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Storytelling is key in some games but pretty optional in others. IF it needs a story it often ends up making or breaking the whole game itself. DJ Daemon sorts out four major storytelling mechanisms that are commonly found in the business.
People
- DJ Daemon Host, Producer He got his Commodore 64 in 1989 and his first Amiga in 1990. A huge fan of tracker music and have had a long standing dream to create a radio show playing that kind of music. In 2020, that dream came true and in december Amiga Flashback started as a podcast. It was later renamed Flashback, tracks from the past and here we are. He is also an orga for Swedish demo party Edison and a total retro nerd.
Tracklist
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When checked, chat, commentary and transcripts stay hidden until playback reaches them, including while stopped. When unchecked, the whole log is visible at any time. Follow controls automatic scrolling separately.
- Top of the hour - Good evening Jingle
- DJ Daemon speaks. Narration · 0:23
- BOPFLOP Amiga
- DJ Daemon speaks. Narration · 3:52
- bergsmtaren_lever Amiga
- DJ Daemon speaks. Narration · 3:38
- brodi_-_epic Amiga
- DJ Daemon speaks. Narration · 0:44
- bubbles Amiga
- DJ Daemon speaks. Narration · 2:21
- celestial_vibes Amiga
- DJ Daemon speaks. Narration · 1:02
- CYBERSPC Amiga
- DJ Daemon speaks. Narration · 5:40
- charming_but_drunk Amiga
- DJ Daemon speaks. Narration · 1:41
- evanescence-whatyouwant Amiga
- DJ Daemon speaks. Narration · 2:51
- fb-drunkmonkey Amiga
- DJ Daemon speaks. Narration · 2:25
- fin-anot Amiga
- fish_and_chips Amiga
- DJ Daemon speaks. Narration · 0:37
- floor_23 Amiga
Transcript
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When checked, chat, commentary and transcripts stay hidden until playback reaches them, including while stopped. When unchecked, the whole log is visible at any time. Follow controls automatic scrolling separately.
Play the show and the transcript reveals in step with it.