.270
And here, the macho player. Who's the macho?

904
03:56:48.850 --> 03:56:51.010
The young macho. Daddy's watching.

905
03:56:52.070 --> 03:56:58.350
Okay. Didi. Didi. Where's Didi? Didi.

906
03:56:59.380 --> 03:57:01.840
Didi, can you see me? I'm inviting you here to the stand.

907
03:57:03.200 --> 03:57:06.120
Okay, we're waiting for Didi and we're moving on.

908
03:57:06.120 --> 03:57:15.260
Gniewek is already waiting. Good. Concentrated. And we're moving on. Grzesiek! Grzesiek, where are you?

909
03:57:16.140 --> 03:57:27.930
Grzesiek? Great, sit down. And dear ones, michael.wojtyla. Where are you? Join us. Yes, come under it.

910
03:57:30.880 --> 03:57:47.430
Tom Aż is on the stage, and Alex, or A1X, I don't know, Czcionka is a bit confusing me here. Alex, A1X, where are you? Here, I invite you.

911
03:57:47.430 --> 03:57:53.730
Raise your hand. If you are here, we would like to invite you.

912
03:57:53.970 --> 03:57:54.790
And

913
03:58:00.580 --> 03:58:25.950
here, on this side, we have Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks, Moks.

914
03:58:25.950 --> 03:58:27.350
Max06, and

915
03:58:30.520 --> 03:58:54.120
there we have the position ET, ED, sorry I can't hear well in this age, DD, ah, we called DD and we are waiting all the time for DD, so DD here next to Tom, in front of me, here MOX, Max06.

916
03:59:02.740 --> 03:59:09.360
Max06, welcome, full focus, because soon there will be a break-up.

917
03:59:10.890 --> 03:59:13.550
Mox, is there Mox with us?

918
03:59:13.550 --> 03:59:24.460
So now you can set everything up, practice, check if everything works smoothly, there are no lags, there is flow and so on.

919
03:59:27.610 --> 03:59:28.890
Some are already running here.

920
03:59:44.720 --> 03:59:49.100
Quick technical help, we will replace the keyboard and everything will work soon.

921
03:59:49.100 --> 03:59:50.040
We are ready.

922
03:59:50.760 --> 03:59:51.360
I

923
04:00:05.830 --> 04:00:10.350
remind you, we are in the middle of Quake tournament.

924
04:00:13.980 --> 04:00:18.140
And the winner will get a great prize from Sony PlayStation 5.

925
04:00:18.580 --> 04:00:22.440
At least to the next Quake tournament.

926
04:00:22.520 --> 04:00:24.020
It will be number one.

927
04:00:24.260 --> 04:00:24.860
I

928
04:00:39.160 --> 04:00:43.680
see that professional configuration of the system is going on here.

929
04:00:43.940 --> 04:00:46.100
Under the individual preferences of the players.

930
04:01:12.520 --> 04:01:28.650
Attention, attention, we are still waiting for Mocs, Mocs, through X, Moks, Moks, yes, I remembered, Moks, Moks, Moksini, we are waiting for you, you

931
04:01:31.920 --> 04:01:33.720
have two minutes, there

932
04:01:45.720 --> 04:01:50.540
is Moks, in the last moment, players

933
04:03:02.960 --> 04:03:07.180
are already, I see, most of them are fully warmed up, memory,

934
04:03:20.840 --> 04:03:24.940
muscle works, no one looks at the rooms, keyboard, everything is fine.

935
04:03:24.960 --> 04:03:26.240
And

936
04:03:47.520 --> 04:03:54.380
we started, listen. Fight means fight. We

937
04:04:00.660 --> 04:04:05.730
already have the first frags, 4, 5. You are fast.

938
04:04:17.410 --> 04:04:22.670
I'm looking for

939
04:04:46.510 --> 04:04:50.390
a leader, but it changes so quickly that it's hard to find him here.

940
04:04:50.390 --> 04:04:51.350
14

941
04:05:14.290 --> 04:05:26.410
frags, the second one has 12, 13 frags, so the leader has 14 frags, let's see if he can handle it, he will wait for RL, RL

942
04:05:30.980 --> 04:05:43.100
has just appeared, we have already 18 frags, so the leader is shooting his head at the machine pace, 2 minutes have passed, the beach

943
04:05:53.950 --> 04:05:56.790
is on fire, 7 more frags and there will be a leader,

944
04:06:02.370 --> 04:06:16.290
I got a signal that Tomasz is the leader, he is the biggest scorer here, at least for now, but the lead was close.

945
04:06:16.290 --> 04:06:19.400
7 minutes left.

946
04:06:20.140 --> 04:06:21.440
Less than 3 minutes.

947
04:06:22.840 --> 04:06:23.680
Two

948
04:06:27.610 --> 04:06:28.250
kills.

949
04:06:28.430 --> 04:06:29.250
And

950
04:06:34.980 --> 04:06:37.240
the magic number 30 will come.

951
04:06:38.400 --> 04:06:39.860
One more and...

952
04:06:39.860 --> 04:06:41.100
Congratulations!

953
04:06:43.450 --> 04:06:51.230
Congratulations to the first four players who qualify for the next round,

954
04:06:51.390 --> 04:06:53.210
Michael Wojtyla.

955
04:06:53.530 --> 04:06:54.950
Oh, he disappeared.

956
04:07:00.920 --> 04:07:02.660
Wait a moment, I'll tell you.

957
04:07:02.660 --> 04:07:22.870
Michael Wojtyla, Tomasz, Alex and Graco Macho, I repeat, Michael Wojtyla, Tomasz, Alex and Graco Macho qualify for the next round, a

958
04:07:26.320 --> 04:07:29.300
moment of break and the next round, I

959
04:07:34.170 --> 04:07:40.860
can already read the positions, I invite KGC among

960
04:07:44.420 --> 04:07:48.070
us, hello, hello, attention, Mahalo,

961
04:07:48.070 --> 04:08:20.360
KGC, Blażej 5, Polak 990, Polak 990, Polak 990, Tomasz Taklewicz, Ola 98, Polak 990,

962
04:08:22.320 --> 04:08:24.780
Blazej5, ADHD,

963
04:08:31.430 --> 04:08:43.050
KGC, and here I see that Człowiek i Madlo are ready, probably from Czechoslovakia.

964
04:08:49.040 --> 04:08:59.140
Rewine, Metrozem, Dzięki Metrozem za pomoc, Klerk, Skip,

965
04:09:02.960 --> 04:09:14.950
La Passion, CW Play C, La Passion, Gdzie jesteś, La, to stanowisko jest dla Ciebie.

966
04:09:15.290 --> 04:09:19.630
Witamy Orfeusza i witamy Iwana Lizarda.

967
04:09:23.300 --> 04:09:30.330
LaPassion, where are you? We hope you'll show up.

968
04:09:44.500 --> 04:09:47.320
LaPassion is here, great. And he speaks Polish.

969
04:09:48.880 --> 04:09:51.200
KGC, we invite you to KGC.

970
04:09:52.850 --> 04:09:55.330
KGC, ADHD,

971
04:09:58.340 --> 04:09:59.020
ADHD.

972
04:09:59.600 --> 04:10:03.160
We hope you're patient enough to wait here and come.

973
04:10:04.090 --> 04:10:06.790
Blażej, 5, Polak 990.

974
04:10:06.790 --> 04:10:12.420
Polak 990, listen, we still have these four unassigned positions.

975
04:10:17.000 --> 04:10:18.920
The rest of the people are already patiently waiting.

976
04:10:19.520 --> 04:10:20.240
Listen,

977
04:10:30.500 --> 04:10:36.560
Damian said that we still have a moment to wait, so let's give these four people a chance.

978
04:10:36.680 --> 04:10:49.280
Polak 990, we invite you. Blażej 5, we invite you. ADHD and KGC.

979
04:10:49.280 --> 04:10:50.260
Well,

980
04:11:00.140 --> 04:11:00.820
just a moment.

981
04:11:17.430 --> 04:11:46.890
So let's go on. Let's give one last moment. Polak 990, Blażej 5, ADHD and KGC. So what? Let's count. Damian turns on the game. You can warm up. And those people who I read can join us. You have 290 seconds.

982
04:11:46.890 --> 04:12:01.570
Polak 990, Blażej 5, ADHD and KDC, as far as I remember. Damian? Damian says he confirms. Yes.

983
04:12:01.570 --> 04:12:02.470
And

984
04:12:11.040 --> 04:12:34.660
for people who would like to take a unique picture, listen, here opposite, where there are such showcases, there is such a photo booth, where you can take a picture with an original Game Boy Camera in four colors, in the reverse resolution of 128x128 pixels.

985
04:12:35.660 --> 04:13:00.920
You could have sent it to me by e-mail, but the internet here is very slow, so I blocked this function, but you can just take a picture and take a picture with your camera. I think this is a nice souvenir from us from NRG.

986
04:13:00.920 --> 04:13:02.060
200

987
04:13:07.980 --> 04:13:12.820
more seconds of warm-up and we'll start the next round.

988
04:13:44.160 --> 04:13:48.980
Here, next to me, on a huge, huge big screen, you can watch the game,

989
04:13:49.340 --> 04:14:00.630
where you can see the boss, who is doing a terrible shit right now.

990
04:14:02.490 --> 04:14:26.840
I have to look at the leader, how many kills he has, I remind you, 30, 30 kills, and the winner is Zbyłanian, of course, in addition to him, there are three more people, three people, in total four, with the highest decapitation score, they move on to the next round.

991
04:14:27.560 --> 04:14:28.120
Okay,

992
04:15:45.960 --> 04:15:48.260
another 50 seconds, guys, and we'll start.

993
04:15:48.740 --> 04:15:49.300
Last

994
04:16:01.010 --> 04:16:03.450
slips, and we'll start seriously.

995
04:16:04.580 --> 04:16:05.660
No slips.

996
04:16:25.700 --> 04:16:26.860
Okay, 10 seconds.

997
04:16:27.500 --> 04:16:29.650
And the last one.

998
04:16:30.190 --> 04:16:36.050
5, 4, 3, 2, 1, go!

999
04:16:36.810 --> 04:16:37.570
Let's fight!

1000
04:16:43.180 --> 04:16:44.340
We're starting the fight.

1001
04:16:52.900 --> 04:16:55.900
I'm already shooting kills, guys, and I haven't had time to blink yet.

1002
04:16:55.900 --> 04:16:56.600
I

1003
04:17:01.590 --> 04:17:04.790
heard a legend that a real Quake player doesn't blink during the game.

1004
04:17:05.610 --> 04:17:08.830
I don't know if it's a local legend.

1005
04:17:09.510 --> 04:17:11.790
I look in the eyes. No one blinked.

1006
04:17:12.250 --> 04:17:13.290
It may be true.

1007
04:17:14.600 --> 04:17:15.460
Already 8 kills.

1008
04:17:16.100 --> 04:17:16.620
I

1009
04:17:29.230 --> 04:17:34.250
remind you, players play on magnetic Astral keys.

1010
04:17:35.170 --> 04:17:37.170
Quite good. I heard so.

1011
04:17:37.730 --> 04:17:38.370
Savio company.

1012
04:17:41.590 --> 04:17:44.610
I'm looking from the other side. What's going on? Full focus.

1013
04:17:52.240 --> 04:17:57.460
Films are being filmed, photos are being taken, of course, for the family.

1014
04:17:58.160 --> 04:18:03.810
At my aunt's and my brother's house, you can see how my uncle bragged in Quake.

1015
04:18:09.490 --> 04:18:15.270
Nice, the leader already has 13 frags, 13 kills, whatever.

1016
04:20:09.240 --> 04:20:14.780
One more kill and we have a leader, yes! Listen, Człowiek and Madlo, congratulations.

1017
04:20:14.780 --> 04:20:28.510
Congratulations, Metrozen, Rewain, Orpheus, Medianich, Lovek and Madlo.

1018
04:20:29.070 --> 04:20:32.130
Congratulations, you move on to the next round, a moment of break.

1019
04:20:52.610 --> 04:20:56.210
Ok, listen, and the next round. Damian, which one?

1020
04:20:56.510 --> 04:21:02.800
The seventh round. I get this information from the director, from the master who set it all up.

1021
04:21:02.800 --> 04:21:33.360
But about that later. Attention, I invite Blacko, Blacko, or Blacko, Blacko, terribly complicated tenses, I invite, here someone is already after the reward, okay, so Blacko, here, to the stand, another stand, Szymon ADHD, well, there was ADHD, and now there is Szymon ADHD, Blacko, Blacko.

1022
04:21:38.340 --> 04:22:06.750
SzymonaDHD, Gerard18, Starling, Ezik, Piotr81, Gerard18,

1023
04:22:06.750 --> 04:22:10.230
Tosia here will be controlling you.

1024
04:22:11.800 --> 04:22:15.360
Ok, I'm going to the other side, we'll see who else is missing.

1025
04:22:17.720 --> 04:22:21.400
Karol, here, Karol.

1026
04:22:24.240 --> 04:22:28.260
Rafix, we invite Rafix, oh there is Rafix, ok.

1027
04:22:29.460 --> 04:22:31.440
Go ahead, go ahead, you can go under the belt.

1028
04:22:32.810 --> 04:22:34.730
Players can, Karol.

1029
04:22:42.480 --> 04:22:47.120
And on this side we still lack Szymon, Szymon ADHD.

1030
04:22:50.000 --> 04:22:51.040
Szymon ADHD.

1031
04:23:26.180 --> 04:23:30.360
Here is Szymon ADHD, ok.

1032
04:23:35.660 --> 04:23:38.920
Yes, yes, maybe the contestant, maybe there is no problem under the belt.

1033
04:23:44.240 --> 04:23:49.980
We invite, we invite, attention, Szymon ADHD and Gerard 18. Yes.

1034
04:23:55.030 --> 04:23:58.610
Gerard 18 and Szymon...

1035
04:23:58.610 --> 04:24:00.730
ADHD, that's right. ADHD.

1036
04:24:08.370 --> 04:24:11.820
You can just sit here for now.

1037
04:24:14.770 --> 04:24:17.610
Let's start the warm-up.

1038
04:24:17.810 --> 04:24:23.210
Yes, when Gerard18 and Szymon DHD will appear, they can still join during the warm-up.

1039
04:24:24.470 --> 04:24:25.950
There is no such option after the start of the warm-up.

1040
04:24:27.420 --> 04:24:37.590
The warm-up begins. Listen, we start by changing the name, i.e. escape, setting, player and we change the name to our own nickname.

1041
04:24:53.040 --> 04:24:59.900
Mixol, Escape, Setup and Players, you are changing your names so that they are the same as the ones you gave.

1042
04:25:00.620 --> 04:25:07.460
But I saw that some of them are changing their names from Terminal, which means that you are not sitting at Quake for the first time.

1043
04:25:08.220 --> 04:25:24.140
Damian took care of all cheats that could be introduced to block them, so don't think about it, because there's a red alert right away, the position number, and who's trying to figure something out here?

1044
04:25:32.300 --> 04:25:37.790
Yes, tricks allowed only with weapons in the game itself.

1045
04:27:14.180 --> 04:27:17.080
If you have a problem, put your hand up high, we'll help you.

1046
04:27:17.440 --> 04:27:24.680
Exactly, if something doesn't work out in the chat, let us know, because when we start, there's no time for that.

1047
04:27:37.960 --> 04:27:43.920
Listen, there are questions every now and then, if you can still sign up. Well, not anymore, the registrations were until 10.30.

1048
04:27:44.280 --> 04:27:48.200
The second question, how long will the Quake tournament last? Well, as long as there are no winners.

1049
04:27:49.900 --> 04:27:53.760
It has to happen today, right, Damian? Damian confirms.

1050
04:27:53.760 --> 04:27:53.960
I confirm.

1051
04:27:58.510 --> 04:28:00.190
Remember when you will be leaving.

1052
04:28:00.490 --> 04:28:05.430
Leave that way where the banner is and catch your figurines from Blazkowicz.

1053
04:28:05.650 --> 04:28:10.650
So it will remind you that you need to practice shooting and come back and win a prize.

1054
04:28:37.000 --> 04:28:38.680
Tomek is shouting, minute! Minute!

1055
04:28:39.060 --> 04:28:41.660
We confirm, even less.

1056
04:28:46.130 --> 04:28:48.230
Tomek is responsible that everything will work.

1057
04:28:48.630 --> 04:28:51.470
So his sensitive eyes will see through everything.

1058
04:28:51.670 --> 04:28:52.910
We have a great team.

1059
04:28:52.910 --> 04:29:00.910
Team, Tosia is here to make it as good as possible. Damian is at the main console, and we are with Mixol at the microphones.

1060
04:29:01.470 --> 04:29:02.070
If

1061
04:29:06.550 --> 04:29:15.410
anyone has any other problems, or noticed something, please raise your hand. In 15 seconds we will start and hold your thumbs.

1062
04:29:16.950 --> 04:29:17.590
Attention,

1063
04:29:20.950 --> 04:29:28.990
the last countdown. Five, four, three, two, and you're going with this cock.

1064
04:29:28.990 --> 04:29:30.410
Ziphoid, the

1065
04:29:34.980 --> 04:29:37.460
first tracks are already falling, it's going fast.

1066
04:29:37.740 --> 04:29:38.160
I

1067
04:29:43.830 --> 04:29:52.030
remind you, the winner is coming out of the fair in our Night Retro Zone, from Sony PlayStation 5.

1068
04:29:52.890 --> 04:30:03.670
The vice-champion is coming out with a DA5 mini console, a ready-to-play Amiga game set on a modern TV.

1069
04:30:04.770 --> 04:30:05.810
Great rewards.

1070
04:30:05.810 --> 04:30:21.620
And for the third place, Commodore 64, an original computer made by Skalmar, beautifully painted, custom-made, probably the only one of its kind, because it's handmade.

1071
04:30:22.970 --> 04:30:32.360
I'm looking for a leader and I think I'm at the right position. I see a lot going on here.

1072
04:30:32.360 --> 04:30:33.340
Full

1073
04:30:41.020 --> 04:30:45.610
concentration, they are playing hard, there is no letting go.

1074
04:30:56.880 --> 04:30:59.700
But here I have to go through, because the leader is a bit fluid.

1075
04:31:03.620 --> 04:31:04.740
9 frags.

1076
04:31:14.660 --> 04:31:17.260
Well, the leader has already 10 frags out of 30.

1077
04:31:24.350 --> 04:31:28.550
Round 7 out of 10 is going on, because you are asking which round.

1078
04:31:28.550 --> 04:31:40.160
Ronda, siódma z dziesięciu, po dziesięciu rundach dochodzimy do wyższego szewelka na drabince i zbliżamy się do finału.

1079
04:31:50.880 --> 04:31:57.100
Maksymalne skupienie, każdy gracz daje z siebie wszystko, tutaj naprawdę nikt nie odpuszcza.

1080
04:31:58.260 --> 04:32:00.900
Moja strona również, pełne skupienie.

1081
04:32:02.160 --> 04:32:03.580
Śmieszki się skończyły.

1082
04:32:03.760 --> 04:32:09.040
Tak, nie ma żartów, jest tempo, jest dynamika, nie ma czasu na głupoty.

1083
04:32:09.040 --> 04:32:14.380
As they say here in Poznań, the

1084
04:32:27.240 --> 04:32:40.020
number of 20 frags has already broken. Listen, 10 more frags and we have a winner and three more, because I remind you, four are moving on to the next round.

1085
04:32:41.690 --> 04:32:46.990
Puchar system, the rest are disappearing. This is the fate of the player. Here

1086
04:33:10.130 --> 04:33:14.970
I forgot to thank Kacper, who made fantastic photos, full focus.

1087
04:33:32.360 --> 04:33:40.430
Casper, I just thanked you for the photographic support. Great photos, thank you very much.

1088
04:33:43.730 --> 04:33:56.510
Okay, Hardy, Starlink, Ezik and Kwiksu, our leaders. Listen, after the end of 10 basic rounds, we will have 4 semi-final rounds and a grand final.

1089
04:33:56.510 --> 04:34:09.470
Final. So the people who are in the lead, in the next games, the four of them stay from the beginning, they don't move away, they get closer to this beautiful PlayStation 5, Amigimini and Commodore.

1090
04:34:09.650 --> 04:34:13.810
Is the first four read out, Mikołaj? Mixol, is the first four read out?

1091
04:34:14.250 --> 04:34:15.970
Yes, yes, yes, we read it out.

1092
04:34:22.690 --> 04:34:30.730
In a moment we will be reading out the users of round eight. Eskario, here, I invite you, from my side.

1093
04:34:30.730 --> 04:34:53.900
And to me, Sapphire. To me, Blasko. To me, Alor. To me, Drops. Koza has already sat down, great. To me, Polmot. Papa Gengson. MattyWar21. Roni. Roni, I invite you here.

1094
04:34:59.550 --> 04:35:07.050
Gojna is already here. Leon as well. And here at the very end, Swat. Eskariot. Yes, Blasko.

1095
04:35:07.070 --> 04:35:08.130
Blasko, we invite you.

1096
04:35:12.800 --> 04:35:15.320
Roni, we are waiting for Roni.

1097
04:35:19.070 --> 04:35:22.030
Blazkowicz, a friend dressed as Blazkowicz.

1098
04:35:23.550 --> 04:35:25.610
Roni is already here, I see that he sat down, great.

1099
04:35:26.090 --> 04:35:27.210
Then we will ask for Alor.

1100
04:35:30.250 --> 04:35:30.770
Polmod.

1101
04:35:39.250 --> 04:35:40.290
And Sapphire.

1102
04:35:41.720 --> 04:35:43.920
Sapphire and Alor.

1103
04:35:51.970 --> 04:35:52.970
Mikołaj, which round?

1104
04:35:54.550 --> 04:35:55.590
Question from the room.

1105
04:35:57.290 --> 04:35:58.270
8th round out of 10.

1106
04:36:03.520 --> 04:36:11.760
8th round out of 10, so 3 more rounds and we move on to the next chess ladder.

1107
04:36:14.390 --> 04:36:16.650
The best of the best will be playing.

1108
04:36:19.970 --> 04:36:23.330
There is no Drops left, sorry, there is Drops.

1109
04:36:23.610 --> 04:36:27.630
PolMod on my side and the user Blasko.

1110
04:36:27.630 --> 04:36:31.930
Z mojej strony zapraszam Sapphire i Allor.

1111
04:36:35.180 --> 04:36:39.310
Allor, Allor. Zapraszam i Sapphire.

1112
04:36:45.620 --> 04:36:50.910
Podnoszę rękę, macham. Allor, Sapphire, gdzie jesteście?

1113
04:36:52.510 --> 04:37:00.690
Blasko, Polmod. Blasko mógłby do mnie podejść, zagrać i Polmod.

1114
04:37:03.470 --> 04:37:19.750
Runda 8 z 10, za chwilę będziemy ją rozgrywać. Zrobimy krótką przerwę po 10 rundzie i rozpoczynamy 4 rundy półfinałowe. One wyłonią czołówkę, która zagra w wielkim finale tego turnieju.

1115
04:37:19.750 --> 04:37:29.290
So we invite you very warmly, and now once again we are calling Polmota, we are calling Blasko and Alora and Sapphire.

1116
04:37:29.710 --> 04:37:39.250
And as Mikołaj said, when we finish the 10th round, we will announce how long the break will be and when the next round of the cup will start.

1117
04:37:39.250 --> 04:37:40.210
Yes,

1118
04:37:53.880 --> 04:38:11.680
yes, here is the information from the DJ, we are already giving a warm-up, which lasts 300 seconds, and the people we called, Alor and Sapphire, we ask them to report, they still have less than 300 seconds.

1119
04:38:11.680 --> 04:38:26.200
Same with me, Blasko and PolMod, but in these 300 seconds you still have to enter the Escape Setup Player button and change the name to your own.

1120
04:38:29.740 --> 04:38:36.880
Thank you for the photos, I got information here from my colleagues who are taking pictures of you that you are all very serious and very focused.

1121
04:38:36.880 --> 04:38:40.300
Thank you very much for your attention. This is the full profile of our players.

1122
04:38:41.180 --> 04:38:46.240
Thank you, Kacper, thank you, Mateusz, for a nice photo session.

1123
04:38:50.850 --> 04:38:58.920
Of course, during the warm-up, you can set the settings you like, butter, butter in the configuration.

1124
04:39:00.360 --> 04:39:06.940
First of all, your nickname, and of course some senses, mouse, and so on.

1125
04:39:06.940 --> 04:39:17.940
and so on. What you can do at the official Quake tournaments, because we are at the official Quake 3 Arena tournament in the Night RetroGran zone on PGA.

1126
04:39:19.020 --> 04:39:19.700
We

1127
04:39:36.760 --> 04:39:46.940
remind you to change the name of the user, nick, player, escape, setup, player and change the name to your nickname.

1128
04:39:46.940 --> 04:39:48.260
Subtitles by the Amara.org community

1129
04:40:20.290 --> 04:40:24.630
anyone else has any problems, put your hand up high.

1130
04:40:24.650 --> 04:40:26.170
My friend made a nice announcement here.

1131
04:40:26.170 --> 04:40:31.370
We managed to solve it quickly before starting the actual game.

1132
04:40:31.490 --> 04:40:37.890
140 seconds separates us from the next eighth match of these championships.

1133
04:40:38.230 --> 04:40:40.570
I remind you, we have 10 rounds.

1134
04:40:40.730 --> 04:40:46.050
After these 10 rounds, a short break and 4 semi-final rounds.

1135
04:40:46.050 --> 04:40:57.750
And we will move on to the grand finale, where we will reveal the first, second, third place of our Quake 3 Arena champion of this night's retro game.

1136
04:41:00.790 --> 04:41:08.890
We have here on the stand next to me a very, very young FPS player, but he is just approaching.

1137
04:41:09.710 --> 04:41:11.990
Here, Dad is watching that everything is OK.

1138
04:41:15.300 --> 04:41:16.620
Another 100 seconds.

1139
04:41:19.200 --> 04:41:20.140
Tomek, Tomek?

1140
04:41:20.140 --> 04:41:21.940
Tomek, we have a technical report.

1141
04:41:31.690 --> 04:41:33.330
85 seconds left.

1142
04:41:36.230 --> 04:41:40.270
On the big screen you can see a spectator.

1143
04:41:43.220 --> 04:41:45.360
Polmont and Blasto on my side.

1144
04:41:45.600 --> 04:41:49.920
If they hear us somewhere here, we invite you quickly.

1145
04:41:49.920 --> 04:41:51.820
There is a chance that I will still be there.

1146
04:42:04.010 --> 04:42:05.330
50 seconds to go.

1147
04:42:28.730 --> 04:42:30.910
One more moment, 25 seconds.

1148
04:42:44.740 --> 04:42:45.900
10 seconds.

1149
04:42:45.900 --> 04:42:54.610
And we're starting the countdown. Five, four, three, two, one.

1150
04:42:55.190 --> 04:42:56.860
They've gone.

1151
04:42:57.640 --> 04:42:59.120
The horses have gone to the concrete.

1152
04:42:59.400 --> 04:43:01.120
Right, now to the thick.

1153
04:43:01.360 --> 04:43:02.120
A

1154
04:43:07.460 --> 04:43:10.000
great race for frags has begun.

1155
04:43:10.000 --> 04:43:15.580
The first one to get 30 frags wins this round.

1156
04:43:15.860 --> 04:43:21.080
But the first four, the best results, go to our semi-finals.

1157
04:43:21.080 --> 04:43:37.460
There is something to fight for, there is something to fight for, the PlayStation 5 console, Amiga 500 Mini, DA500 Mini and Commodore, created later from Kalmar, to be won in this tournament.

1158
04:43:39.230 --> 04:43:47.260
Always rewards. Well, and fame, that I will not mention the figure of Blazkowicz.

1159
04:43:47.260 --> 04:43:51.980
I will not mention who will remind that it is necessary to train for the tournament.

1160
04:43:57.380 --> 04:44:05.300
I'm looking for a leader, here I can see that it is thick, after 8 frags, 10, there is a leader.

1161
04:44:05.680 --> 04:44:06.160
The

1162
04:44:13.130 --> 04:44:19.950
leader of SWAT, as well as I remember well, so some special group.

1163
04:44:20.980 --> 04:44:23.400
Tomek, Tomek, Tomek, Tomek, Tomek, Tomek.

1164
04:44:23.400 --> 04:44:24.120
The

1165
04:44:53.980 --> 04:45:02.480
leader is already 18 in the frag, and we are not only beating around the bush, but also the whole audience, which is a great advantage.

1166
04:45:35.560 --> 04:45:37.840
20 in the frag. Okay,

1167
04:45:43.480 --> 04:45:50.640
we have a leader, 22 in the frag, already 23, it's going like a storm.

1168
04:45:50.840 --> 04:45:52.740
Run, run! The

1169
04:45:59.400 --> 04:46:00.820
boy knows what he's doing, he's looking around.

1170
04:46:01.740 --> 04:46:02.220
We have one

1171
04:46:21.450 --> 04:46:25.210
more frag and we have who is not from the group, will

1172
04:46:31.290 --> 04:46:37.500
he succeed, but they are chasing, they are chasing, the leader is chasing.

1173
04:46:38.220 --> 04:46:39.820
There are 30 frags.

1174
04:46:40.080 --> 04:46:51.580
And we have Goyna, Papagangson, Koza and SWAT. Goyna, Papagangson, Koza and SWAT stay because they are not moving away because they are moving to the finals.

1175
04:46:51.580 --> 04:46:54.540
And in a moment we will start the 9th round.

1176
04:46:54.980 --> 04:47:00.500
Everyone who comes out, please come out in the vicinity of the banner, there you pick up the figurines.

1177
04:47:00.900 --> 04:47:04.520
That way, listen, that way, you can pick up the figurine.

1178
04:47:04.680 --> 04:47:06.700
You pick up your Blazkowicz.

1179
04:47:07.020 --> 04:47:13.390
That's right, congratulations once again to the winners of this round and we invite you to the next one.

1180
04:47:15.140 --> 04:47:19.000
Exactly, in a moment we will be reading out the next people.

1181
04:47:20.330 --> 04:47:40.900
And I'm starting. Red Fluff. Red Fluff is a position next to me. Serhii. Skudy. Anetka, one, two, three. Wujas has already found us. Krzysztof Koss is here.

1182
04:47:40.900 --> 04:47:42.620
Okay, let's sit down.

1183
04:47:42.860 --> 04:47:44.760
Now, next to me, Skeleton.

1184
04:47:45.360 --> 04:47:46.000
Skeleton.

1185
04:47:46.480 --> 04:47:47.580
Welcome here.

1186
04:47:48.950 --> 04:47:50.950
Next to Skeleton, Cichy will sit down.

1187
04:47:51.130 --> 04:47:52.550
He won't disturb you.

1188
04:47:53.550 --> 04:47:55.050
Skeleton, Cichy.

1189
04:47:55.070 --> 04:47:55.750
Edziu is already sitting.

1190
04:47:57.350 --> 04:47:58.870
Bobrowicz as well.

1191
04:48:02.090 --> 04:48:03.290
Here, Krachu.

1192
04:48:04.180 --> 04:48:05.100
Krachu, welcome.

1193
04:48:08.580 --> 04:48:09.220
Deforwidow

1194
04:48:09.220 --> 04:48:11.160
is already with us.

1195
04:48:11.400 --> 04:48:12.720
Or Dawidow.

1196
04:48:14.200 --> 04:48:21.420
Marius150.pl and Tixxer? Excuse me, how do you pronounce your nickname?

1197
04:48:22.060 --> 04:48:22.540
Tixxer.

1198
04:48:22.960 --> 04:48:30.980
Tixxer, good. Great. I see that Tixxer even brought his own pad.

1199
04:48:32.120 --> 04:48:39.610
Ok, so once again, there is no Krach, Cichy and Skeleton on my side.

1200
04:48:39.610 --> 04:48:40.290
On the other side we

1201
04:48:47.360 --> 04:48:51.880
have Skeleton, Cichy and Krachu.

1202
04:49:06.430 --> 04:49:07.190
Attention,

1203
04:49:31.070 --> 04:49:34.590
attention. Announcement of results of Crazy Taxi competition on Dreamcast.

1204
04:49:34.590 --> 04:49:38.830
We invite the winners to the wall of the Night Retrograde.

1205
04:49:40.390 --> 04:49:43.590
We invite Mr. Mateusz and

1206
04:49:50.600 --> 04:49:54.240
Mr. Kuba, participants in the Crazy Taxi Tournament,

1207
04:49:54.240 --> 04:49:58.550
the wall of the Night Retrograde.

1208
04:50:00.090 --> 04:50:03.650
Krachu has appeared, we are happy, but still Cichy and Skeleton.

1209
04:50:04.730 --> 04:50:09.590
Skeleton and Cichy are invited to us for the Quake 3 Arena Tournament.

1210
04:50:12.340 --> 04:50:15.580
Announcement of the winners of the Crazy Taxi Tournament, the wall of the Night Retrograde.

1211
04:50:15.580 --> 04:50:16.440
Mr.

1212
04:50:28.110 --> 04:50:36.880
Mateusz, Mr. Kuba, you took part in Crazy Taxi competition. Welcome!

1213
04:50:38.840 --> 04:50:45.400
And to us Cichy and Skeleton. There are still two places waiting for you.

1214
04:50:45.700 --> 04:50:49.380
And the third place in Crazy Taxi is Mr. Krystian N.

1215
04:50:59.460 --> 04:51:11.790
Listen, we have a reserved player, so Cichy and Skeleton didn't show up, but there is a reserved player. Welcome!

1216
04:51:11.790 --> 04:51:12.950
We invite you to the

1217
04:51:17.780 --> 04:51:18.660
stage.

1218
04:51:25.970 --> 04:51:27.590
I just know that I...

1219
04:51:28.620 --> 04:51:30.080
There, there is Damian.

1220
04:51:30.240 --> 04:51:30.620
Hello.

1221
04:51:31.260 --> 04:51:32.960
There is Damian, you can stand with him.

1222
04:51:33.240 --> 04:51:34.080
I can't stand here.

1223
04:51:35.260 --> 04:51:37.520
Reservists, if you are here, please come to Damian.

1224
04:51:37.700 --> 04:51:39.600
He is the moderator of this game.

1225
04:51:43.240 --> 04:51:44.360
But I see that...

1226
04:51:45.780 --> 04:51:46.820
Who showed up?

1227
04:51:49.280 --> 04:51:50.220
Who showed up?

1228
04:51:52.080 --> 04:51:53.440
Are you quiet or with a skeleton?

1229
04:51:53.640 --> 04:51:55.260
I don't know.

1230
04:51:56.660 --> 04:51:58.160
The first one was a friend.

1231
04:51:58.620 --> 04:52:25.090
Okay, we have a second reserve player, please, we are happy that we have a reserve player, but we have to have a nickname, here is a colleague, Greg, Damian, Greg, and a colleague, Graser, Graser, Graser, Graser, please, please, we are happy that we have here in the reserve players who are willing to play,

1232
04:52:25.090 --> 04:52:42.760
So if someone didn't sign up, there are some unsigned places, there to Damian, to our main place, from which he leads, and possibly you can get to some reserve list here.

1233
04:52:45.450 --> 04:52:48.390
Attention, once again, announcing the results of Crazy Taxi.

1234
04:52:48.390 --> 04:52:54.150
And the first place goes to Mateusz with the score of $2,283.28.

1235
04:52:57.310 --> 04:53:00.030
We congratulate him on the prize of the game Mouse PI.

1236
04:53:06.310 --> 04:53:11.730
The second place goes to Kuba with the score of $1,824.47.

1237
04:53:12.850 --> 04:53:16.690
The prize is God of War Ragnarok on the PlayStation 4 console. Congratulations.

1238
04:53:16.690 --> 04:53:27.520
Congratulations and we invite you to receive Mr. Krystian, Krystian N. with a result of 1824 dollars and 17 cents.

1239
04:53:35.870 --> 04:53:42.350
And we have already started the warm-up. Listen, you can, you even have to change your nickname.

1240
04:53:45.360 --> 04:53:50.120
First of all, in the settings, and secondly, the whole rest.

1241
04:53:50.120 --> 04:53:51.060
I don't know

1242
04:54:12.500 --> 04:54:18.000
what's going on from Messenger. I'm saying that I just got a call from you from Messenger.

1243
04:54:18.860 --> 04:54:23.220
Kasper Lamel is calling me. So check what's going on on your phone, okay?

1244
04:54:23.480 --> 04:54:24.160
You could

1245
04:54:32.670 --> 04:54:36.810
have sent an e-mail, but unfortunately the internet is so slow...

1246
04:54:36.810 --> 04:54:41.850
The warm-up is already going on. 200 seconds until the start.

1247
04:54:44.830 --> 04:54:47.510
Remember to change your nick.

1248
04:54:47.510 --> 04:54:47.650
Thanks.

1249
04:54:48.070 --> 04:54:57.360
Go to Escape, go to Setup, Player and change Name to Swooynik.

1250
04:54:57.500 --> 04:55:01.020
Thanks to this we will be able to disassemble you.

1251
04:55:33.790 --> 04:55:36.950
If anyone has any technical problems, hands up.

1252
04:55:36.950 --> 04:55:47.530
High up and our friend Tomak will help you here professionally solve the technical problem.

1253
04:55:49.140 --> 04:55:53.780
130 seconds divide us to the start of the ninth round.

1254
04:55:55.130 --> 04:56:00.390
Ninth round, yes, one more after this round, one more tenth and we start the semi-finals.

1255
04:56:00.930 --> 04:56:02.590
The game is getting more and more serious.

1256
04:56:04.140 --> 04:56:18.980
And we invite you all here in our zone to visit our booths, where you can see old games on retro computers, retro consoles, but also on consoles built quite recently, but in the retro style.

1257
04:56:19.980 --> 04:56:22.180
Remind me, Mikołaj, what is the name of the console?

1258
04:56:22.180 --> 04:56:22.260
What's the name of the console?

1259
04:56:22.820 --> 04:56:24.780
The console is Mat65.

1260
04:56:25.600 --> 04:56:30.620
You can find it here, under the banner, with a huge cetacean.

1261
04:56:30.700 --> 04:56:32.740
It's also a new game on this console.

1262
04:56:39.580 --> 04:56:44.580
That's right. This is an original computer, created quite recently,

1263
04:56:44.840 --> 04:56:47.760
but with a retro vibe, with retro limitations.

1264
04:56:50.580 --> 04:56:54.140
We also invite you to the Retronix stand,

1265
04:56:54.140 --> 04:57:05.180
You can also re-edit old magazines, game magazines, such as Secret Service or Bytec Top Secret, you can buy them there at very nice prices.

1266
04:57:05.520 --> 04:57:22.060
Next to the stand, here is quite close to us, Commodore and Amiga, where Komek with his team from Silesia has some cool things related to these computers,

1267
04:57:56.830 --> 04:58:04.520
There is a competition called Duke Nukem 3D, where you can try a speedrun.

1268
04:58:04.660 --> 04:58:12.260
There is a special level, where people who pass this level will also take part in the raffle.

1269
04:58:12.840 --> 04:58:16.060
Next to it is a monitor, where you can see the current results.

1270
04:58:16.060 --> 04:58:36.900
And next to it is an archiving station. If any of you have any data on any unused carriers today, I don't know, for example, your commune or the wedding of the stars that were recorded on the VHS cassette, you can come to us and archive them for us.

1271
04:58:36.900 --> 04:58:50.680
We are not here directly because we are in the Poznań Museum of Digital Culture, we are located on Błękitna Street, but you can come here to request this type of request and we will definitely be able to archive it.

1272
04:58:51.080 --> 04:59:05.440
And right next to it is Fotobudka. This is a unique project where you can take a picture using a digital Game Boy camera with a resolution of 128x128 pixels.

1273
04:59:05.440 --> 04:59:15.880
You can take a picture with your camera as a souvenir, as a cool gadget.

1274
04:59:17.270 --> 04:59:26.770
Next to the MAT65 console, you will also find a friend Krzysztof with consoles and computers in the form of FPGA,

1275
04:59:26.770 --> 04:59:38.050
This is FPGA, usually in the form of an FPGA replica, very small, very compact and very faithful to the originals such as ZX Next, Atari 800 XL.

1276
04:59:38.310 --> 04:59:48.330
Look how great it works and how little space it takes. For me, FPGA is the future of let's go gaming and I keep my fingers crossed for future projects.

1277
04:59:48.330 --> 05:00:00.090
Next to this stand is Tony. This is Tony on the Commodore 64, just on the Ultimate in PGA. I highly recommend that you take a color version of Tony with you.

1278
05:00:00.110 --> 05:00:08.130
And next to the latest game, Tony on Atari, the full version, for the first time, this is the premiere of Tony on Android.

1279
05:00:08.790 --> 05:00:19.330
You can also download our games from the 80s, 90s, early 2000s, but also modern games based on retro equipment.

1280
05:00:19.450 --> 05:00:25.350
We invite you to our huge zone of night retro gaming. Everyone will find something for themselves here.

1281
05:00:25.410 --> 05:00:30.590
I think we left a lot of nostalgia here and you will find it.

1282
05:00:34.880 --> 05:00:40.040
Coming back to the game, the leader has 27 frags.

1283
05:00:47.820 --> 05:00:55.140
We also invite you to the Big Lubavski stand, where you will find not only games, but also gadgets from that era.

1284
05:00:55.380 --> 05:01:06.460
There will be letters, we have the end. Dawidow, GolarkaElder, Mariusz150.pl and Krachu, these are our top 4 of this match.

1285
05:01:06.460 --> 05:01:13.360
In a moment we will start round 10 out of 10 and we will move on to the semi-finals.

1286
05:01:13.400 --> 05:01:17.960
Congratulations to the winner. Mikołaj, how far is this information about Big Lubowski?

1287
05:01:17.960 --> 05:01:23.620
Yes, I invite you to the Big Lubowski stand for memories, but also for shopping, to take these memories home.

1288
05:01:41.470 --> 05:01:54.110
I had a question about Kaczuszka and I can send it to one competent person, to Tomek.

1289
05:01:54.230 --> 05:01:56.410
I'm not feeling strong about the kachushkas, unfortunately.

1290
05:01:59.920 --> 05:02:03.940
And prepared new positions, in a moment there will be shouts.

1291
05:02:06.980 --> 05:02:10.520
I think that people who haven't played yet can prepare.

1292
05:02:11.040 --> 05:02:11.720
That's right.

1293
05:02:12.200 --> 05:02:15.740
But soon the surprise will be unleashed, we will read it.

1294
05:02:16.160 --> 05:02:20.700
Look behind raised hands, it will be easiest to find your position.

1295
05:02:26.420 --> 05:02:28.200
So I'll start with Tchan.

1296
05:02:59.300 --> 05:03:01.500
Kondziks, we invite you and we are waiting for Desmo.

1297
05:03:03.680 --> 05:03:04.680
Pikacz, no U.

1298
05:03:05.020 --> 05:03:05.540
Rap.

1299
05:03:07.100 --> 05:03:08.540
Congratulations on your arrival.

1300
05:03:11.780 --> 05:03:12.820
Skrubze, Skrubzej?

1301
05:03:13.830 --> 05:03:14.350
Skrubzi.

1302
05:03:14.650 --> 05:03:16.470
Skrubzi, thanks Skrubzi.

1303
05:03:17.830 --> 05:03:18.350
Rybuś.

1304
05:03:19.750 --> 05:03:20.270
Kubiks.

1305
05:03:20.850 --> 05:03:21.370
Veridas.

1306
05:03:22.400 --> 05:03:26.760
And here, on my side, there is already Cinque, Anoda and Ksmr.

1307
05:03:27.160 --> 05:03:28.900
And I'm still waiting for Koro.

1308
05:03:28.900 --> 05:03:38.370
Koro, Koro here, Veridas, Rybusius is here, Raf is here, Michał03 is here, Ischana is here.

1309
05:03:39.100 --> 05:03:48.140
On my side Kubiks and Desmo, if they don't show up, then maybe some lucky guy from the reserve list,

1310
05:03:48.160 --> 05:03:52.580
announced to Damian, will be able to jump in, or lucky guy.

1311
05:03:55.880 --> 05:03:59.160
Desmo and Kubiks, welcome, last round.

1312
05:03:59.160 --> 05:04:09.540
The second round, the main one of course, because then the four of them will play, who will get the best score. We will pair you all.

1313
05:04:12.720 --> 05:04:14.320
Desmo and Kubiks.

1314
05:04:28.970 --> 05:04:33.380
Mikołaj, chcielibyśmy, żebyś kogoś przywołał.

1315
05:04:35.600 --> 05:04:44.110
Ok, Veridas i Koro. Do rozgrywki Koro i Veridas. Zapraszamy serdecznie.

1316
05:04:44.420 --> 05:04:47.260
A z mojej strony Kubiks i Desmo.

1317
05:04:56.400 --> 05:05:07.060
Słuchajcie, ostatnia podstawowa runda, w której zostaną wyeliminowane 4 najlepsze osoby.

1318
05:05:12.080 --> 05:05:15.260
We're going to the next round of the cup.

1319
05:05:16.330 --> 05:05:21.580
Exactly. It's the last match of the first round of the elimination.

1320
05:05:22.100 --> 05:05:23.690
And we're moving on to the semi-final.

1321
05:05:24.600 --> 05:05:28.850
I, Charles, am waiting on my side for Veridas and Koro.

1322
05:05:29.580 --> 05:05:32.030
And on my side for Kubiks and Desmos.

1323
05:05:32.110 --> 05:05:37.330
Listen, we give 10 seconds and the people from the reserve come in.

1324
05:05:37.330 --> 05:06:06.760
I'm counting. Ten, nine, eight, seven, six, decimo and cubics, five, veritas and coro, five, four, three, two, two, cubics and decimo, two, one, one and a half, one and a quarter, and that's it.

1325
05:06:06.760 --> 05:06:07.170
That's it.

1326
05:06:07.470 --> 05:06:07.860
That's it.

1327
05:06:08.150 --> 05:06:08.580
Okay.

1328
05:06:08.690 --> 05:06:11.490
On my side there are two more positions.

1329
05:06:11.940 --> 05:06:14.540
Damian, please, two people from...

1330
05:06:14.540 --> 05:06:15.540
No more?

1331
05:06:15.830 --> 05:06:16.400
No more volunteers?

1332
05:06:17.060 --> 05:06:19.470
So listen, maybe someone here in the room.

1333
05:06:20.240 --> 05:06:21.040
Do we have a volunteer?

1334
05:06:21.350 --> 05:06:22.260
We have a volunteer.

1335
05:06:22.580 --> 05:06:23.030
Attention!

1336
05:06:23.310 --> 05:06:25.920
One from my side and one from your side.

1337
05:06:27.650 --> 05:06:28.100
Next.

1338
05:06:28.290 --> 05:06:29.240
Last roll on the tape.

1339
05:06:29.440 --> 05:06:32.440
If one of these two people wins the whole tournament, it will be history, listen.

1340
05:06:32.790 --> 05:06:32.950
Okay.

1341
05:06:47.560 --> 05:06:50.850
Can I give a nickname to the player, Damian?

1342
05:06:52.030 --> 05:06:52.630
Damian?

1343
05:06:52.670 --> 05:06:55.470
Damian? Here, can I give a nickname to the player?

1344
05:06:59.720 --> 05:07:03.560
Here is one person who is on your side.

1345
05:07:03.690 --> 05:07:04.280
A lot is going on, a lot is going on.

1346
05:07:04.490 --> 05:07:13.830
Yes, Z-I-G-G-Y, Z-I-G-G-Y, Ziggy on this side.

1347
05:07:55.580 --> 05:07:58.100
Subtitles by the Amara.org community

1348
05:07:58.100 --> 05:07:58.560
Live!

1349
05:07:58.940 --> 05:08:03.650
Listen, everything is live, we are sewing, so those people who got caught, got caught.

1350
05:08:04.740 --> 05:08:15.260
Legit, we had to start signing at 10.30, we had to sign and everything would be no problem, and now it's just natural, everything comes out.

1351
05:08:15.380 --> 05:08:17.860
You have already started the warm-up.

1352
05:08:17.860 --> 05:08:28.350
That's right. Listen, go to Escape, choose Setup, choose Player and change Name to your nickname.

1353
05:08:28.990 --> 05:08:33.220
It's very important that you can be registered later if you go.

1354
05:08:33.600 --> 05:08:38.920
I see that some of you played Quake, know the console, shout it out from the console. Respect.

1355
05:08:39.420 --> 05:08:43.530
Well, it's impossible. There are people here who played Quake before.

1356
05:09:14.510 --> 05:09:15.880
Subtitles by the Amara.org community

1357
05:09:20.970 --> 05:09:25.220
Tomek is rolling around, doing what he can to make the show more fun for you.

1358
05:09:25.220 --> 05:09:29.670
Two people haven't written their slogans yet. Two and four, right?

1359
05:09:30.190 --> 05:09:30.880
We'll ask.

1360
05:09:44.360 --> 05:09:46.780
Number two and four didn't set their slogans.

1361
05:09:47.740 --> 05:09:50.360
Okay, with the four, I can see Tomek is helping.

1362
05:09:55.080 --> 05:10:00.900
It's important that you set your slogan, because after the slogan we'll find out who won,

1363
05:10:01.310 --> 05:10:04.080
which four won the first match.

1364
05:10:04.080 --> 05:10:28.970
So it's in your hands. And what did she win? She can win the first place PS5, PlayStation 5, yes, you're coming out under the sun, second place 500 mini, third place, wonderful, here, prepared by Skalmar, Commodore 64 in such a mega collector's version. I don't know what's more valuable here, I don't dare to do it.

1365
05:10:29.690 --> 05:10:44.740
As it is hand-made by Skalmar, it is one of its kind, it is an unrepeatable art, it may turn out to be similar, but not the same. It is hand-painted, hand-painted, so really cool rarity for the collection or for the beginning of your collection.

1366
05:10:45.350 --> 05:10:55.150
Unique, unique, my dears. Well, retro equipment is unique and nostalgia, which we remember, is also unique, everyone has their own.

1367
05:10:55.150 --> 05:11:01.720
And it's worth fighting for PS5, because the GTA premiere is coming soon.

1368
05:11:01.990 --> 05:11:08.830
I see the configuration here is advanced, but allowed.

1369
05:11:09.240 --> 05:11:15.690
When it comes to rearranging the keys for certain functions, you have your habits, change them.

1370
05:11:17.100 --> 05:11:25.110
113, 112 seconds of warm-up. I hope everyone has already set their nicknames, their names.

1371
05:11:25.110 --> 05:11:32.950
And now you guys, fingers up, 30 frags and you move on to semi-finals.

1372
05:11:33.490 --> 05:11:39.030
It's already the 10th round and we can see, that the queen of strategy here is Jump.

1373
05:11:39.170 --> 05:11:41.420
Jump, jump, jump, jump, jump, jump again. A lot of jumping.

1374
05:11:42.080 --> 05:11:43.130
And this is not Mario.

1375
05:11:44.080 --> 05:11:46.490
And maybe someone will dare to do a Rocket Jump.

1376
05:11:46.720 --> 05:11:48.810
Although it costs a lot of energy.

1377
05:11:50.060 --> 05:11:53.150
Exactly. But don't do it at home, only here with us.

1378
05:11:53.310 --> 05:11:55.060
Only at the Quake tournament.

1379
05:11:58.400 --> 05:12:12.540
And on the big screen here, on the main one, you can watch the spectator, if someone is too far away, we invite you to the audience, there you can also sit on a chair and rest during the Quake tournament.

1380
05:12:43.920 --> 05:12:48.600
We can say, Mikołaj, that Quake connects generations, because I see different age groups here.

1381
05:12:49.330 --> 05:12:54.830
Oh yes, oh yes, there were two special camps, Quake 3 and the second camp, Unreal Tournament, right?

1382
05:12:54.830 --> 05:12:58.260
The game is played by son, daughter, uncle, dad and grandpa.

1383
05:12:58.560 --> 05:13:03.420
Yes, everyone played. Some played Quake, some played Unreal, but everyone played shooting games.

1384
05:13:04.030 --> 05:13:05.610
Great, it's nice to see it.

1385
05:13:05.690 --> 05:13:09.260
Four, three, two, one.

1386
05:13:10.380 --> 05:13:14.990
The round of our eliminators has begun.

1387
05:13:14.990 --> 05:13:15.150
I

1388
05:13:22.720 --> 05:13:27.030
didn't manage to catch two frags from Lech. How dynamic this game is.

1389
05:13:27.440 --> 05:13:29.190
We don't blink because everything works too fast here.

1390
05:13:29.190 --> 05:13:29.760
That's how it all works.

1391
05:13:30.610 --> 05:13:35.100
You say Fortnite is fast, but Quake was fast too, right?

1392
05:13:38.010 --> 05:13:39.970
Yes, yes, but we were younger then.

1393
05:14:04.190 --> 05:14:13.880
And I will remind you that our great participants play on the Astral keyboard, the magnetic keyboard of Savio.

1394
05:14:14.400 --> 05:14:23.290
And I think it works well in such a game, so we cordially encourage you to get to know each other.

1395
05:14:31.350 --> 05:14:55.920
Subtitles by the Amara.org community

1396
05:14:56.060 --> 05:14:57.600
We're playing up to 30, up to 30.

1397
05:14:58.150 --> 05:14:58.670
Kini.

1398
05:15:11.720 --> 05:15:14.920
I think I'm standing close to the current leaders.

1399
05:15:15.190 --> 05:15:15.900
Two, I see.

1400
05:15:16.400 --> 05:15:17.420
18, 17.

1401
05:15:27.080 --> 05:15:28.690
There's no focus, there are jumps.

1402
05:15:30.470 --> 05:15:31.540
And there's destruction.

1403
05:15:32.280 --> 05:15:33.260
The whole Quake.

1404
05:15:33.470 --> 05:15:33.990
We

1405
05:15:41.280 --> 05:15:45.760
also encourage you to look at our website, nlg-event.eu,

1406
05:15:45.940 --> 05:15:49.040
where you will find a harmonogram not only of the tournament,

1407
05:15:49.240 --> 05:15:53.900
but also of our projects and our events in this sector.

1408
05:15:55.170 --> 05:16:03.380
Zobaczcie też, co będzie działo się jutro, może coś was zaciekawi, może moja prelekcja, kto wie. Zapraszam was już teraz bardzo serdecznie.

1409
05:16:04.850 --> 05:16:15.200
A osoby będące w Poznaniu, mieszkające tutaj, bądź przyjeżdżające, zapraszamy do naszego Muzeum Poznańskie, Muzeum Kultury Cyfrowej,

1410
05:16:15.200 --> 05:16:35.920
which is located on Błękitna Street, we are in the process of moving to a new large room, also on Błękitna Street, we will announce it on our website when the museum will be reopened, so follow our social media, follow our website TMKC, you will find out everything there, we invite you.

1411
05:16:35.920 --> 05:16:56.330
And if you like competition, and you also have a lot of knowledge about retro, then we invite you to our tomorrow's competition for knowledge about retro, which will take place at 12 o'clock, which I will have the honor to lead with my friend Bartek.

1412
05:16:56.330 --> 05:17:15.720
Thank you very much. Congratulations to the winners, Mikołaj, read, Anoda and Sinkai are moving on to the semi-finals and thus we close the pre-games as the champions of the Quake 3 Arena of this Energy Event.

1413
05:17:16.810 --> 05:17:21.330
Damian, will we announce in how many minutes the next round will start?

1414
05:17:30.100 --> 05:17:41.150
Słuchajcie, już powiedzmy 15.05, byśmy prosili, żeby osoby, które znalazły się w pierwszych czwórkach, nie oddalały się.

1415
05:17:41.190 --> 05:17:46.720
Za takie 10 minutek zaczynamy pierwszą z czterech rund półfinału.

1416
05:17:47.100 --> 05:17:53.060
I już zaczniemy się dowiadywać, kto zagra w finale o tytuł mistrza i o te cenne nagrody.

1417
05:17:53.190 --> 05:17:55.450
Jesteście już krok bliżej.

1418
05:17:56.360 --> 05:18:19.510
Great, and I will add to what Mikołaj said earlier, that tomorrow at 12 we will have the pleasure of running the Kahoot competition, retro knowledge about retro consoles, retro games, retro computers, so we cordially invite you with a smartphone in your hand, because it will be a Kahoot competition. We invite you, see you tomorrow.

1419
05:19:31.950 --> 05:19:32.740
One moment,

1420
05:19:44.240 --> 05:19:58.760
please. We have found a bag. Owner or owner, please report to us. Of course, we will check, verify the credibility of the bag.

1421
05:19:59.420 --> 05:19:59.860
Hello,

1422
05:23:01.850 --> 05:23:30.630
hello, I would like to remind you that here at our main stand, PMKC, you can play Diagnok M3D, this is a contest, pass the level as soon as possible, I read the rules here, the player with the best score will receive a reward, announcement of the results at 4.30 p.m., so we invite you, the queue is very small, or actually none, you can come, play, if there is a good time, you jump on the stage,

1423
05:23:30.650 --> 05:23:52.690
And here you can take a picture with the original Game Boy Camera, and then you can use your camera as a nice souvenir.

1424
05:23:53.560 --> 05:24:00.490
I remind you, the original Game Boy Camera was connected to the first Game Boy Packet.

1425
05:24:00.940 --> 05:24:22.670
This is one of the first digital cameras that won the Guinness World Record in 1998 for being able to take a Game Boy with this camera, go out to the city and take a selfie in the reverse resolution of 128x128 pixels, 2-bit color, i.e. 4 colors.

1426
05:24:24.690 --> 05:24:38.030
Here, originally, this photo booth was prepared so that you could take a picture and send it to an e-mail. Unfortunately, due to problems with the Internet, you just pull out a cell phone and snap it.

1427
05:24:41.110 --> 05:24:41.760
That's right.

1428
05:24:41.760 --> 05:24:41.900
That's how it is.

1429
05:24:59.010 --> 05:25:11.720
So we're taking a photo. After clicking on the yellow flashing button, then the photo is taken and you can click with your camera on a souvenir. Thank you.

1430
05:25:11.720 --> 05:25:11.740
Thank you!

1431
05:25:14.530 --> 05:25:18.310
And on the other side of our beautiful boxes

1432
05:25:18.830 --> 05:25:23.440
you can play the cult title Manic Miner

1433
05:25:23.440 --> 05:25:28.380
created by Will Smith, sorry, Matthew Smith,

1434
05:25:29.110 --> 05:25:33.010
a garage programmer from the 80s from Great Britain,

1435
05:25:33.150 --> 05:25:36.450
who created the cult title Manic Miner.

1436
05:25:37.100 --> 05:25:41.330
Very, very skillful pixel, perfect game.

1437
05:25:41.330 --> 05:26:08.510
Zagra, Zapraszamy, Dużo, bo można sobie zagrać bardzo unikalny tytuł, jakim jest Lotus na Amigę, sam Lotus jest wyścigówką, ale tutaj na naszym stanowisku są dwie Amigi podłączone ze sobą kablem i możemy się wspólnie pościgać po lokalnej sieci pomiędzy dwoma Amigami.

1438
05:26:08.510 --> 05:26:24.030
I don't know if you know, but in the 90s there was a possibility that the Amiga computer could be connected in this game with the Atari ST computer,

1439
05:26:24.030 --> 05:26:34.100
the eternal Atari, Ryvar Commodore, so you could say that two enemies on the battlefield connected forces and created a crossover

1440
05:26:34.100 --> 05:26:41.470
You can race in Lotus on one computer on Amiga, and on Atari ST on the other.

1441
05:26:42.080 --> 05:26:45.470
We have two Amigas connected here.

1442
05:26:45.470 --> 05:26:51.600
We invite you if you want to see how it used to be when you sat with your uncle next to you and raced on two computers.

1443
05:26:55.810 --> 05:27:02.360
And in a moment, five after fifteen, we will start another round of Quake.

1444
05:27:03.780 --> 05:27:30.380
And before we start the semi-finals, a word from our sponsor, Savio, which has delivered a very interesting product, its new magnetic keyboard, Astral, which not only players will be able to test on the stands with Quake, but also then each participant of the event, after the championship is over, we will open it, you will be able to play Quake 3 on this wonderful magnetic keyboard.

1445
05:27:30.380 --> 05:27:50.150
But Savio not only provided us with such information and equipment, but also has a contest where you can design graphics and attention, it is not forbidden to create this graphics in AI with the use of AI techniques, any digital graphic style and you can send a joint prize pool of PLN 1,500.

1446
05:27:50.150 --> 05:28:00.330
There are flyers on the tables, there will also be flyers on our other tables, all you have to do is scan the QR code and take part and win prizes.

1447
05:28:00.670 --> 05:28:17.490
So I cordially invite you to take part in the contest and above all, there is a discount code on these flyers, up to minus 30% with the code, even here I see 150.49 PLN for such a keyboard.

1448
05:28:40.740 --> 05:28:47.310
www.sat.com.pl

1449
05:28:48.670 --> 05:28:50.740
Special thanks to Łukasz.

1450
05:28:50.880 --> 05:28:55.220
Listen, yesterday I played a game on Nintendo 64,

1451
05:28:55.970 --> 05:29:01.100
which is called Superstar Soccer.

1452
05:29:01.670 --> 05:29:03.950
Listen, I haven't played it so well for a long time.

1453
05:29:03.970 --> 05:29:05.830
The game is very skillful, very difficult,

1454
05:29:06.670 --> 05:29:09.350
and it really was a big challenge.

1455
05:29:09.560 --> 05:29:12.310
I'm not some kind of a master of sports games,

1456
05:29:13.030 --> 05:29:17.290
so I recommend that you come here, settle down,

1457
05:29:33.170 --> 05:29:47.280
Remix.org, Remix.org, Remix.org, Remix.org.

1458
05:29:47.290 --> 05:30:13.600
In the oldschool IBM ThinkPad 38, 380Z, play Wolfenstein on the screen of the size of a postcard, I don't know if you all know, but once a postcard was sent to the Polish Post Office and this is the size of the screen, so if you want to see how it used to be hardcore, we invite you.

1459
05:30:13.600 --> 05:30:23.490
We also invite you to our Game Masters, to the stands where you will get to know the RPG games.

1460
05:30:23.540 --> 05:30:30.220
If you don't know, I highly recommend it, because if you would like to experience such a digital detox,

1461
05:30:30.530 --> 05:30:35.380
to take a break from the digital world for a moment and play like in the past,

1462
05:30:35.420 --> 05:30:44.170
the paper RPGs with a cube in their hands are something that will allow you to open your imagination a bit,

1463
05:30:45.530 --> 05:30:52.080
I invite you to the Masters of Games, they also have gadgets there and they will tell you more about RPG games.

1464
05:30:58.040 --> 05:31:16.510
Listen, only here you can see the digital nomad Krzysztof, who himself is a brilliant programmer and creates amazing games in Assembler, both on mobile consoles, i.e. in this case on Game Boy.

1465
05:31:40.060 --> 05:31:45.040
It's incredible. Krzysztof created it himself. He's a fantastic programmer.

1466
05:31:45.540 --> 05:31:53.080
I invite people who want to collaborate with Krzysztof, because I think we have to start such geniuses.

1467
05:31:54.830 --> 05:31:59.850
I invite you to the stand. And only here you can see these two great games.

1468
05:31:59.940 --> 05:32:03.850
I already know that... What is the name of this strategic game, Krzysztof?

1469
05:32:04.120 --> 05:32:04.990
Cortex Labs.

1470
05:32:33.690 --> 05:32:35.100
Cortex Labs.

1471
05:32:35.110 --> 05:32:36.440
Thank you very much, I invite you.

1472
05:34:09.620 --> 05:34:14.720
Listen, I get information here that those people who will not play,

1473
05:34:15.470 --> 05:34:19.600
do not take part in the next competition here, we ask you to leave the stands,

1474
05:34:19.600 --> 05:34:22.830
because we are preparing them for the next round.

1475
05:34:25.170 --> 05:34:29.630
So if I can ask you to leave the stands.

1476
05:34:30.900 --> 05:34:32.920
Can I ask you to leave the stands?

1477
05:34:33.260 --> 05:34:36.350
We are preparing the stands, we ask you to leave, thank you.

1478
05:34:36.350 --> 05:34:45.510
We would like to ask you to leave the stands, because we are preparing for the second round of the Cup.

1479
05:34:45.920 --> 05:34:48.610
There is no problem, I guess, that's why I allowed myself here.

1480
05:34:48.810 --> 05:34:49.470
Hello, hello?

1481
05:34:53.310 --> 05:34:56.900
Mikołaj, we are leaving the stands.

1482
05:35:01.420 --> 05:35:10.080
And the people who were in the first four, we invite them here in the corner, they will be summoned to the stands in a moment.

1483
05:35:10.290 --> 05:35:12.780
Listen, please leave the stands.

1484
05:35:12.780 --> 05:35:19.810
Hello, we are sorry, but we are preparing the stand for the next round.

1485
05:35:20.420 --> 05:35:25.990
But there are FPS, you can play Nukema, there is a contest.

1486
05:35:26.330 --> 05:35:27.190
Here on the corner.

1487
05:35:33.040 --> 05:35:35.580
Mikołaj, and here it is left open for them to enter?

1488
05:35:36.190 --> 05:35:37.060
Here they enter?

1489
05:35:40.920 --> 05:35:43.940
Attention, attention, in a moment we will start the next round.

1490
05:35:44.920 --> 05:35:45.580
Cup round.

1491
05:35:48.860 --> 05:35:49.740
Be ready.

1492
05:35:55.920 --> 05:35:56.850
What, he turned it on?

1493
05:36:03.420 --> 05:36:05.810
Boryz Techniczny, please turn on the screen from Quake.

1494
05:36:07.510 --> 05:36:12.860
Boryz, please turn on the screen from Quake on the big screen, because we're about to start.

1495
05:36:13.400 --> 05:36:15.280
Please turn on the screen from Quake.

1496
05:36:37.920 --> 05:36:41.580
Okay, we're about to start the first semi-final.

1497
05:36:41.950 --> 05:36:50.080
As you can see, Sebi, Magik, Mariusz, ZD, Voxel, Bambi, Husyta, XYZ.

1498
05:36:51.080 --> 05:37:00.310
Jeste Nieogar, Kiciuchacz i Emsy, niech się nam tutaj szykują powoli do rozgrywki.

1499
05:38:49.010 --> 05:39:14.420
Magik, MariuszZD, we invite MariuszZD, Voxel, Bambi, HusyT, XYZ, Jeste Nieogar, Chyba Ty, Kiciuchacz, Jemsy, Chyba Ty Tej, to po poznańsku.

1500
05:39:16.810 --> 05:39:18.530
Your nicknames will be displayed at the stands in a moment.

1501
05:39:27.420 --> 05:39:34.130
Okay, I got the information that the number on the big screen here is the number of the stands,

1502
05:39:34.190 --> 05:39:36.530
which is SEBI 1, MAGIC 2, and so on.

1503
05:39:38.080 --> 05:39:41.190
Exactly, SEBI is already at home, MAGIC is already at home,

1504
05:39:41.810 --> 05:39:45.850
MARIUSZ is here, BOXER is here, BAMBI is here, right?

1505
05:39:46.670 --> 05:39:48.780
Okay, who else is missing? HUSYTA?

1506
05:39:51.600 --> 05:39:53.560
Is HUSYTA with us, our semi-finalist?

1507
05:39:53.560 --> 05:40:16.420
X, Y, Z, our semi-finalist, there is Husyta, X, Y, Z, our semi-finalist, he is almost holding, he is falling from PS5, where is he? Oh, there is no girl, X, Y, Z, we invite you to us, we keep our fingers crossed that she will find us, everything

1508
05:40:47.150 --> 05:40:59.260
is playing, Mikołaj, everything is playing, listen, a women's bag has been found, it is with us at the stage, at the director's, if someone will tell you about his bag,

1509
05:40:59.360 --> 05:41:05.100
We invite you all to the stage to listen to our voice.

1510
05:41:05.100 --> 05:41:06.100
Our director is with our audience.

1511
05:41:06.350 --> 05:41:10.240
If you notice that your handbag is missing,

1512
05:41:10.240 --> 05:41:13.850
we invite you to the stand by the stage.

1513
05:41:14.760 --> 05:41:15.650
We invite you all to the stand by the stage.

1514
05:41:15.650 --> 05:41:17.580
Meanwhile, let's welcome the player, XYZ.

1515
05:41:17.860 --> 05:41:22.330
Our player who is in the semifinals.

1516
05:41:22.780 --> 05:41:23.560
Our player who is in the semifinals.

1517
05:41:23.560 --> 05:41:29.040
You were one of the four winners in your round.

1518
05:41:29.100 --> 05:41:29.860
You were one of the four winners in your round.

1519
05:41:29.900 --> 05:41:30.830
What would it be like if you joined us?

1520
05:41:31.600 --> 05:41:32.100
This is

1521
05:41:44.740 --> 05:41:45.060
my backpack.

1522
05:42:34.030 --> 05:42:38.490
Okay, listen, the 300-second countdown has begun.

1523
05:42:38.490 --> 05:42:39.810
It's a warm-up.

1524
05:42:40.130 --> 05:42:42.720
In the meantime, you can test your...

1525
05:42:42.720 --> 05:42:43.740
Oh, one more time.

1526
05:42:43.920 --> 05:42:44.510
Okay, now.

1527
05:42:44.780 --> 05:42:47.010
You can test your equipment.

1528
05:42:47.780 --> 05:42:50.850
The request is also to set up your nicks.

1529
05:42:51.030 --> 05:42:53.780
This is important because every time it restarts

1530
05:42:53.780 --> 05:42:56.330
or you can have other nicks,

1531
05:42:56.470 --> 05:42:59.720
so to go through the console

1532
05:42:59.720 --> 05:43:06.970
You can change the name of your console by entering ESCAPE, SETUP, PLAYER, NAME and change the nickname to your own.

1533
05:43:07.060 --> 05:43:23.280
Remember that we are already in the semi-finals, so the jokes are over, we are fighting for very serious prizes, on very serious equipment, on very good keyboards, Savio Astral, so also check out how you like magnetic gaming keyboards, because it's really cool.

1534
05:43:23.280 --> 05:43:24.220
And

1535
05:43:44.490 --> 05:44:09.960
something more about SAVIO keyboards, SAVIO equipment, right on the screen, you can take a look at their ad, and I will remind you while waiting for the warm-up about the SAVIO competition, where the total prize pool is PLN 1,500, it is a competition in which you need to design graphics for a mouse pad and you can get such a voucher.

1536
05:44:09.960 --> 05:44:17.650
Graphics can be designed in any digital graphic style, including using AI, so there are no excuses that you can't do it.

1537
05:44:18.310 --> 05:44:24.960
All you have to do is go to konkurs.savio.pl or scan the QR code from the leaflet that you will find here on our tables.

1538
05:44:26.670 --> 05:44:36.970
On the other side of this leaflet you will find information about the magnetic keyboard Astra, which you can buy with a discount code from this leaflet for 150,49 PLN.

1539
05:44:36.970 --> 05:44:39.060
I recommend this device for a magnetic keyboard.

1540
05:44:41.150 --> 05:44:41.690
And

1541
05:44:45.850 --> 05:44:47.420
another lost device.

1542
05:44:49.330 --> 05:44:50.420
Sony Xperia.

1543
05:44:50.510 --> 05:44:55.670
As I can see, the phone will also be in the recording studio if someone unlocks it.

1544
05:44:55.690 --> 05:44:59.930
I see that the network is here, the drone, but we don't try anything here.

1545
05:45:00.110 --> 05:45:04.170
We'll leave it under the recording studio, also at our stage.

1546
05:45:04.470 --> 05:45:08.930
And if someone reports it, unlocks it, he will even be able to take it.

1547
05:45:08.930 --> 05:45:13.830
Also, if someone noticed the lack of a Sony Xperia phone,

1548
05:45:13.830 --> 05:45:15.560
a very nice phone by the way,

1549
05:45:15.560 --> 05:45:20.530
it is for the reception at the stage on the set.

1550
05:45:30.030 --> 05:45:34.100
We are talking here, and there are 135 seconds left

1551
05:45:34.100 --> 05:45:38.350
of warm-up to start the first half of the final.

1552
05:45:38.600 --> 05:45:40.180
There will be four rounds.

1553
05:45:40.420 --> 05:45:44.460
We have another, you can already see, cult map.

1554
05:45:44.460 --> 05:46:01.110
On the map we have a little more frags, because 40, so the level of difficulty is growing, but we have experienced players, the section has been selected in serious competitions, so it will happen both on the screen and in front of the screens.

1555
05:46:01.400 --> 05:46:01.920
It's

1556
05:46:06.740 --> 05:46:15.510
the last 100 seconds, if XYZ was still here and wanted to join, it would still be 100 seconds from the start.

1557
05:46:27.470 --> 05:46:33.760
If you have any technical problems, raise your hand and tell Tom about it.

1558
05:46:51.490 --> 05:46:55.780
Okay, we're changing the mouse, a little pause, we're not getting nervous and we're starting in a moment.

1559
05:47:14.470 --> 05:47:17.490
Remember to enter your passwords. We have a hand raised.

1560
05:47:19.420 --> 05:47:26.990
And listen, a small change. In the final, we have, as you can see, a different map and 40 frags to win.

1561
05:47:26.990 --> 05:47:37.330
The semi-finals, four rounds, four different teams, players, we are typing our finalists.

1562
05:47:57.420 --> 05:48:02.920
Okay, as usual, Tomasz, quickly and efficiently, hardware problems solved, thank you very much.

1563
05:48:04.530 --> 05:48:10.720
We do everything so that our semi-finalists, without any problems, take the match calmly.

1564
05:48:22.530 --> 05:48:24.530
And attention, last seconds counted.

1565
05:48:24.530 --> 05:48:38.380
Countdown. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1. Fight.

1566
05:48:38.690 --> 05:48:45.170
Sold out. Post-it, of course. Post-it. The fight is over.

1567
05:48:46.400 --> 05:48:46.740
We

1568
05:49:36.080 --> 05:49:39.880
remind you that the winner of the first round will get 30 frags.

1569
05:49:39.960 --> 05:49:43.880
Here's a question from the room. Quick question, quick answer.

1570
05:52:24.990 --> 05:52:29.670
22 frags, we are already in the second half of the first round of the semi-final.

1571
05:52:36.900 --> 05:52:55.280
We are in the cup system, so after the first 10 rounds, there are already 4 players who are steamers and they are trying to win the next round.

1572
05:52:55.280 --> 05:52:56.310
Listen,

1573
05:54:17.360 --> 05:54:27.970
update, as in the basic rounds, you could get a maximum of 30 frags, which were won by the winner.

1574
05:54:28.220 --> 05:54:45.350
Now, in the next trophy ladder, we already have a limit of 40 frags, with 10 more, that is, the winner is the person who will get the first 40 frags and 3 more after her.

1575
05:54:48.900 --> 05:54:54.470
And we have

1576
05:54:57.670 --> 05:55:01.290
Bambi, Sebi, Emsi, and Voxel, they move on.

1577
05:55:01.690 --> 05:55:06.400
Congratulations to Bambi, Sebi, Emsi, and Voxel.

1578
05:55:07.290 --> 05:55:10.030
Remember and don't go far from us.

1579
05:55:10.240 --> 05:55:10.920
I congratulate the rest of the players.

1580
05:55:17.310 --> 05:55:22.850
In a moment, on the main screen, there will be another list with another finalists.

1581
05:56:27.920 --> 05:56:38.830
Ok, in a moment we will show the next players of the second of four parts of the semi-final.

1582
05:57:24.480 --> 05:57:29.600
We have a list and we invite you to stand number 1, Witek, slash, Witka.

1583
05:57:31.040 --> 05:57:35.040
You can come now. Stand number 2, Dafak.

1584
05:57:35.830 --> 05:57:39.450
Number 3, Mój Stach, by Złotwarte.

1585
05:57:40.030 --> 05:57:43.870
Number 4, Kulik. Number 5, Jarku.

1586
05:57:45.250 --> 05:57:57.790
Mef, Michael Wojtyla, Tomasz, Aleks, GraczoMaczo.

1587
05:57:58.170 --> 05:58:08.490
We invite you to take your positions. The game will start in a moment.

1588
05:58:42.170 --> 05:59:01.410
Remix.org, Remix.org, Remix.org, Remix.org

1589
05:59:02.550 --> 05:59:13.480
And the next question from the audience, is the final still today? Of course. Today is the final, today is the award ceremony. And today is Fame.

1590
05:59:15.800 --> 05:59:30.020
Exactly, praise, because besides consoles, besides prizes, there are of course statuettes that you can take home, you can boast that you are the champion of Quake 3 Arena.

1591
05:59:30.020 --> 05:59:37.950
Exactly, social media. Today you will just post it and it will be fame for many, many months.

1592
05:59:44.440 --> 05:59:47.140
Listen, there is a lot going on here from the kitchen.

1593
05:59:48.200 --> 05:59:57.920
The chief here is Damian, who manages the whole tournament from the system side, so that everything works.

1594
05:59:58.180 --> 06:00:00.020
Tomek from the hardware side.

1595
06:00:00.020 --> 06:00:28.960
Thank you very much to the guys, without them we wouldn't be able to organize this tournament, and maybe you can't see it from the outside, but something is happening here all the time, it's hot, and we thank them for their involvement, and of course for your participation in the tournament and for your participation here as viewers. I hope the tournament is interesting.

1596
06:01:10.840 --> 06:01:13.400
We're about to start, the

1597
06:01:25.340 --> 06:01:30.930
warm-ups are going on, hands and fingers must be warmed up, eyes focused.

1598
06:01:53.870 --> 06:01:58.790
Okay, we're starting the warm-up, you'll see it on the big screen for sure.

1599
06:02:09.800 --> 06:02:23.320
Okay, listen, the warm-up counter has started, change your nick, remember to change your nick, you have to press Escape, Setup, choose Player.

1600
06:02:44.090 --> 06:02:44.730
Okay,

1601
06:02:58.110 --> 06:03:16.370
during the game you can test your configuration, check if everything works, if the keyboard, the character moves, and if there are any problems, we raise our hands up, then our colleague Tomek appears from nowhere, who will quickly and professionally solve this problem.

1602
06:03:16.370 --> 06:03:30.440
Yes, Tome has such a special combo of appearing at the moment when you raise your hand, it is a known combo for Tome, and it just disappeared.

1603
06:03:34.410 --> 06:03:45.820
In a moment we will start the second semi-final match entitled Quake 3 Arena Champion.

1604
06:03:52.860 --> 06:03:55.180
We invite you to support and

1605
06:03:59.460 --> 06:04:01.460
participate in the same.

1606
06:04:13.840 --> 06:04:14.760
Tom, Tom.

1607
06:04:14.760 --> 06:04:15.960
And

1608
06:04:23.580 --> 06:04:35.650
I remind you, the prizes for the winners are the PlayStation 5, A500 Mini and the wonderful, one of its kind, Commodore 64, prepared by Kalmar.

1609
06:04:41.640 --> 06:04:44.800
Two more minutes and we're off.

1610
06:04:56.410 --> 06:05:04.850
Listen, if you need any help, something is not working, something is bothering you in the work of the equipment, then raise your hand.

1611
06:05:05.550 --> 06:05:16.970
I'm not sure if I'm allowed to

1612
06:05:55.210 --> 06:05:56.150
play Quake here.

1613
06:05:56.660 --> 06:06:01.480
Probably, after the championships. We will finish the championships and you will be able to try your best.

1614
06:06:01.780 --> 06:06:07.700
Unfortunately, the records for the championships have been closed, even a little extended before the start of the championships.

1615
06:06:07.700 --> 06:06:14.120
And now we can't join anyone, but we can let you in here after the end of the championship.

1616
06:06:14.280 --> 06:06:19.720
When we catch the champion, then you can catch him and try to face him outside the competition.

1617
06:06:20.600 --> 06:06:26.060
Exactly, and you can come tomorrow and play Quake too.

1618
06:06:27.520 --> 06:06:33.000
That's right, because the night retrograde will play for you tomorrow, so we recommend you to take a look at our harmonogram.

1619
06:06:33.000 --> 06:06:53.240
The program will also be displayed after the championships as a slide on the screen. You will be able to see what we have prepared for you today after Quake and tomorrow, because today there will be a demoscene on which I cordially invite you. There will be some projections tomorrow that may interest you, so watch our screen, come to us, have fun with us.

1620
06:06:53.440 --> 06:06:58.500
And that's all for NRG Event. And they started.

1621
06:06:58.500 --> 06:07:12.350
They went, listen, 40 frags and the second four will move a step closer to the podium and a step closer to the main prize.

1622
06:08:19.300 --> 06:08:28.960
Frags 2, now we invite you to our next quiz, knowledge about retro, in the form of Kakuta, which I will have the pleasure of conducting with Bartek.

1623
06:08:29.240 --> 06:08:34.520
So we invite you to the quiz, take your phone, read it and we'll try it.

1624
06:08:34.520 --> 06:08:53.110
That's right, tomorrow at 12 o'clock. Very, very interesting questions we prepared for you, so for sure, for sure some of you will be pleasantly surprised. We invite you. In the meantime, the leader has already 17, 18 frags.

1625
06:08:53.410 --> 06:09:03.710
We haven't started talking yet, but we're already in the middle of the game. You can see that the level from the game to the game is increasing, and it's already a step closer to the finals.

1626
06:09:06.650 --> 06:09:09.890
It's getting harder, but the players are not slowing down.

1627
06:09:10.150 --> 06:09:12.030
They are moving fast, very fast.

1628
06:09:12.830 --> 06:09:17.770
You can say faster, because the players are the ones with the best reflex.

1629
06:09:59.680 --> 06:10:04.520
Mikołaj, the leader is on your side, if I get it right.

1630
06:10:06.120 --> 06:10:07.900
But my side won't let go.

1631
06:10:08.380 --> 06:10:08.940
30

1632
06:10:14.150 --> 06:10:15.150
frags went down.

1633
06:10:15.390 --> 06:10:15.950
3

1634
06:10:19.220 --> 06:10:22.480
quarters, 9 frags left.

1635
06:10:22.540 --> 06:10:23.100
8.

1636
06:10:24.580 --> 06:10:27.200
And we'll be in the second half of the semifinals.

1637
06:10:27.200 --> 06:10:28.200
I'm

1638
06:10:42.280 --> 06:10:44.400
looking at what's going on here and I'm jealous.

1639
06:10:45.350 --> 06:10:48.770
This is a level impossible for me.

1640
06:10:48.950 --> 06:10:49.510
These

1641
06:11:05.160 --> 06:11:06.780
four kills. No

1642
06:11:17.460 --> 06:11:19.320
one is giving up, listen, this is amazing.

1643
06:11:20.480 --> 06:11:30.350
And bravo, we have the winners, Michael Wojtyla, Mef, Jarek and Wuj Stach.

1644
06:11:31.360 --> 06:11:37.220
That's right, and this four is not going away, it will play in the grand final

1645
06:11:37.220 --> 06:11:42.220
This is the final of the Quake 3 Arena Championship.

1646
06:11:43.310 --> 06:11:43.750
That's right.

1647
06:11:44.490 --> 06:11:49.570
In a moment, we will show you the third team of players.

1648
06:12:14.860 --> 06:12:20.400
Congratulations once again to the winners.

1649
06:12:21.100 --> 06:12:24.460
And in a moment we will invite the next contestants.

1650
06:13:32.720 --> 06:13:41.890
And for the tenth, Papa Gengeson. I don't dare to translate this.

1651
06:13:45.760 --> 06:13:54.870
Okay, so the next tenth is coming. Sit down and get ready for the third part of the semi-finals.

1652
06:13:56.490 --> 06:13:59.170
Stands from one to ten in turn.

1653
06:14:14.100 --> 06:14:16.400
Starling is not here yet, right? Starling?

1654
06:14:16.400 --> 06:14:23.140
Station number 6. Starlink, we invite Starlink.

1655
06:14:26.250 --> 06:14:34.750
There is Starlink, we invite you here to our station number 6. Everyone has a registered position, here you can see it on the main screen.

1656
06:14:35.090 --> 06:14:37.090
Okay, and here change your name.

1657
06:14:56.260 --> 06:15:02.660
Okay, here I have one of the players who said that this game requires reflexes.

1658
06:15:03.140 --> 06:15:18.220
Yes, especially DM17 is very demanding, so nothing can be done without reflexes. Quake, by the way, is largely a reflex game, although it is a game of real-time strategy.

1659
06:15:21.340 --> 06:15:27.440
Thank you very much for taking part in the tournament and for sharing your opinions with us.

1660
06:15:31.130 --> 06:15:33.870
If there is any problem, players, please raise your hand.

1661
06:15:34.350 --> 06:15:41.630
Yes, that's right. Change your name, nick and enter. If something is wrong, raise your hand up.

1662
06:15:52.940 --> 06:15:57.880
Damian has such a magic button where he can pause the warm-up here.

1663
06:15:57.880 --> 06:16:04.860
So don't worry, we will manage to deal with all the technical problems here.

1664
06:16:05.710 --> 06:16:08.450
So that everyone has the same chance.

1665
06:16:08.770 --> 06:16:18.170
180 seconds until the event starts. Test, you still have 3 minutes to report any problems.

1666
06:16:46.860 --> 06:16:51.020
Attention, attention, reset the configs and start counting from the beginning.

1667
06:16:51.020 --> 06:16:55.980
Quick countdown, please don't be nervous, everything has to be technically correct here.

1668
06:17:04.250 --> 06:17:07.470
Okay, once again, listen, put everything down calmly.

1669
06:17:27.570 --> 06:17:30.130
That's right, keep your fingers crossed. Who are you holding your fingers for?

1670
06:17:30.270 --> 06:17:30.990
For my husband.

1671
06:17:31.230 --> 06:17:32.450
And what's your husband's nickname?

1672
06:17:32.970 --> 06:17:33.410
Kiksu.

1673
06:17:34.670 --> 06:17:35.650
Kiksu? Great.

1674
06:17:36.950 --> 06:17:38.850
Keep your fingers crossed for your loved ones.

1675
06:17:43.850 --> 06:17:48.510
Okay, I see, I see, I see, I see, I see, I see, I see, I see, I see, I see, I see, I see, I

1676
06:17:57.660 --> 06:18:00.220
see, I see, I see.

1677
06:18:00.220 --> 06:18:01.980
Did you manage to get to the next round?

1678
06:18:02.220 --> 06:18:02.840
It was hard.

1679
06:18:04.120 --> 06:18:05.800
Okay, but what do you think?

1680
06:18:05.900 --> 06:18:08.180
The level was high, right?

1681
06:18:08.500 --> 06:18:09.540
In this round, yes.

1682
06:18:09.760 --> 06:18:11.460
My favourite map, but it was hard.

1683
06:18:12.180 --> 06:18:13.000
Well, here you go.

1684
06:18:13.280 --> 06:18:14.860
A good player's favourite map, but

1685
06:18:14.860 --> 06:18:18.220
we invited a lot of players

1686
06:18:19.220 --> 06:18:21.220
who are fighting here,

1687
06:18:21.220 --> 06:18:22.500
and it was hard.

1688
06:18:22.780 --> 06:18:24.020
But we thank you for your participation.

1689
06:18:24.260 --> 06:18:25.220
Thank you too.

1690
06:18:25.620 --> 06:18:27.080
Great. Cool.

1691
06:18:27.080 --> 06:18:36.930
Nice. It's not easy. Quake, listen, is demanding. I wouldn't dare to take part here.

1692
06:18:37.460 --> 06:18:45.340
I agree. The game is very fast, dynamic, demanding of exercises, technique and your own way, really.

1693
06:18:45.740 --> 06:18:50.760
Because everyone plays differently. Some prefer to steal somehow, others act fast, brutally.

1694
06:18:50.760 --> 06:18:53.500
Totally a lot of possibilities. 40

1695
06:19:41.950 --> 06:19:47.210
seconds left and we start the third half-final tournament.

1696
06:19:47.290 --> 06:19:51.570
The third four finalists will be eliminated.

1697
06:19:52.990 --> 06:20:00.180
The fourth part and we start the grand final of the Quake 3 Arena tournament.

1698
06:20:00.180 --> 06:20:03.640
16 of the best players from the semifinals will play.

1699
06:20:21.330 --> 06:20:34.790
We would like to remind you that we are at a great event at PGA Game Arena, at the Nostradio Arena, where you will find a lot of very interesting equipment from the era.

1700
06:20:34.870 --> 06:20:48.490
We cordially invite you to come and try. You can use any equipment, everyone is there to sit down and play, and not just watch. We invite you!

1701
06:20:48.490 --> 06:20:49.370
You

1702
06:20:54.840 --> 06:21:16.190
can see a lot of machines that are already historical machines, a lot of machines that are no longer at home, but that can give as much entertainment as the latest consoles and computers, which are simpler, but develop fantasy, allow you to imagine a certain world.

1703
06:21:16.190 --> 06:21:25.650
So we encourage you to try, play and see what people used to play before the latest consoles and consoles appeared.

1704
06:21:25.910 --> 06:21:29.890
That's right, feel this nostalgic experience that you can get here.

1705
06:21:30.510 --> 06:21:38.840
Meanwhile, 7 first frags already here at the leader, closer and closer to the finals.

1706
06:21:39.280 --> 06:21:39.880
You

1707
06:21:47.950 --> 06:21:50.810
could say that the classic is Quake, there is a party and it's thick.

1708
06:22:03.520 --> 06:22:31.340
10 frags, and I will tell you that at the stand of our friend Hubert, you can meet a special guest, a friend of Maciej Krzemień, who is a co-author of the game Maus on PS5, so if you play in the mouse on PS5, you can enrich it with such an autograph, which will raise its value, both collector's and

1709
06:22:32.520 --> 06:22:36.220
You will be able to boast that you have a version signed by one of the authors.

1710
06:22:36.940 --> 06:22:39.140
So we invite you to the Retro Hub stand.

1711
06:22:39.440 --> 06:22:42.440
Yes, I also encourage you to talk to Maciej, ask him a question.

1712
06:22:42.500 --> 06:22:43.940
He is a nice person, he will gladly answer.

1713
06:22:44.620 --> 06:22:49.760
Very competent and a great creator of very original games.

1714
06:22:49.960 --> 06:22:50.560
We invite you.

1715
06:22:59.060 --> 06:23:04.900
And we are fully focused on decapitating opponents.

1716
06:23:06.970 --> 06:23:23.670
A year's bet, but these frags are getting harder and harder, the players are much more complicated and advanced, so I'm looking forward to a very intense match in the finals, and to be honest, I can't wait, so I don't know how it will go, but I'm waiting, I'm very interested in this game.

1717
06:23:33.070 --> 06:23:49.060
So I go through the decisions, I see players who have 15, 11, 14 frags, but here I also see that the leader has 17, I mean 18 already, somewhere, probably on your side, Mateusz.

1718
06:24:11.830 --> 06:24:19.350
Okay, I think I hit the leader. 22 frags and he doesn't slow down. I

1719
06:25:00.080 --> 06:25:02.820
assume that this chaos was won by her.

1720
06:25:03.760 --> 06:25:04.440
I

1721
06:25:16.220 --> 06:25:41.480
remember how in the 90s, in the company I worked for, we met and played Quake 1, somewhere on the local network, and such a feature for us, for the group of graphic designers, animators, was that we could create our own skins, and it was absolutely amazing in those days.

1722
06:25:41.480 --> 06:25:57.360
Today it may seem to you something quite normal, but then it was something amazing to customize your own character, the only one of your kind, as much as I remember those times.

1723
06:26:34.240 --> 06:26:45.970
Four more frags and I will happily finish this game in first place, plus three more people who will move on to the final round.

1724
06:26:45.970 --> 06:26:52.450
I have emotions, clenching my fists, but I have to concentrate. Full focus.

1725
06:26:56.870 --> 06:27:08.700
And we have Goyna, Mephrozen, Kwiksu and Hardy. This is our third four that goes to the grand finale.

1726
06:27:08.980 --> 06:27:17.620
Meanwhile, I have heard that not the first three, but the first six places will be awarded with a prize.

1727
06:27:17.620 --> 06:27:18.280
Wow!

1728
06:27:26.580 --> 06:27:27.020
Figure?

1729
06:27:30.730 --> 06:27:32.330
Yes, there is a registration office.

1730
06:27:32.370 --> 06:27:32.870
Ok, figure.

1731
06:27:36.900 --> 06:27:43.320
Meanwhile, we have a list of the fourth eliminations, the fourth semi-final, the fourth part of the semi-final,

1732
06:27:43.320 --> 06:27:48.240
The last four of the Grand Final.

1733
06:27:48.640 --> 06:27:51.200
The Champions of Quake 3 Arena.

1734
06:27:51.520 --> 06:27:54.960
We invite these people to prepare slowly.

1735
06:27:54.960 --> 06:27:57.480
They can also take their positions.

1736
06:27:58.280 --> 06:28:02.060
We have on the list players with nicknames.

1737
06:28:02.160 --> 06:28:13.330
Koza, Słot, Dawidow, Golarka Eldom, Mariusz150pl, Krachów, KZMR, Rybus, Anoda and Sinkkej.

1738
06:28:13.510 --> 06:28:23.230
Yes, you are asking me which position it is. It has just been displayed on the monitors, so I invite you to set the right one according to the list that Mixol has just read out.

1739
06:28:27.040 --> 06:28:36.620
We invite Koza to the first place, Swat to the second place, Dawidow to the third place,

1740
06:28:41.300 --> 06:28:48.660
Tikser to the fourth place, Mariusz150.pl to the fifth place,

1741
06:28:48.660 --> 06:29:01.300
The third place goes to Krachu, the seventh goes to Kzmr, the eighth goes to Rybuś, the ninth goes to Anoda, and the last, tenth place goes to Sinkej.

1742
06:29:02.100 --> 06:29:10.900
Sit down, if you're sitting down we already know that you've found yourselves, that you're fighting for the prizes.

1743
06:29:11.260 --> 06:29:17.160
Aziz was supposed to be in fourth place, he was on the reserve list.

1744
06:29:49.500 --> 06:30:03.590
Remix starts with Ziggy, who is already here at position number 1, I'm looking, 1, 2, 3, 4, 5, 6, all 8, all 10 positions are set.

1745
06:30:05.000 --> 06:30:13.320
Yes, and slowly we move on to the game, and the game, as in the previous three stages, will be 40 frags.

1746
06:30:13.320 --> 06:30:14.180
And

1747
06:30:24.000 --> 06:30:31.020
after this stage, we will prepare for the grand final, in which up to 16 players will play.

1748
06:30:31.020 --> 06:30:36.880
We will try to technically master this game and start everything with one shot,

1749
06:30:37.060 --> 06:30:44.080
so that there will be a great match for 16 players, where we will try to knock out the winners.

1750
06:30:46.680 --> 06:30:51.040
And we have six winners, so it's worth trying, listen.

1751
06:30:51.040 --> 06:30:52.320
Listen, fast,

1752
06:31:01.240 --> 06:31:24.260
technical, here I can see retasking, players are connecting their mice, as some configure their settings, it is best to play as I can, as I am taught, as my muscles, my muscle memory has learned, here I can even see my own pads with appropriate sliding, full profeska, here there is no lip, listen, I

1753
06:31:27.360 --> 06:31:34.320
remind you to enter the settings and enter your nickname in the settings, which is very important so that we do not have any problems later.

1754
06:31:35.580 --> 06:31:36.140
Okay,

1755
06:31:58.870 --> 06:32:17.030
listen, 240 seconds, 4 minutes, time for a warm-up, this is also a time to, I remind you, change your nickname, going out of the game with the Escape button and selecting Setup, Player and changing the name to your nickname.

1756
06:32:17.030 --> 06:32:26.730
Of course, if you know Quake, you can also do it with a command in the terminal, it is also the right method and allowed path.

1757
06:32:28.430 --> 06:32:37.430
And going against the questions, we are no longer signing up for the Quake tournament, the Quake tournament lasts today and only today,

1758
06:32:42.810 --> 06:32:51.450
You can also play Duke Nukem 3D and try to fight for the prize.

1759
06:32:53.890 --> 06:33:03.270
Exactly. Listen, after the championship, and we are starting the finals soon, you will be able to play on these stands in Quake 3 Arena.

1760
06:33:03.270 --> 06:33:05.090
I'm just going to...

1761
06:33:06.180 --> 06:33:06.700
Start.

1762
06:33:07.720 --> 06:33:08.540
Fourth position.

1763
06:33:09.440 --> 06:33:09.960
Ok,

1764
06:33:17.700 --> 06:33:18.400
everything is done.

1765
06:33:18.880 --> 06:33:20.200
We enter our nicknames.

1766
06:33:20.200 --> 06:33:21.360
This is info for the players.

1767
06:33:24.790 --> 06:33:29.710
And going back, next to the Diognouken 3D station is the Artillization Station,

1768
06:33:29.730 --> 06:33:31.350
where you can bring your own carrier,

1769
06:33:31.450 --> 06:33:34.610
old school carrier from the 80s and 90s,

1770
06:33:34.610 --> 06:33:37.190
which you can try...

1771
06:33:37.190 --> 06:33:39.670
We will try here, our technicians will try to get data

1772
06:33:39.670 --> 06:33:44.590
You can see the footage from these carriers, from video cassettes, from tape recorders, from floppy disks.

1773
06:33:46.170 --> 06:33:48.130
And right next to it there is a photo booth,

1774
06:33:49.790 --> 06:33:56.930
which is a place where you can take a picture with an original Game Boy Color camera from 1998.

1775
06:33:57.670 --> 06:34:05.530
We also invite you to our other stands, to other stands where there is a whole lot of retro equipment.

1776
06:34:06.750 --> 06:34:11.690
Where there is a green carpet, there is our zone. You can visit everything beautifully.

1777
06:34:23.330 --> 06:34:25.030
Question to Damian. Does everything work?

1778
06:34:25.920 --> 06:34:26.400
Wait.

1779
06:34:26.700 --> 06:34:27.620
There is a thumb up.

1780
06:34:28.340 --> 06:34:29.780
90 seconds. Yes.

1781
06:34:30.660 --> 06:34:33.280
There is a thumb up. Damian confirms. Everything works.

1782
06:34:35.680 --> 06:34:42.000
This is the last moment to alarm. If something is wrong, something does not work for you, shout.

1783
06:34:42.000 --> 06:34:42.260
Scream.

1784
06:34:46.920 --> 06:34:55.340
We recommend you to enter your nickname. It's easier for us to verify who won, who is on the list, it's easier to enter.

1785
06:34:57.080 --> 06:35:03.380
Maybe someone's nickname is too much, it will be a strange story. We recommend you to correct your nicknames.

1786
06:35:05.030 --> 06:35:15.010
And when you see a person with such a big figure of Blazkowicz, it is a sign that it was our Quake tournament.

1787
06:35:15.010 --> 06:35:18.210
So you can proudly walk around PGA with this figure under your arm.

1788
06:35:43.670 --> 06:35:47.850
And another 15 seconds and we start the last stage of semi-finals.

1789
06:35:48.050 --> 06:35:52.150
And we only have to play the grand finale.

1790
06:35:52.490 --> 06:35:54.230
And we play the PlayStation 5 console.

1791
06:35:54.230 --> 06:35:54.510
And we start.

1792
06:35:54.890 --> 06:35:59.490
Three, two, one, start.

1793
06:35:59.770 --> 06:36:00.110
Let's go.

1794
06:36:00.570 --> 06:36:01.970
Let's go, horses on concrete.

1795
06:36:41.570 --> 06:36:43.250
So, the railing has started.

1796
06:36:44.780 --> 06:36:45.780
Let's see the pad.

1797
06:36:45.780 --> 06:36:46.940
Kładzik, Kładzik, there is no Kład.

1798
06:36:47.600 --> 06:36:49.640
There will be a check out, yes, wait, I'll go there.

1799
06:36:50.120 --> 06:36:52.510
There is Kład.

1800
06:36:52.730 --> 06:36:58.090
He will camp. Ok, Kładzik is camping from the top.

1801
06:36:59.480 --> 06:37:00.420
Machine gun is coming.

1802
06:37:01.180 --> 06:37:02.200
Why is Kład not coming?

1803
06:37:03.120 --> 06:37:07.270
There is Kładzik from the top.

1804
06:37:11.970 --> 06:37:13.050
There is no weapon, no weapon!

1805
06:37:13.610 --> 06:37:13.970
The

1806
06:37:17.940 --> 06:37:18.960
map is good here.

1807
06:37:23.220 --> 06:37:25.120
Very small map, players can see each other.

1808
06:37:26.260 --> 06:37:28.740
Rayleague is making a huge advantage here.

1809
06:37:28.740 --> 06:37:30.340
If you can shoot from it, of course.

1810
06:37:32.420 --> 06:37:33.500
It's not that easy to hit.

1811
06:37:44.290 --> 06:38:07.780
Subtitles by the Amara.org

1812
06:38:19.500 --> 06:38:19.520
community

1813
06:38:19.540 --> 06:38:40.430
16 frags, leader, 16 frags, second person is healing, next quad will be in a moment, someone is already railing, someone is jumping on quads, I saw, so we'll see quads in action, next one, quad is already camping, oh, backs, oh,

1814
06:38:47.460 --> 06:38:50.120
machine gun quad, that's it, they

1815
06:38:53.480 --> 06:38:56.880
don't even know why they are dying, okay,

1816
06:39:02.610 --> 06:39:08.750
quad units, and again double truce, 25

1817
06:39:12.590 --> 06:39:15.550
frags, 3 minutes, very

1818
06:39:22.500 --> 06:39:22.640
good,

1819
06:39:28.570 --> 06:39:34.810
Ziphoid, Ziphoid, Ziphoid, Ziphoid,

1820
06:39:39.420 --> 06:39:54.300
Ziphoid.

1821
06:40:06.160 --> 06:40:10.120
Oh, close. It's going to be Rayleigh again.

1822
06:40:12.980 --> 06:40:16.790
He's aiming. He hit. Interesting.

1823
06:40:21.170 --> 06:40:26.430
There's Rayleigh. Oh, but he's even asking. Unfortunately.

1824
06:40:27.730 --> 06:40:29.750
That's it. That's the beauty of this map.

1825
06:40:32.250 --> 06:40:34.670
No matter where you come from, you always lose money.

1826
06:40:37.430 --> 06:40:42.160
The fight for the next quad. Now we'll see if we can take this quad.

1827
06:40:43.690 --> 06:40:45.630
Seven kills. There's a quad.

1828
06:40:45.630 --> 06:40:50.510
Another person took over Kładzik.

1829
06:40:50.950 --> 06:40:51.390
I'm

1830
06:40:55.460 --> 06:40:56.280
going to kill her.

1831
06:40:56.280 --> 06:40:56.980
Oh, and from the corner.

1832
06:40:57.160 --> 06:40:57.560
He's taken.

1833
06:40:58.380 --> 06:41:00.490
10 seconds Kład.

1834
06:41:01.880 --> 06:41:03.640
5 frags to the end.

1835
06:41:04.300 --> 06:41:04.740
He's

1836
06:41:13.960 --> 06:41:14.980
going for Rejnik again.

1837
06:41:15.280 --> 06:41:15.720
We'll see.

1838
06:41:16.920 --> 06:41:18.420
I need 5 frags.

1839
06:41:19.120 --> 06:41:19.840
Peleton is chasing.

1840
06:41:20.740 --> 06:41:22.300
27, another 26.

1841
06:41:22.980 --> 06:41:23.340
Where

1842
06:41:27.720 --> 06:41:28.360
are you, under the tab?

1843
06:41:28.520 --> 06:41:29.260
Under the tab, yes.

1844
06:41:31.070 --> 06:41:31.510
Great.

1845
06:41:32.860 --> 06:41:33.680
4 frags.

1846
06:41:34.940 --> 06:41:35.960
I think I saw Kład.

1847
06:41:35.980 --> 06:41:36.740
Yes, there's Kładzik.

1848
06:41:37.260 --> 06:41:38.240
But again from above.

1849
06:42:19.640 --> 06:42:30.700
Tixer, Dawidow, Marius150.pl and KZMR, I just asked if this is 3D4VideoVT from Ksywa, Dawidow, of course.

1850
06:42:33.410 --> 06:42:36.330
And listen, in a moment, a big, big, big, big final.

1851
06:42:51.530 --> 06:42:59.870
Listen, we have four semi-final rounds behind us and now there will be an absolutely final round.

1852
06:43:11.830 --> 06:43:16.430
16 people at once, so it will be really, really emotional.

1853
06:43:24.400 --> 06:43:25.700
There is Mikołaj.

1854
06:43:25.940 --> 06:43:36.160
Listen, 16 places, 16 participants and up to 6 places on the podium, up to 6 places that will be awarded with prizes.

1855
06:43:36.400 --> 06:43:41.340
You have already seen the 3 main prizes, but the other 3 will be a surprise.

1856
06:43:41.340 --> 06:43:45.730
We have a surprise for you. We are preparing for the finals.

1857
06:43:46.150 --> 06:43:55.370
We ask the first 16 people not to go too far away, to be close to us.

1858
06:43:55.430 --> 06:43:59.390
In a moment we will show you the list of players on which positions they are playing.

1859
06:44:00.050 --> 06:44:00.850
And we invite you.

1860
06:44:01.170 --> 06:44:01.610
Are

1861
06:44:12.650 --> 06:44:13.150
you the finalist?

1862
06:44:31.740 --> 06:44:32.180
Finalist?

1863
06:44:37.050 --> 06:44:40.070
There is a registration and there are the figures.

1864
06:44:40.610 --> 06:44:41.810
You will find them.

1865
06:44:58.310 --> 06:45:00.290
We have some fans. Who are you cheering for?

1866
06:45:00.630 --> 06:45:02.040
Yes. Who?

1867
06:45:02.380 --> 06:45:03.000
Who, yes.

1868
06:45:03.560 --> 06:45:03.920
Tixer.

1869
06:45:04.380 --> 06:45:05.680
And who is Tixer for you?

1870
06:45:05.920 --> 06:45:06.320
A boy.

1871
06:45:07.100 --> 06:45:07.460
Please?

1872
06:45:07.620 --> 06:45:08.040
A boy.

1873
06:45:08.440 --> 06:45:14.880
A boy, super. I see that from the beginning you are cheering for Tixer, here from the back you are supporting him. Super, it's nice to have such a support. Thank you.

1874
06:45:15.420 --> 06:45:16.020
Thank you.

1875
06:45:17.590 --> 06:45:38.730
Okay, we have the players, we have the fans, the fans, it's really going to happen, listen, a big, big final, Quake 3 Arena at PGA 2026, the night retrograde, in a moment we will show the list of finalists and the list of positions.

1876
06:46:28.460 --> 06:46:46.080
Before we start the finals, I would like to remind you about one of our sponsors, who provided us with the equipment for the game, the manufacturer of the magnetic keyboard Astral, the company Savio, who provided us with the equipment for which our finalists play.

1877
06:46:47.340 --> 06:47:09.820
The producer of Savio announced a contest where you have to design a graphic for a mouse pad and you can win a voucher for the gaming equipment of Savio, where the total prize pool is as much as 1500 PLN and, attention, graphic works are allowed, also created in AI. Your idea is counted on such an art that will fit on such a pad.

1878
06:47:11.980 --> 06:47:39.660
Subtitles by the Amara.org community

1879
06:47:39.820 --> 06:47:46.220
A huge list of finalists who will challenge the fight for the title of Quake 3 Arena Champion.

1880
06:47:46.300 --> 06:47:51.480
Listen, we already have the first competitors and the first fans. Who do you support?

1881
06:47:51.940 --> 06:47:53.780
Bambi. Bambi is the best.

1882
06:47:54.360 --> 06:47:56.300
Bambi. And who are you for Bambi?

1883
06:47:56.500 --> 06:47:56.940
Girls.

1884
06:47:57.420 --> 06:47:57.960
What's your name?

1885
06:47:58.300 --> 06:47:58.800
Marta.

1886
06:47:58.980 --> 06:48:03.700
Marta, great. So we support Bambi with Marta, but also other competitors.

1887
06:48:06.820 --> 06:48:11.260
Sebi, Bambi, MC,

1888
06:48:14.680 --> 06:48:32.880
Tixer, Marius150.pl, Voxel, Kzmr, Mef, Jarek, Wuj, Stach, Golik,

1889
06:48:34.900 --> 06:48:51.320
We invite you to sign up for the 12th Metrozen, stand number 13, Kwiksu, stand number 14, Harda, stand number 15, Dawidow and the last stand number 16, Michael Wojtyla.

1890
06:48:51.320 --> 06:49:03.350
We cordially invite the players who do not know where to sit to look at the large screen where they are assigned to their positions.

1891
06:49:03.870 --> 06:49:04.630
We

1892
06:49:08.470 --> 06:49:17.410
remind you that each player must enter his nickname in the setup so that everything is legitimately noted in our system.

1893
06:49:17.410 --> 06:49:18.430
The system is recorded.

1894
06:49:18.930 --> 06:49:19.390
Who

1895
06:49:38.490 --> 06:49:39.370
do we have, Damian?

1896
06:49:43.640 --> 06:49:46.240
Ok, I see that all the players are already...

1897
06:49:46.240 --> 06:49:46.600
Did you give 10 seconds?

1898
06:49:46.820 --> 06:49:55.700
You can start the warm-up and I ask you to report if something goes wrong.

1899
06:49:55.900 --> 06:49:57.760
Remember, you have a little more time.

1900
06:49:58.040 --> 06:49:58.900
Change your nick.

1901
06:49:59.740 --> 06:50:00.860
The rate is high.

1902
06:50:01.460 --> 06:50:03.060
Ok, here's a colleague's hand up.

1903
06:50:06.150 --> 06:50:08.950
Attention, I just got information from our operator.

1904
06:50:08.950 --> 06:50:21.370
Every player who is ready presses F3, which means that he has already set everything up and is already fully comfortable to play. F3, we ask from each player.

1905
06:50:21.910 --> 06:50:22.510
What

1906
06:50:28.560 --> 06:50:29.000
do you have there?

1907
06:50:42.480 --> 06:50:54.360
Listen, don't go away, in a moment we are starting the grand finale of the Quake 3 Arena Championship Tournament.

1908
06:50:54.360 --> 06:51:00.100
First 6 places, out of our 16 players will win valuable prizes.

1909
06:51:01.440 --> 06:51:04.340
In a moment we will find out who will be the players.

1910
06:51:05.780 --> 06:51:09.700
Big, big, big final. Quake 3 Arena.

1911
06:51:50.830 --> 06:51:55.190
Listen, of course, since it's a final, it will be a different map.

1912
06:51:55.610 --> 06:51:56.210
Yes,

1913
06:52:44.920 --> 06:52:49.640
this is our great announcement of this great tournament and a great final.

1914
06:52:51.180 --> 06:52:53.420
Exactly. The final map will be a surprise.

1915
06:52:53.420 --> 06:53:09.380
The final map will be a surprise, the configuration is already in progress, the time to warm up is a little longer, so that everyone is sure that the computer works properly, that everything is playing as it should.

1916
06:53:09.880 --> 06:53:10.400
Emen,

1917
06:53:13.520 --> 06:53:15.040
are you throwing in those 300 seconds?

1918
06:53:19.570 --> 06:53:23.480
Tomek, is everything okay? No one is reporting? No

1919
06:53:26.640 --> 06:53:27.060
one is reporting!

1920
06:53:27.060 --> 06:53:46.480
I remind you that if someone notices any technical problem with the equipment, please raise your hand, our specialist Tomasz will solve it in one moment, so that the game runs properly without any problems.

1921
06:53:46.480 --> 06:53:47.420
Attention,

1922
06:54:19.980 --> 06:54:23.100
the last oiling of the pads under the mouse so that everything would go smoothly.

1923
06:54:31.680 --> 06:54:35.300
Tomek is still checking, asking each player if everything is fine.

1924
06:54:36.270 --> 06:54:42.050
Did everyone configure the settings for themselves, for their skill, for their muscle memory?

1925
06:54:54.940 --> 06:54:59.410
16 angry people, listen, the breakdown will start in a moment.

1926
06:55:14.640 --> 06:55:15.860
Tomku, is everything okay?

1927
06:55:18.040 --> 06:55:22.280
Tomek reports that the players do not report any problems.

1928
06:55:25.060 --> 06:55:34.740
Okay, we're about to start the grand final of our Polish champions, Quake 3 Arena.

1929
06:55:35.400 --> 06:55:40.350
We're about to reveal who's the champion.

1930
06:55:57.660 --> 06:55:59.240
Half a minute and they'll start.

1931
06:56:00.610 --> 06:56:02.550
Although they're ready for anything.

1932
06:56:02.830 --> 06:56:03.490
The

1933
06:56:13.990 --> 06:56:18.300
players behind them are their fans.

1934
06:58:02.800 --> 06:58:13.400
The players have to focus on the game, but I see that the fans are focusing on their close ones, on their players, and

1935
06:58:20.570 --> 06:58:23.410
we already have 15, 17 frags, listen.

1936
06:58:24.650 --> 06:58:28.230
I blinked my eyes, 4 frags came, when did it happen?

1937
06:58:28.590 --> 06:58:30.680
You blinked your eyes.

1938
06:58:31.800 --> 06:58:33.200
Exactly, exactly, yes.

1939
06:59:05.520 --> 06:59:11.800
Leader with 22 frags, 50 and the game will be closed.

1940
06:59:13.840 --> 06:59:20.100
Listen, I don't know how it is in hell, but I know how it is in Quake in the final. It's not easier. I

1941
06:59:58.080 --> 07:00:20.900
think that here the skills are so balanced that there is such a factor in the game as, for example, the disposition of the day, as well as in professional esports players, the form in which we are, how we trained before, whether we met everyone, so these are really nuances, because the level of players is at the highest level.

1942
07:00:25.040 --> 07:00:37.640
Exactly, it's hard to say that someone is in the lead, because there are a lot of people in the lead of this entertainment, so there are definitely overtaking in the first six, 34 kills and the leader at the moment, but it can change at any time.

1943
07:00:43.910 --> 07:00:49.570
There was a flash, Mariusz150PL was in the first place, but it literally flashed for a while.

1944
07:00:53.330 --> 07:00:55.490
Don't close your eyes, because in a moment this list can change.

1945
07:00:55.490 --> 07:00:55.810
I can't change it.

1946
07:00:58.410 --> 07:01:03.370
But a moment ago, there was Jarku at the beginning. Now I see him a bit lower.

1947
07:01:04.380 --> 07:01:05.420
But they're fighting.

1948
07:01:15.050 --> 07:01:17.070
But I see Jarku at the second place.

1949
07:01:18.840 --> 07:01:19.520
Harda at the third.

1950
07:01:26.480 --> 07:01:27.660
No one is letting anyone go.

1951
07:01:28.560 --> 07:01:28.980
And

1952
07:01:41.940 --> 07:01:43.340
we have 40 kills already.

1953
07:01:44.280 --> 07:01:45.100
Mikołaj is going very fast.

1954
07:02:56.310 --> 07:02:57.350
Jarku was at the first place.

1955
07:02:58.780 --> 07:03:00.580
Yes, yes, everything can change here.

1956
07:03:00.660 --> 07:03:02.900
We're fighting to the end, listen. We're not letting anyone go.

1957
07:03:02.900 --> 07:03:10.930
As I said, it's hard to point out the leader here. Something is changing all the time. All the time, each display is a different list.

1958
07:03:12.700 --> 07:03:14.240
Michael jumped to second place.

1959
07:03:20.640 --> 07:03:35.170
A huge bet. First place, listen. Nice. And a great reward. And the next one, of course, too. But you can see that everyone wants to win. Everyone wants to win.

1960
07:03:39.570 --> 07:03:42.860
And we have it! We have a winner!

1961
07:03:43.020 --> 07:03:43.400
There is a winner!

1962
07:03:46.610 --> 07:03:55.040
We have a great list of 16 great players and the winner is Tixxer!

1963
07:04:02.760 --> 07:04:11.750
You can rest, take a breath, wipe your sweaty hands and prepare for the ceremony of giving away the prizes.

1964
07:04:17.950 --> 07:04:18.990
Dixer, how do you feel?

1965
07:04:19.690 --> 07:04:25.450
Fantastic. The player in front of me was chasing the whole match.

1966
07:04:25.930 --> 07:04:30.970
I probably managed to get it back in the last 15 seconds.

1967
07:04:31.840 --> 07:04:47.620
Super, I saw you were fully focused, you set your setting, so you did everything to win. I saw your reflex, I saw how you play, for me it's a cosmic level. Since when have you been playing Quake?

1968
07:04:48.260 --> 07:04:49.200
Since I was a kid.

1969
07:04:49.980 --> 07:04:54.820
Okay, you're an adult guy, so I assume it's at least 20 years old.

1970
07:04:54.880 --> 07:04:55.580
At least.

1971
07:04:55.580 --> 07:05:00.000
Super. Once again I congratulate you and invite you here for the ceremony.

1972
07:05:01.550 --> 07:05:02.710
Thank you, Tixer.

1973
07:05:02.770 --> 07:05:03.210
Thank you very much.

1974
07:05:09.470 --> 07:05:09.830
Piotr?

1975
07:05:14.620 --> 07:05:19.060
Listen, in 10 minutes there will be a ceremony of giving away prizes, so we invite you.

1976
07:06:00.040 --> 07:06:02.780
Once again, thank you very much for taking part.

1977
07:06:03.200 --> 07:06:13.200
We thank the competitors, we thank the audience, and in 10 minutes there will be a ceremony of giving away prizes and ovations.

1978
07:09:01.960 --> 07:09:05.560
Ok, in a moment we will announce the results and give away the prizes.

1979
07:10:15.810 --> 07:10:18.710
We invite the finalists here under the stage.

1980
07:10:20.170 --> 07:10:22.070
We invite the first six places.

1981
07:10:24.320 --> 07:10:26.120
I think they already know that they won.

1982
07:11:59.490 --> 07:12:01.490
We already have the finalists on the screen.

1983
07:12:02.560 --> 07:12:06.900
The Polish champion Quake 3 Arena of this night's retrograde edition.

1984
07:12:06.900 --> 07:12:09.140
We cordially invite you close to the stage.

1985
07:12:09.420 --> 07:12:11.260
We will start with the sixth place.

1986
07:12:13.520 --> 07:12:22.460
6th place and a prize funded by Star Drifters, Retronix and Savio is Mariusz150.pl. Welcome to the stage.

1987
07:12:32.040 --> 07:12:39.420
Mariusz held on to the first place for a long time, fought hard, finally landed on the 6th place. Congratulations. It was really hard.

1988
07:12:40.000 --> 07:12:46.720
Yes, as they say, on the crutches, on the crutches, because it was such a very even fight. Congratulations, big bravo.

1989
07:12:47.560 --> 07:12:49.960
Mariusz, tell us where you came from.

1990
07:12:50.760 --> 07:12:53.540
Zmyszyńca, 30 km from Dostróbęka.

1991
07:12:54.420 --> 07:12:55.860
Great, congratulations, it was worth coming.

1992
07:12:56.300 --> 07:12:57.500
550 km from here.

1993
07:12:57.760 --> 07:12:59.380
Okay, great, congratulations again.

1994
07:13:01.260 --> 07:13:02.520
And the 5th place.

1995
07:13:04.440 --> 07:13:07.400
We invite the main judge to us.

1996
07:13:09.190 --> 07:13:19.170
The award funded by Nordberg, NRG Studio, Star Drifters and Savio is given to Jarek Kropka, or Jarek Dot.

1997
07:13:23.420 --> 07:13:29.700
Jarek, welcome to the award. Welcome. Quake unites generations. Great. We are happy.

1998
07:13:32.260 --> 07:13:50.440
The fourth place, the award awarded by Retronix, Nordberg, Star Drifters, Savio and PSI System, goes to Michał Wojtyla. Welcome.

1999
07:13:50.440 --> 07:13:50.820
I invite you to the stage.

2000
07:13:52.240 --> 07:13:53.640
We invite Michaela.

2001
07:13:56.410 --> 07:13:57.770
Michael, where did you come from?

2002
07:13:57.930 --> 07:13:58.770
From Wrocław.

2003
07:13:59.090 --> 07:14:00.870
You look great as a guest from Wrocław.

2004
07:14:00.990 --> 07:14:03.470
Yes, but I'm actually from Gorzów Wielkopolski.

2005
07:14:03.790 --> 07:14:05.630
Great, but you have a Wrocław style. Congratulations.

2006
07:14:06.150 --> 07:14:06.590
Thank you.

2007
07:14:08.010 --> 07:14:09.790
You look like you're from Poznań.

2008
07:14:16.350 --> 07:14:18.010
Okay, let's start the first three.

2009
07:14:18.230 --> 07:14:19.670
Ready? Third place.

2010
07:14:20.150 --> 07:14:22.730
And the prize funded by

2011
07:14:22.730 --> 07:14:23.630
Dart, Skalmar,

2012
07:14:24.270 --> 07:14:25.970
Star Drifters and Savio

2013
07:14:27.550 --> 07:14:28.510
Boxer, welcome!

2014
07:14:30.830 --> 07:14:37.410
Piotr Siwiński, Spiritus Movens, NRG PGA, Piotr, hand over the awards.

2015
07:14:38.260 --> 07:14:45.080
Beautiful, original Commodore 64, hand-made by Darth Skalmar.

2016
07:14:45.260 --> 07:14:45.780
There

2017
07:14:50.260 --> 07:14:51.280
is a figurine.

2018
07:14:54.750 --> 07:14:57.250
Boxer, a standard question, where are you from?

2019
07:14:57.570 --> 07:14:58.450
Będzin, Silesia.

2020
07:14:58.450 --> 07:15:02.170
Super, we are greeting all of you, Będziń is proud of you.

2021
07:15:02.650 --> 07:15:04.450
There are 15 people for sure.

2022
07:15:04.670 --> 07:15:09.090
Super, thank you very much and congratulations, don't go away from us, there will be a photo soon.

2023
07:15:10.860 --> 07:15:19.760
Second place and the prize funded by RetroHoop, Star Drifters and Savio receives Hardy, our vice-champion, we cordially invite him.

2024
07:15:20.700 --> 07:15:22.160
Hardy was pretty hardy.

2025
07:15:22.160 --> 07:15:22.220
Huge bravo.

2026
07:15:22.260 --> 07:15:24.160
Yes, pretty hardy to jump into second place.

2027
07:15:24.540 --> 07:15:24.980
Exactly.

2028
07:15:28.980 --> 07:15:29.500
Congratulations.

2029
07:15:29.540 --> 07:15:30.180
Huge bravo again.

2030
07:15:30.180 --> 07:15:37.540
The girls are giving away our cool prizes. Hardy, tell us where you came from.

2031
07:15:37.660 --> 07:15:38.540
From Poznań.

2032
07:15:38.740 --> 07:15:43.700
From Poznań. Ok, great. Congratulations. You weren't supposed to go far. You could get some sleep and get ready.

2033
07:15:43.940 --> 07:15:44.300
Exactly.

2034
07:15:44.840 --> 07:15:46.820
Thank you very much and congratulations.

2035
07:15:47.380 --> 07:15:51.500
And now the most important prize.

2036
07:15:51.840 --> 07:15:52.400
Exactly.

2037
07:15:52.780 --> 07:15:53.960
The first place.

2038
07:15:54.480 --> 07:15:59.540
The first place goes to our champion of Quake 3 Arena, this night's retrograde edition.

2039
07:15:59.540 --> 07:16:05.880
The prize is funded by PSI Systems, Star Drifters, Retro Hub and Savio.

2040
07:16:06.690 --> 07:16:10.150
The PlayStation 5 console goes to Tixxer.

2041
07:16:10.890 --> 07:16:12.170
Tixxer! Congratulations!

2042
07:16:12.450 --> 07:16:13.810
Huge bravo! Our champion!

2043
07:16:19.220 --> 07:16:22.600
Tixxer, champion! Piotr, hand the Tixxer a statuette.

2044
07:16:22.840 --> 07:16:30.340
From Poland. We will repeat this tournament every year, so we invite you to the next year.

2045
07:16:30.540 --> 07:16:31.940
Huge bravo! Our champion!

2046
07:16:33.970 --> 07:16:41.010
And the first prize, the Sony PlayStation 5. A big box, but Darzade, please raise the prize.

2047
07:16:41.990 --> 07:16:51.850
And a round of applause for Tikser. The Quake Champion at PGA Arena 2026 in Nostra Retrograna.

2048
07:16:52.890 --> 07:16:54.690
Tikser, one more question. Where are you from?

2049
07:16:54.890 --> 07:16:58.770
From Jędrzejów. It's between Kielce and Kraków. It's a small town.

2050
07:16:58.770 --> 07:17:03.370
Congratulations to all Jędrzej and Dixxer.

2051
07:17:03.370 --> 07:17:06.250
It's been a year since our champion was born.

2052
07:17:06.790 --> 07:17:11.610
That's right, bravo to the champion and we invite all six of you to take a picture with us.

2053
07:17:11.610 --> 07:17:14.950
That's right, come on, all of you, our six of us, to take a picture together.

2054
07:17:16.640 --> 07:17:19.040
You can also be the girls in the picture, of course.

2055
07:17:19.220 --> 07:17:25.510
And Damian, listen, our main cameraman, the champion, thanks to whom Quake happened.

2056
07:17:49.630 --> 07:17:51.030
Thank

2057
07:18:05.780 --> 07:18:25.460
you very much, thank you very much, thank you very much.

2058
07:18:25.460 --> 07:18:25.780
Thank you very much.

2059
07:18:29.200 --> 07:18:35.400
Listen, we are now inviting you to the 17 o'clock, in a moment, the next series of demoscene contests, right? I'm not wrong?

2060
07:18:38.210 --> 07:18:42.230
I would also like to invite Damian to the stage. Damian.

2061
07:18:44.030 --> 07:18:52.640
Damian, there was already a thank you, but not enough. Damian, come to us. Come on, come on, you won't run away this time.

2062
07:18:54.100 --> 07:19:01.450
I would like to thank Damian, because this contest would not take place without him.

2063
07:19:01.450 --> 07:19:02.790
Thanks to him, bravo to him!

2064
07:19:04.210 --> 07:19:06.490
This is our second master Quake, unofficial.

2065
07:19:07.510 --> 07:19:13.000
That's right, he was sitting at the set and thanks to him everything worked out.

2066
07:19:13.060 --> 07:19:19.860
Thanks also to Tom, as we said before, who technically dealt with the hardware side, Damian with the software side.

2067
07:19:20.080 --> 07:19:21.820
Once again, thank you guys.

2068
07:19:38.420 --> 07:19:42.680
Listen, and already at 5 p.m. we start the demoscene contest.

2069
07:19:43.140 --> 07:19:43.600
Mikołaj?

2070
07:19:43.740 --> 07:19:44.060
Not yet.

2071
07:19:53.850 --> 07:20:19.850
Ok, listen, but still a nice surprise, Piotr just now gave the information that before we start the demoscene, we still have prizes to be given in the Duke Nukem 3D competition, here in our central, at the central stand, people took part in this competition, they could speedrun one level and here we will give you prizes in a moment.

2072
07:20:19.850 --> 07:20:28.440
Oh, and the finalists are on our main screen.

2073
07:20:28.680 --> 07:20:31.700
Buska won second place.

2074
07:20:31.780 --> 07:20:39.680
We congratulate Buska, the creator of Duke Nukem 3D.

2075
07:20:40.510 --> 07:20:41.350
That's right.

2076
07:20:42.460 --> 07:20:46.700
And in first place, wikiXD.

2077
07:20:47.020 --> 07:20:49.220
Great, congratulations.

2078
07:20:49.220 --> 07:20:58.450
Congratulations! From today, you can name Viki XD as the prince with Duke Nukem 3D.

2079
07:20:59.090 --> 07:21:01.570
That's right. There is only one prince. Congratulations!

2080
07:21:03.940 --> 07:21:08.500
Damian says 11 seconds on the first board. Master of the Masters. Congratulations!

2081
07:21:09.040 --> 07:21:11.120
So now we can announce what?

2082
07:21:13.200 --> 07:21:14.080
Demoscene contest!

2083
07:21:15.170 --> 07:21:19.550
We're counting it slowly. We invite everyone to watch.

2084
07:21:22.720 --> 07:21:47.860
This is an art created on a computer, as the name suggests, a demo scene, that is, it gathers people who create non-profit, create for pleasure, for glory, create in order to boast of their graphic, musical, coder skills.

2085
07:21:47.860 --> 07:21:51.080
This is simply pure art.

2086
07:21:51.920 --> 07:21:57.020
I sometimes turn code and mathematics into a visual and sound feast.

2087
07:21:57.120 --> 07:22:00.980
So I highly recommend looking at what you can do on a computer.

2088
07:22:01.260 --> 07:22:06.080
Sometimes these are unimaginable things, like on a platform that is running.

2089
07:22:06.500 --> 07:22:07.420
So I highly recommend it.

2090
07:22:07.420 --> 07:22:10.640
Exactly. These are people who break technological barriers,

2091
07:22:10.640 --> 07:22:14.460
i.e. they create, paraphrasing a well-known quote,

2092
07:22:14.460 --> 07:22:28.280
What engineers did not dream of, they create on these already old, partially forgotten machines, but not forgotten in our company, because we are constantly cultivating retro culture.

2093
07:22:29.080 --> 07:22:33.520
And they also take part in competitions that will be held in this arena.

2094
07:22:34.400 --> 07:22:42.180
So today the second part, it was the first day, you can see live on the Internet, and today the second part of these competitions.

2095
07:25:17.620 --> 07:25:35.520
Demoscene.org, Remix.org, Remix.org, Remix.org, Remix.org, Remix.org

2096
07:25:35.520 --> 07:25:46.240
Drink, rest for a moment, chill and listen, see you at 5.45 p.m. here, in front of this beautiful screen and see you later. Thanks.

2097
08:11:24.580 --> 08:11:49.800
Listen, the team is really working hard to get started. We really have a lot of cool work. We have a lot of debutants. We are very happy about the debutants. I am really terribly disappointed. We want to show them all in the best possible quality, so that they look good, so to speak, because you have worked hard, you have worked hard on them, so it really depends on it. We thank you for your patience. Give us a moment.

2098
08:11:49.800 --> 08:11:50.820
A

2099
08:16:32.770 --> 08:16:46.410
short request from the main organizer, for the duration of the demoscene competition, we ask you not to go through here, it is specially closed, so please avoid going through the scene during the duration. Thank you.

2100
08:17:33.720 --> 08:17:37.780
Okay, listen, we have another short announcement. Let's get started! Bravo!

2101
08:17:37.780 --> 08:17:37.940
Bravo!

2102
08:25:06.140 --> 08:25:12.160
Minds explore quantum realms, unraveling the secrets of the multiverse, and reshaping reality itself.

2103
08:25:12.580 --> 08:25:13.220
Very

2104
08:27:05.090 --> 08:27:06.910
important information to convey.

2105
08:27:08.150 --> 08:27:10.930
Ladies and gentlemen, a 9-year-old boy has disappeared.

2106
08:27:11.270 --> 08:27:13.110
Filip Sarzyński.

2107
08:27:13.330 --> 08:27:16.530
In glasses, white t-shirt, Spider-Man backpack.

2108
08:27:16.550 --> 08:27:24.030
If anyone sees him, please send information to Żabka, or bring him to Subtrak Żabka, or to Triki.

2109
08:27:24.110 --> 08:27:25.230
Thank you.

2110
08:27:25.230 --> 08:27:25.870
Alright,

2111
08:28:05.860 --> 08:28:08.300
let's move on to the next category, Pixel Art.

2112
08:28:08.720 --> 08:28:09.160
This

2113
08:31:43.950 --> 08:31:48.750
was Pixel Art, and now let's move on to the next category, Digital

2114
08:31:51.760 --> 08:31:52.160
Art.

2115
08:31:52.360 --> 08:31:52.720
Unfortunately,

2116
08:35:44.430 --> 08:35:47.890
we can't show you the work phase, because they came in PDF format.

2117
08:35:47.930 --> 08:35:50.970
For a moment, we don't have such a possibility. We are very sorry to the author.

2118
08:35:52.390 --> 08:35:52.830
I

2119
08:40:11.770 --> 08:40:20.230
have information here that we will try to show you the work phase, which has not been done so far.

2120
08:41:56.890 --> 08:42:00.190
Thank you for understanding.

2121
08:42:01.170 --> 08:42:01.890
Another

2122
08:42:14.270 --> 08:42:27.190
block of compost at 6.30 p.m., so grab a drink, go to the toilet, hug the person next to you. We invite you in about 15 minutes.

2123
08:42:27.190 --> 08:42:28.310
Okay,

2124
08:51:55.850 --> 08:52:00.330
take your seats slowly. We'll start in about 3 minutes.

2125
08:52:04.560 --> 08:52:09.690
Don't run away. If someone runs away, please come back.

2126
08:53:54.000 --> 08:54:00.440
Okay, take your seats. We'll start category PICO 8.

2127
08:54:01.000 --> 08:54:02.700
Welcome. These

2128
08:59:34.340 --> 08:59:36.400
were all the works in category PICO 8.

2129
08:59:37.580 --> 08:59:40.620
Let's move on to the next category.

2130
08:59:40.620 --> 08:59:42.460
Next

2131
08:59:54.870 --> 08:59:57.610
category is Retro Systems.

2132
09:12:57.060 --> 09:13:07.660
And that was the Retro Systems category, and listen, we will move on to the next category under the title of Single Shader Challenge.

2133
09:13:08.220 --> 09:13:12.920
We literally need three minutes, so don't run away, I'm sitting nowhere.

2134
09:13:15.680 --> 09:13:20.520
Our group of trained monkeys is working on starting shaders.

2135
09:13:20.520 --> 09:13:21.660
Here

2136
09:19:41.940 --> 09:19:53.260
is a small correction. Apparently, the Nix Addict was not involved in making this production, only the Lamers did it.

2137
09:24:27.150 --> 09:24:36.130
And listen, it was the last category of the competition, the last work. Once again, a big round of applause for all the authors and authors of the works.

2138
09:24:38.750 --> 09:24:46.210
But don't run away from the seats yet, because we're going to have a little surprise here, but outside of the competition, of course.

2139
09:24:47.070 --> 09:24:54.670
We got a lot of money to play it, so it's not like, you know, we're letting it go because we want to, because we just paid for it.

2140
09:24:56.450 --> 09:24:59.310
Misza, come here, because you have to have the last word.

2141
09:25:10.650 --> 09:25:14.930
Okay, apparently we accepted this slap, so we're going to let it go.

2142
09:25:14.930 --> 09:25:15.970
Thank

2143
09:31:34.820 --> 09:31:35.780
you. Thank

2144
09:34:33.250 --> 09:34:36.090
you. That was a disappointing production number two.

2145
09:34:36.250 --> 09:34:42.390
Listen, and now go and vote in accordance with your own conscience.

2146
09:34:42.650 --> 09:34:45.370
That's right. The award ceremony will be tomorrow.

2147
09:34:45.670 --> 09:34:50.690
Thank you very much. And what? And see you and hear.

